
https://www.youtube.com/watch?v=0_Z5S33WRhc
Today marks the 4th anniversary of post-release BallisticNG!
Before and throughout BallisticNG's development there were many track ideas that never made it past just being layouts or having some rudimentary scenery, and we often like to look back at those ideas and realize them in some shape or form, taking the bits that work and remixing it into new content. Route 05, Project 9, Relay, Yala Outpost and Arrivon Falls are all a result of this.
Maceno Island is an expansion that started by looking at unfinished track ideas and building off of them. This is a combination of older ideas being realized, new ideas and the opening FMV track. It's been a lot of fun working on this expansion and we're excited to finally get some of our oldest ideas fully developed into playable content!
Maceno Island is now available!
Welcome to Maceno Island, a man made paradise home to high rise sea fronts, massive jungles, precarious mountain thrills and an AGL newcomer with a rich history in sea bed mineral mining and designer sandals.
Maceno Island introduces 6 new tracks, all playable in forward and reverse, a new campaign and a new set of colorful liveries.
https://store.steampowered.com/app/1596120/BallisticNG__Maceno_Island
Maceno Bay
https://www.youtube.com/watch?v=R_QYqV_9rAI
Maceno Bay was originally called Kahawai Bay in very early versions of BallisticNG. Eventually we changed the name to Maceno Bay in later early access releases, but the idea was never finalized and never made a finished appearance. A "final" layout for Maceno Bay had however been made and is still in the game today as the layout for Dover.
This incarnation of the track is based off the very original Kahawai Bay layout, with some scenery design cues of versions when the name was changed to Maceno Bay.
Therma Fumos
https://www.youtube.com/watch?v=xuWm0rEiH9c
The concept for Therma Fumos dates back to before BallisticNG was even conceptualized. This track started as a demo track in one of BNGs predecessor projects, AGR2280, and had temporarily made its way into early access builds of BallisticNG in an unfinished state as Maceno Reef. Maceno Reef eventually become the location of Hydrome Bed.
Maceno Reef was a full port of the original AGR2280 layout while Therma Fumos only takes the first half of it, with the second half being new. The reverse version of the track uses the color palette of the original AGR2280 version!
Maceno Interchange
https://www.youtube.com/watch?v=wJ3CbfuUND4
Maceno Interchange is a fully realized version of the track scene made for the game's opening FMV. Only the start grid was modeled for the FMV so this in-game version of the track fills in all of the stuff you don't get to see.
Freyr Falls
https://www.youtube.com/watch?v=AsMOj0z7k-8
Freyr Falls is mostly a new layout, however we did borrow the first layout section from an older version of Utah Project as we like what we had with that section and wanted some way to bring it back!
The concept for Freyr Falls was also the seed for some of the small vehicle tracks recently released with 1.3, and we had used the small vehicle tracks to test ideas on how to handle off-road segments for when we came back round to making this.
Alto Overseer
https://www.youtube.com/watch?v=FO85HkExeYU
We don't have any history for Alto Overseer, this track is something completely new for this expansion!
Maceno Peak
https://www.youtube.com/watch?v=KgINhyfTcHs
Maceno Peak doesn't have any history either, this is another completely new track!
[ 2022-12-14 16:01:50 CET ] [ Original post ]