1 week to go!
BallisticNG is getting its price increase to $8 this week. If you havent already picked the game up be sure to do so this weekend as it will be your last chance to get it at the early access price! This will also be covering the new AUD pricing that Valve has introduced, so if you live in Australia you'll be able to grab the game in a few days.
Cant wait for the release? Heres a piece of it while you wait! A mix of the new soundtrack songs has been uploaded for you to listen. If youve purchased the soundtrack on Steam these songs will be part of a free update also releasing on the 15th. https://www.youtube.com/watch?v=IhfMRyLeapg
Steams hardware survey page shows that out of everybody using Steam, only 1.98% of Windows users are running a 32-bit version. This is low enough that supporting 32-bit is redundant so there will be no 32-bit version of 1.0. Update to answer some questions: While 32-bit players won't be able to play 1.0, BallisticNG doesn't use any kind of DRM. If you backup your current 0.9.4 install you'll be able to continue playing that. 32-bit builds are going to be removed from Steam when the game releases so people don't end up buying the game and recieving 0.9.4, so if you're backing up then make sure to do it before then.
1.0 uses new leaderboards so theres going to be a reset. This is going to be the last leaderboard reset, once the game is released they wont be reset again. Also note that due to Steam only providing a finite number of leaderboards, support for custom track leaderboards will be removed in 1.0. With time trialing in mind, the anti-skip that's being introduced can be turned off in the cheats menu. You won't be able to set times with the cheat enabled but if you like skip hunting then you'll be able to continue doing so!
Surge is the final pre-release track thats been added to the game, its a stormy track set in a never ending electrical storm. With Atlantica being a hard track and Zephyr Climb being an intermediate track, that makes Surge the new beginner entry to 1.0
[ 2018-12-08 13:52:05 CET ] [ Original post ]
Only a week to go until BallisticNG releases out of Early Access! 1.0 will be dropping on December 15th at 12am GMT, be sure to come swing by the games discord to celebrate with the community! There's one final track that's being shown today. We also have a special addition for the release that no 90s inspired game should be without, you're going to have to wait to see that one though!
Price Change
BallisticNG is getting its price increase to $8 this week. If you havent already picked the game up be sure to do so this weekend as it will be your last chance to get it at the early access price! This will also be covering the new AUD pricing that Valve has introduced, so if you live in Australia you'll be able to grab the game in a few days.
Listen to the soundtrack update
Cant wait for the release? Heres a piece of it while you wait! A mix of the new soundtrack songs has been uploaded for you to listen. If youve purchased the soundtrack on Steam these songs will be part of a free update also releasing on the 15th. https://www.youtube.com/watch?v=IhfMRyLeapg
Dropping 32-bit support
Steams hardware survey page shows that out of everybody using Steam, only 1.98% of Windows users are running a 32-bit version. This is low enough that supporting 32-bit is redundant so there will be no 32-bit version of 1.0. Update to answer some questions: While 32-bit players won't be able to play 1.0, BallisticNG doesn't use any kind of DRM. If you backup your current 0.9.4 install you'll be able to continue playing that. 32-bit builds are going to be removed from Steam when the game releases so people don't end up buying the game and recieving 0.9.4, so if you're backing up then make sure to do it before then.
Leaderboard Reset
1.0 uses new leaderboards so theres going to be a reset. This is going to be the last leaderboard reset, once the game is released they wont be reset again. Also note that due to Steam only providing a finite number of leaderboards, support for custom track leaderboards will be removed in 1.0. With time trialing in mind, the anti-skip that's being introduced can be turned off in the cheats menu. You won't be able to set times with the cheat enabled but if you like skip hunting then you'll be able to continue doing so!
Surge
Surge is the final pre-release track thats been added to the game, its a stormy track set in a never ending electrical storm. With Atlantica being a hard track and Zephyr Climb being an intermediate track, that makes Surge the new beginner entry to 1.0
BallisticNG
Neognosis
Neognosis
2018-12-14
Indie Racing Singleplayer
Game News Posts 99
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(1793 reviews)
https://neognosis.games/
https://store.steampowered.com/app/473770 
The Game includes VR Support
Keyboard & mouse
 1 
Gamepad support
 1 
Seated
 1 
BallisticNG Linux 64-bit [1.52 G]
BallisticNG - Bling Pack
BallisticNG - Neon Nights
BallisticNG - Outer Reaches
BallisticNG - Maceno Island
BallisticNG is an action packed anti-gravity racer developed as a lover letter to the original Wipeout trilogy. Set in the year 2159 you glide through futuristic race courses armed to the teeth with deadly weapons to aid you in taking first place.
Features
- 17 tracks set in unique locations, 11 of them reversible for a grand total of 28 playable tracks
- 13 teams and a lineup of super fast drag ships
- 14 pickups for all your combat needs
- 6 gamemodes (Race, Time Trial, Speed Lap, Survival, Knockout and Eliminator)
- A singleplayer campaign to challenge your skill
- Two player splitscreen with dual-monitor support
- A thumping 90s inspired soundtrack featuring 34 tracks spanning across Techno, Jungle, Neurofunk and Drum and Bass
- A modding tool suite to import your own ships, build your own tracks and program your own gamemodes, weapons and more
Physics
BallisticNG recreates the physics of a time long gone. Playing the game is all about getting into the zone and becoming one with the ship, practicing every nook and cranny of every track until you can do it with your eyes closed. Feeling the speed isn't about what the HUD tells you, but how the environment swooshes past you and timing the right maneuvers at the right time to keep the flow going. If you're looking for a quick game, lower speed classes provide you with a more laid back experience. You can even disable weapons if you want a good clean race.Visuals
The game is built as if it were running on real 90s hardware. Low poly ships and environments create simple yet visually rich scenes that can run on most hardware. Retro 3D options are available to emulate hardware limitations from the 90s, modern effects are also available so you can make the game look old, new or anywhere in-between.VR Support
BallisticNG has beta VR support with no compromises on game functionality. All modes, tracks, ships, online and mod content are supported! Tweak the game with the VR options to get the most comfort out of your experience.Cockpit Mode
Each ship has a unique cockpit which reflects the design you see on the exterior. When in cockpit mode the game processes the audio to make it sound authentic, complete with the sound of rain splashing on the canopy and displays flickering as you take damage from weapons, everything you need to get cosy in your high speed future racer.MINIMAL SETUP
- OS: 64-bit distroMemory: 2 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Memory: 2 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Storage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- OS: 64-bit distroMemory: 4 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Memory: 4 GB RAMStorage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
- Storage: 3 GB available spaceAdditional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
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