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The Battle for Wesnoth is an open source, turn-based strategy game with a high fantasy theme. From the plains of Weldyn to the forests of Wesmere, from the mines of Knalga to the soaring peaks of the Heart Mountains, take part in over a dozen adventures spanning centuries! Play as a young prince as he flees the encroaching forces of the Lich Lords to a new home across the sea... Delve into the blackest depths of the earth to craft a jewel of fire itself... Travel the continent in a daring quest to reclaim your rightful throne from a usurping queen... Step into the shoes of a young mage, his village beset by orcish invasion, as he seeks vengeance and immortality... Battle the undead hordes of a foul necromancer as he marches upon your capital... Lead a daring group of survivors across the blazing sands to a final confrontation with an unseen evil... The choice is up to you.

Then take the battle online! Choose from seven fully-balanced factions and duke it out with your friends in over 50 multiplayer maps for parties of all sizes!

Explore hundreds of creative community-made campaigns, maps, and factions for both single and multiplayer, and try your hand at crafting your own! Wesnoth features a built-in map editor, a highly moddable engine, a simple and intuitive scripting language, and a friendly and dedicated modding community. There's no telling what adventures you'll bring to life!
Battle for Wesnoth
The Battle for Wesnoth ProjectDeveloper
Wesnoth Inc.Publisher
2018-05-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (2970 reviews)
VR Support
Public Linux Depots:
  • Battle for Wesnoth Depot [492.79 M]
  • Battle for Wesnoth Depot Linux Binary [87.66 M]
1.17.6

Campaigns

  • The South Guard[list]
  • S4: Fixed replay OOS on victory event (issue #6832)
[/list]
  • Under the Burning Suns[list]
  • S8: Fixed replay OOS on victory event (issue #6267)
[/list]
  • World Conquest[list]
  • Fixed Bezoar artifact being bugged and broken.
[/list]

Lua API

  • New `wesnoth.interface.screen_fade` function applies an overlay colour to the game display, fading over the given duration (PR #6864).
  • New functions have been added to register game events from Lua: `wesnoth.game_events.add`, `wesnoth.game_events.add_menu`, `wesnoth.game_events.add_repeating`, `wesnoth.game_events.add_wml`.[list]
  • Both the action and the filter can now be a native Lua function, if needed.
  • All features of the `[event]` tag are available.
  • The primary API is `wesnoth.game_event.add` - the others are shortcuts for common use-cases.
[/list]
  • `wesnoth.game_events.fire` (renamed from `wesnoth.fire_event`) now supports passing unusual event-specific data such as damage in an attack event or previous owner in a village capture event.
  • `wesnoth.fire_event_by_id` is renamed to `wesnoth.game_events.fire_by_id`.
  • `wesnoth.current.event_context` now has an additional `data` attribute that contains the full event data, including the former owner in a village capture event (which was previously never exposed anywhere).
  • `wesnoth.remove_event_handler` renamed to `wesnoth.game_events.remove` for consistency with other event functions.

Packaging

  • Increased minimum required version of SDL to 2.0.10 for non-macOS platforms.
  • Increased minimum required version of SDL to 2.0.22 and the minimum required OS version to 10.12 for macOS due to needing the fix https://github.com/libsdl-org/SDL/commit/3bebdaccb7bff8c40438856081d404a7ce3def30.

Rendering Engine

  • Large changes have been made to Wesnoth's rendering engine, enabling hardware acceleration for the majority of components and resolving many long-standing issues. Performance should be greatly increased, and CPU and GPU usage greatly decreased in almost all situations. Issues confirmed resolved: #1291, #1350, #1605, #1755, #2059, #2458, #2618, #2865, #3238, #3255, #3421, #3592, #3798, #3937, #4210, #4460, #4877, #5115, #5420, #5494.

Translations

  • Updated translations: Arabic, British English, Czech, Finnish, French, Italian, Japanese, Swedish

Units

  • Fixed Wardens and Arbiters animations popping on water tiles (issue #6508)
  • Updated some Loyalist sprites: Sergeant, Lieutenant, Swordsman, Pikeman, Royal Guard, Halberdier
  • Animations for Nightgaunt

WML Engine

  • A new interface action `[screen_fade]` provides a smooth screen fade effect which also covers units (issue #6745).
  • Events now support filter conditions using the Wesnoth Formula Language with a new `filter_formula` key.
  • It is now possible for variable interpolation in an event name to expand to multiple event names - the name is split on commas both before and after variable interpolation.
  • The `[fire_event]` tag now supports a `[data]` subtag that can be used to pass any arbitrary information to the event. In particular, it supports passing damage to an attack event and former owner to a village capture event.

Miscellaneous and Bug Fixes

  • Fixed being unable to interact with units when Scroll Lock is active (issue #6759)
  • Fixed the addon manager UI blanking incorrectly (issue #6787)
  • Implemented a workaround for bad SDL rectangle drawing in some versions (issue #6799)

[ 2022-07-22 17:48:11 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04 or compatible
  • Processor: Dual-core 2.0 GHz or betterMemory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Memory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Storage: 800 MB available spaceAdditional Notes:
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
  • Recommended Setup

    • OS: Ubuntu 22.04 or compatible
    • Processor: Dual-core 3.2 GHz or betterMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
    • Storage: 2 GB available spaceAdditional Notes:
    GAMEBILLET

    [ 6587 ]

    5.83$ (42%)
    4.18$ (79%)
    6.19$ (75%)
    1.24$ (79%)
    3.00$ (85%)
    1.24$ (79%)
    2.15$ (91%)
    12.59$ (16%)
    3.98$ (80%)
    4.19$ (16%)
    12.56$ (79%)
    2.29$ (85%)
    0.74$ (92%)
    4.15$ (58%)
    12.40$ (38%)
    4.79$ (76%)
    2.15$ (78%)
    16.34$ (18%)
    6.26$ (79%)
    20.42$ (18%)
    8.39$ (16%)
    13.34$ (11%)
    19.59$ (22%)
    16.79$ (16%)
    6.00$ (60%)
    4.16$ (79%)
    16.79$ (16%)
    2.88$ (81%)
    16.34$ (18%)
    2.92$ (85%)
    GAMERSGATE

    [ 4438 ]

    8.32$ (41%)
    7.88$ (74%)
    0.6$ (91%)
    2.55$ (91%)
    7.2$ (80%)
    1.0$ (90%)
    0.85$ (83%)
    0.64$ (87%)
    2.0$ (80%)
    6.8$ (83%)
    0.85$ (91%)
    1.91$ (87%)
    10.0$ (75%)
    0.43$ (91%)
    1.05$ (85%)
    1.8$ (80%)
    1.19$ (83%)
    5.0$ (75%)
    0.43$ (91%)
    1.7$ (79%)
    8.0$ (60%)
    4.25$ (83%)
    3.0$ (70%)
    1.2$ (60%)
    4.88$ (62%)
    1.13$ (91%)
    14.87$ (40%)
    3.4$ (66%)
    1.91$ (87%)
    1.7$ (91%)
    MacGamestore

    [ 6032 ]

    8.99$ (85%)
    10.89$ (76%)
    1.19$ (88%)
    1.99$ (87%)
    1.89$ (87%)
    2.99$ (85%)
    2.49$ (83%)
    1.49$ (85%)
    9.49$ (5%)
    17.49$ (50%)
    4.49$ (85%)
    24.99$ (50%)
    4.49$ (85%)
    1.83$ (82%)
    1.10$ (93%)
    51.49$ (26%)
    2.79$ (60%)
    1.99$ (90%)
    1.19$ (88%)
    8.74$ (75%)
    1.10$ (89%)
    1.49$ (90%)
    1.09$ (82%)
    13.99$ (7%)
    8.99$ (10%)
    2.99$ (90%)
    9.49$ (68%)
    2.49$ (50%)
    2.79$ (60%)
    9.49$ (5%)

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