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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 BallisticNG 

 

Developer

 Neognosis 

 

Publisher

 Neognosis 

 

Tags

 Indie 

 

Racing 

 

Singleplayer 

Release

 2018-12-14 

 

Steam

 € £ $ / % 

 

News

 96 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 8 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/473770 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 4  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 4 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 BallisticNG Linux 64-bit [1.52 G] 


DLC

 BallisticNG - Bling Pack 


 BallisticNG - Neon Nights 


 BallisticNG - Outer Reaches 


 BallisticNG - Maceno Island 




LINUX STREAMERS (5)
darkphotonstudioanonybadgersirsamsaidirtyflux_
zeioth




BallisticNG 1.3.2.1 is now available!

Hey everyone, here's a small update to address some more multiplayer issues present in 1.3.2.

Also since the release of 1.3.2 there is now an official dedicated server running! If you get yourself updated to 1.3.2.1, check for Neognosis Dedicated in the Steam lobby browser!

[h2]Changelog[/h2]
[h3]Engine[/h3]


  • Reworked the game's build process. This is just a public log of us doing this, although this does bring one small public facing change:

    • TrackCreatorCommands.txt renamed to Legacy Track Creator Commands.txt.

[h3]User Interface[/h3]

  • Added Play button to the leaderboards menu. This will take you to the ship selection screen with the game pre-configured for the current leaderboard being viewed.

[h3]Multiplayer[/h3]

  • Starting an in-game hosted server now correctly resets the start countdown time to its default value
  • The server now only registers new players once the players client has returned their side of the connection handshake.
  • Logs previously only sent to the ingame console are now also sent to the disk log.
  • Steam multiplayer now handles timeout events.

[h3]Dedicated Servers[/h3]

  • Removed .lua extension in RandomLobby.lua's require to fix an issue loading the target module on Linux.


[ 2023-08-01 17:42:19 CET ] [ Original post ]