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Name | BallisticNG | |
Developer | Neognosis | |
Publisher | Neognosis | | |
Tags | Indie Racing Singleplayer | | |
Release | 2018-12-14 | |
Steam | € £ $ / % |
News | 96 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  8  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/473770  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 4 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 4 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | BallisticNG Linux 64-bit [1.52 G]
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DLC | BallisticNG - Bling Pack
BallisticNG - Neon Nights
BallisticNG - Outer Reaches
BallisticNG - Maceno Island
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LINUX STREAMERS (5)
darkphotonstudioanonybadgersirsamsaidirtyflux_
zeioth
1.1.2 is now available! |
We've just released BallisticNG 1.1.2. This update addresses some of the issues we've seen pop up over the past couple of days.
Mac/Linux Specific
These were addressed in some quick patches released before this so they're being mentioned here just to clarify:
- Fixed in-race music not working
- Fixed gamepads not working after the first race
- Fixed vibration not working
VR
- Fixed precipitation not being occluded by environment meshes when in VR
- Mirror mode is now disabled when playing in VR. The new method of handling the mode is not compatible with VR so we'll be looking for a work around in a future update.
User Interface
- Made the Survival campaign awards overlay wider so it can fit triple digit targets
Campaign
Fixed the Marina Rush Survival event in the Reflex block not starting (forced ship was enabled but a ship name wasn't given).
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[ 2019-08-03 20:37:10 CET ] [ Original post ] |