New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | BallisticNG | |
Developer | Neognosis | |
Publisher | Neognosis | | |
Tags | Indie Racing Singleplayer | | |
Release | 2018-12-14 | |
Steam | € £ $ / % |
News | 96 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  8  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/473770  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 4 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 4 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | BallisticNG Linux 64-bit [1.52 G]
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DLC | BallisticNG - Bling Pack
BallisticNG - Neon Nights
BallisticNG - Outer Reaches
BallisticNG - Maceno Island
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LINUX STREAMERS (5)
darkphotonstudioanonybadgersirsamsaidirtyflux_
zeioth
BallisticNG 1.3.2.1 is now available! |
Hey everyone, here's a small update to address some more multiplayer issues present in 1.3.2.
Also since the release of 1.3.2 there is now an official dedicated server running! If you get yourself updated to 1.3.2.1, check for Neognosis Dedicated in the Steam lobby browser!
[h2]Changelog[/h2]
[h3]Engine[/h3]
- Reworked the game's build process. This is just a public log of us doing this, although this does bring one small public facing change:
- TrackCreatorCommands.txt renamed to Legacy Track Creator Commands.txt.
[h3]User Interface[/h3]
- Added Play button to the leaderboards menu. This will take you to the ship selection screen with the game pre-configured for the current leaderboard being viewed.
[h3]Multiplayer[/h3]
- Starting an in-game hosted server now correctly resets the start countdown time to its default value
- The server now only registers new players once the players client has returned their side of the connection handshake.
- Logs previously only sent to the ingame console are now also sent to the disk log.
- Steam multiplayer now handles timeout events.
[h3]Dedicated Servers[/h3]
- Removed .lua extension in RandomLobby.lua's require to fix an issue loading the target module on Linux.
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[ 2023-08-01 17:42:19 CET ] [ Original post ] |