Changed default activate key from Z to F. Added /memory command. Auto port select on dedicated server. Added Rent Server button to server browser. Added server deploy scripts. Fixed dedicated server distribution. Fixed Countess idle frames not playing. Fixed Hawkmoth doesn't work on any floor other than the one you get it on. Added F2 to clear room on cheat mode. Fixed chests moving thru walls, etc. Chests are now solid. Fixed: Quick join when steam not running crashes with no error Fixed exception when using Server Browser when not running under steam. Minimum Player systems. Fixed: Emotes are not synced More work on Challenge system. Implemented treasure room removal for Challenges. Implemented challenge reward unlocks. Fixed wave emote on stairs not syncing across clients. Fixed the sound design on the Arrow, the Lance, and the Paladin. Added sound design to the 4 great sorcerer rings. added sounds to the power ups Added 3 items for the Lancer Class and worked of the beast master sound design. Changed the Beast Masters weapon to a Mace. Added Lancer Class Achievement icons. More challenge mode work. Added tooltips to stats menu. Challenges disableable. Doubled pickup drop rate. Increased coin drops. Added IsDisabled flag to CharacterClass for developing classes. Added the Lance and paladin hammer Fixed the unlocks not saving Added 2 new items for the lancer class: Frost bite ring, and demon's ring Started working on challenge modes. Fixed dead head over the network Added the damage boost to all touch damage familiars when wolf bat tooth upgrade is active. Started working on Lancer and Paladin classes. Console tweaks. Renamed CommandAttribute to ConsoleCommandAttribute Fixed throwing directions getting out of sync. Re-added netstatus command. Optional trimming of cmd from commands. Added ServerBindAddress config var. Fixed player visual facing not getting updated. Fixed carriables. Removed old command and console system. More work on new console. Optimized path finding to not allocate > 150k of memory each frame. Optimize player visual memory allocations. Optimize HUD memory allocations. Started adding new console for Linux server support. Another fix for dedicated server victory crashing. Fixed massive memory usage on server start.
[ 2018-11-22 01:21:50 CET ] [ Original post ]
🕹️ Partial Controller Support
- Never Split the Party Linux Depot [587.35 M]
- Never Split the Party: Fellowship
Explore a programmatically generated dungeon, amass powerful upgrades, cooperate with your fellow adventures to conquer and crush the evil dungeon champions!
Never Split the Party has over 120 upgrades, 19 magical potions, 28 unique enemies, and over 425 room designs spread among 5 programmatically generated dungeon levels for maximum replayability!
In addition each player will receive a unique role in the game. The Cartographer tracks the dungeon maps. The Treasurer tracks each players inventory. The Vitalist tracks each players health. And the Loremaster tracks all knowledge of the upgrades.
If you were to be split from the party, say through an Skeleton Wizard's teleportation or a Punter that knocks you into the next room, then everyone else would lose access to your roles vital info until you're reunited.
You'll also get to unlock and choose your character class. While the initial Paladin class will be FREE for everyone (so that you can always play with your friends), access to the other 5 classes require the paid DLC.
- OS: Ubuntu 12.04+. SteamOS+
- Processor: SSE2 instruction set support.Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: DX11 capabilities
- Storage: 1 GB available space
- OS: Linux Ubuntu 16.04 or newer
- Processor: Intel Core i5 2.5 GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 8000 Series or betterNetwork: Broadband Internet connection
- Storage: 1 GB available space
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