Release Date Trailer - BallisticNG Releasing December 20th!
It's with great excitement that I bring you this news, BallisticNG now has a release date of December 20th! To celebrate this announcement a new trailer has been made and we’ll be giving away 10 free copies of the game, for details see below. https://www.youtube.com/watch?v=2tEJNBmmJvU While December is still a while away it has been chosen as it provides more than enough time to get the game ready for release. There is still plenty of balancing and polish to come so having this time is very important to ensure that 1.0 is as good as it can be. At first the game will be launching here on Steam and on Itch.IO for those who want a direct download, we’ll also be looking at other PC storefronts after release. Quite a few people are wondering about a console release too. Console releases are not on the roadmap, we’ll be looking at potential opportunities after release but there are no promises for it right now.
On August 11th we’re going to pick 10 people at random to receive a free copy of BallisticNG, for a chance to win a copy all you need to do is head over to the game’s Discord server and leave a message in the #giveaway channel. We’ll choose 10 people on the day and send out keys via PM. Discord Link: https://discord.gg/ballisticng
With the extra time the game’s soundtrack is also being extended! There are currently 4 new songs added to the game and that list is still growing. These new songs will be a free update to the soundtrack as the game releases, new purchases will also be getting these new songs at no extra cost. The soundtrack will also be releasing on Bandcamp and will be streamable on Soundcloud. One of the new songs is currently streamable right now, go check it out: https://soundcloud.com/user-116019374/vonsnake-outer-reaches
Finally we have the return of a track removed in 0.8.2 – Atlantica! The track has been re-imagined with the game’s current standards for the 1.0 release. It remains a difficult circuit but is nowhere near as tight or unforgiving as its original counterpart introduced in 0.3. Here’s some screenshots:
[ 2018-08-01 13:07:13 CET ] [ Original post ]
Release Date
It's with great excitement that I bring you this news, BallisticNG now has a release date of December 20th! To celebrate this announcement a new trailer has been made and we’ll be giving away 10 free copies of the game, for details see below. https://www.youtube.com/watch?v=2tEJNBmmJvU While December is still a while away it has been chosen as it provides more than enough time to get the game ready for release. There is still plenty of balancing and polish to come so having this time is very important to ensure that 1.0 is as good as it can be. At first the game will be launching here on Steam and on Itch.IO for those who want a direct download, we’ll also be looking at other PC storefronts after release. Quite a few people are wondering about a console release too. Console releases are not on the roadmap, we’ll be looking at potential opportunities after release but there are no promises for it right now.
Giveaway
On August 11th we’re going to pick 10 people at random to receive a free copy of BallisticNG, for a chance to win a copy all you need to do is head over to the game’s Discord server and leave a message in the #giveaway channel. We’ll choose 10 people on the day and send out keys via PM. Discord Link: https://discord.gg/ballisticng
Soundtrack
With the extra time the game’s soundtrack is also being extended! There are currently 4 new songs added to the game and that list is still growing. These new songs will be a free update to the soundtrack as the game releases, new purchases will also be getting these new songs at no extra cost. The soundtrack will also be releasing on Bandcamp and will be streamable on Soundcloud. One of the new songs is currently streamable right now, go check it out: https://soundcloud.com/user-116019374/vonsnake-outer-reaches
Atlantica
Finally we have the return of a track removed in 0.8.2 – Atlantica! The track has been re-imagined with the game’s current standards for the 1.0 release. It remains a difficult circuit but is nowhere near as tight or unforgiving as its original counterpart introduced in 0.3. Here’s some screenshots:
BallisticNG
Neognosis
Neognosis
2018-12-14
Indie Racing Singleplayer
Game News Posts 99
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(1793 reviews)
https://neognosis.games/
https://store.steampowered.com/app/473770 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
BallisticNG Linux 64-bit [1.52 G]
BallisticNG - Bling Pack
BallisticNG - Neon Nights
BallisticNG - Outer Reaches
BallisticNG - Maceno Island
BallisticNG is an action packed anti-gravity racer developed as a lover letter to the original Wipeout trilogy. Set in the year 2159 you glide through futuristic race courses armed to the teeth with deadly weapons to aid you in taking first place.
Features
- 17 tracks set in unique locations, 11 of them reversible for a grand total of 28 playable tracks
- 13 teams and a lineup of super fast drag ships
- 14 pickups for all your combat needs
- 6 gamemodes (Race, Time Trial, Speed Lap, Survival, Knockout and Eliminator)
- A singleplayer campaign to challenge your skill
- Two player splitscreen with dual-monitor support
- A thumping 90s inspired soundtrack featuring 34 tracks spanning across Techno, Jungle, Neurofunk and Drum and Bass
- A modding tool suite to import your own ships, build your own tracks and program your own gamemodes, weapons and more
Physics
BallisticNG recreates the physics of a time long gone. Playing the game is all about getting into the zone and becoming one with the ship, practicing every nook and cranny of every track until you can do it with your eyes closed. Feeling the speed isn't about what the HUD tells you, but how the environment swooshes past you and timing the right maneuvers at the right time to keep the flow going. If you're looking for a quick game, lower speed classes provide you with a more laid back experience. You can even disable weapons if you want a good clean race.Visuals
The game is built as if it were running on real 90s hardware. Low poly ships and environments create simple yet visually rich scenes that can run on most hardware. Retro 3D options are available to emulate hardware limitations from the 90s, modern effects are also available so you can make the game look old, new or anywhere in-between.VR Support
BallisticNG has beta VR support with no compromises on game functionality. All modes, tracks, ships, online and mod content are supported! Tweak the game with the VR options to get the most comfort out of your experience.Cockpit Mode
Each ship has a unique cockpit which reflects the design you see on the exterior. When in cockpit mode the game processes the audio to make it sound authentic, complete with the sound of rain splashing on the canopy and displays flickering as you take damage from weapons, everything you need to get cosy in your high speed future racer.MINIMAL SETUP
- OS: 64-bit distroMemory: 2 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Memory: 2 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Storage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- OS: 64-bit distroMemory: 4 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Memory: 4 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Storage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
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