Linux custom music crash fixed
Alongside this announcement we have pushed an update that fixes custom music crashes. Right now the virtual music visualization effects don't work but we will be working on getting them working again in a future update.
As a bonus our tilemap building tool is now available on Linux, and we've updated the Windows release to now use OpenGL. If you're making custom tracks you can
grab it from the google drive folders here.
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Multiplayer Bots
First and foremost, a much requested feature has been implemented and will be coming with 1.2.5: multiiplayer bots!
Bots are an optional setting for both Direct IP and Steam lobbies which allows the host to decide if they'll be added and set what their difficulty level will be. When enabled the standard roster of ships will fill in empty player slots.
Updated Light Bridges
To bridge gaps on the reverse tracks we use light bridges. They've always been really janky in that they've never had walls and some of them didn't flow well with the racing line. 1.2.5 will be addressing this with an updated design that includes walls and better integrates them into the tracks layout. In short, no more threading the needle on reverse tracks!
Model B content overhaul
1.2.5's main focus is following up on 1.2.4 by updating the Model B content and giving it all some much needed love.
Every Model B track is being updated to include a pitlane, weapon pads for normal ships, updated scenery and reverse variants. We're also taking this as an opportunity to address issues with the layouts and make tweaks to the Model B ships to make them feel better to control.
Tokyo Bowl
Here's a look at tokyo bowl, the first of the tracks to be updated!
The track has been re-imagined drastically, with the track now being raised off the floor and the center housing vehicle parking and venues to make the most out of the huge area the bowl sits in.
[previewyoutube=WvUglTaZ-G0;full][/previewyoutube]

There's also some
HUGE news that we will be revealing alongside the 1.2.5 release, so stay tuned ;)
[ 2021-02-13 14:34:23 CET ] [ Original post ]