-Now you can do a U turn while swimming if you press the Freeze key -The stats now display the time in minutes and seconds -Now R has more oxygen while underwater -Signs indicating the location of the cubes have now text -Fixed - In some rare cases R was wallsliding against nothing -Fixed - You could easily get into the salamander sanctuary without exploding the wall -Fixed - In some rare cases R could get stuck in the teleporter -Fixed - When landing in some specific platforms R turned into a Giant -Fixed - The first person view has now the same behavior as the main camera -Fixed - Logolo could punch you out of Sunshine Valley -Fixed - Pontus in some cases would not fight back -Fixed - application would hang if you die by falling at the same time a timer is running out -Fixed - Some issues with the scenery where R could get stuck -Fixed - If timed correctly, while sliding you could walk under water -Fixed - Now you can hit trees in Rage Mode -Fixed - Dying inside the labyrinth on L2 while the camera was set to Manual caused the cam to misbehave -Fixed - You could talk to someone while in Close Cam -Fixed - The Ornithologist on L3 could give you the Green Pigcoin without completing the task -Fixed - Transparent cubes in L1 are now ignored by the camera -Fixed - Collecting a guinea pig, dying and retrying the same level would not allow to complete the sidequest
[ 2016-02-17 16:04:52 CET ] [ Original post ]
-Now you can do a U turn while swimming if you press the Freeze key -The stats now display the time in minutes and seconds -Now R has more oxygen while underwater -Signs indicating the location of the cubes have now text -Fixed - In some rare cases R was wallsliding against nothing -Fixed - You could easily get into the salamander sanctuary without exploding the wall -Fixed - In some rare cases R could get stuck in the teleporter -Fixed - When landing in some specific platforms R turned into a Giant -Fixed - The first person view has now the same behavior as the main camera -Fixed - Logolo could punch you out of Sunshine Valley -Fixed - Pontus in some cases would not fight back -Fixed - application would hang if you die by falling at the same time a timer is running out -Fixed - Some issues with the scenery where R could get stuck -Fixed - If timed correctly, while sliding you could walk under water -Fixed - Now you can hit trees in Rage Mode -Fixed - Dying inside the labyrinth on L2 while the camera was set to Manual caused the cam to misbehave -Fixed - You could talk to someone while in Close Cam -Fixed - The Ornithologist on L3 could give you the Green Pigcoin without completing the task -Fixed - Transparent cubes in L1 are now ignored by the camera -Fixed - Collecting a guinea pig, dying and retrying the same level would not allow to complete the sidequest
[ 2016-02-17 16:04:52 CET ] [ Original post ]
🎮 Full Controller Support
- FreezeME Depot Ubuntu [885.19 M]
This brown-eyed moppet with a camera around her neck is hot on the trail of her best friend, “M,” who has been abducted by the dastardly Fat the Cat that longs to create what he describes as a “Dog-Free-World”. How kidnapping M will help him with this goal remains something of a mystery, but R is determined to thwart him by rescuing M from his clutches.
- OS: Ubuntu 12.10 LTS
- Processor: Intel Dual-Core 2.9 GHz / AMD Dual-Core 3.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: SM 3.0 with 512MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 13.10 or higher
- Processor: Quad-Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: SM 3.0 with 1GB VRAM or higher
- Storage: 1 GB available space
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