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Wesnoth 1.17.26

Campaigns


  • Eastern Invasion
    • Many minor bugfixes
  • Heir to the Throne
    • Fix S17 to ensure the starting castle always has 6 hexes for recruiting (PR #8314)
    • Clarify S11's objectives by editing the map (no string changes) (PR #8326)
    • Add decorations and map embellishments to S16, S19a and S22 (PR #8243)
    • Use swamp terrain instead of sand for S19b (PR #8243)
  • Under the Burning Suns
    • Improve continuity between events that can be triggered in various orders.
    • Adjust Fighter unit line for easier early leveling and more late game staying power.
  • World Conquest
    • Fix the Bezoar artifact (issue #6513)

Multiplayer


  • Assume that all players need a copy of an add-on, by defaulting `require_modification`/`require_campaign` to `yes` (PR #8135)

Lua API


  • Added documentation for linting and IDE support

Packaging


  • Add CMake and SCons options to use an already installed copy of Lua 5.4 (PR #8234)
    • The system copy of Lua must be compiled as C++ rather than C, as Wesnoth uses C++ exceptions.
    • Windows requires a compile-time change to Lua, so must use the in-tree Lua submodule.

Translations


  • New translation: Bengali
  • Updated translations: Arabic, British English, Czech, Finnish, French

Units


  • War Harbinger: +3 HP (29 -> 32), XP to 100, cost +2g (41 -> 43), removed forest and village dodge modifiers
  • Dark Omen: removed forest and village dodge modifiers
  • Raven: removed forest and village dodge modifiers

User interface


  • New multiline textbox and numerical spinner widgets (PR #8199)

WML Engine


  • Added a composite hero/leader ellipse, in case an author forgets to `UNMAKE_HERO` when converting to a leader (PR #8375)
  • `[event]name=unit_placed` is now non-undoable by default (issue #7780)
  • `[scroll]` now includes a delay, this was needed for visual effects such as the `QUAKE` macro

Miscellaneous and Bug Fixes


  • Fix some logs not being included in the logfile (issue #8108)
  • Multiple fixes to handling of Lua errors, some of which could cause a crash (PR #8234)
  • When WML specifies a unit or unit types gender, automatically include that in the .po files as a translation hint
  • Make sure `transform_unit` doesn't heal the unit when removing objects (PR #8147)
  • Fixed bugs in the rushers recruit AI (issue #8297)
  • Savefiles now include the ID of the core in use


[ 2024-02-24 01:09:04 CET ] [ Original post ]

Battle for Wesnoth
The Battle for Wesnoth Project Developer
Wesnoth Inc. Publisher
2018-05-01 Release
Game News Posts: 76
🎹🖱️Keyboard + Mouse
Very Positive (5159 reviews)
The Game includes VR Support
Public Linux Depots:
  • Battle for Wesnoth Depot [492.79 M]
  • Battle for Wesnoth Depot Linux Binary [87.66 M]
The Battle for Wesnoth is an open source, turn-based strategy game with a high fantasy theme. From the plains of Weldyn to the forests of Wesmere, from the mines of Knalga to the soaring peaks of the Heart Mountains, take part in over a dozen adventures spanning centuries! Play as a young prince as he flees the encroaching forces of the Lich Lords to a new home across the sea... Delve into the blackest depths of the earth to craft a jewel of fire itself... Travel the continent in a daring quest to reclaim your rightful throne from a usurping queen... Step into the shoes of a young mage, his village beset by orcish invasion, as he seeks vengeance and immortality... Battle the undead hordes of a foul necromancer as he marches upon your capital... Lead a daring group of survivors across the blazing sands to a final confrontation with an unseen evil... The choice is up to you.

Then take the battle online! Choose from seven fully-balanced factions and duke it out with your friends in over 50 multiplayer maps for parties of all sizes!

Explore hundreds of creative community-made campaigns, maps, and factions for both single and multiplayer, and try your hand at crafting your own! Wesnoth features a built-in map editor, a highly moddable engine, a simple and intuitive scripting language, and a friendly and dedicated modding community. There's no telling what adventures you'll bring to life!

MINIMAL SETUP
  • OS: Ubuntu 20.04 or compatible
  • Processor: Dual-core 2.0 GHz or betterMemory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Memory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
  • Storage: 800 MB available spaceAdditional Notes:
RECOMMENDED SETUP
  • OS: Ubuntu 22.04 or compatible
  • Processor: Dual-core 3.2 GHz or betterMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
  • Storage: 2 GB available spaceAdditional Notes:
GAMEBILLET

[ 6144 ]

24.87$ (17%)
17.79$ (11%)
9.33$ (38%)
24.87$ (17%)
16.39$ (18%)
0.60$ (88%)
22.24$ (11%)
7.97$ (60%)
8.25$ (17%)
21.19$ (15%)
8.29$ (17%)
2.54$ (15%)
17.79$ (11%)
12.89$ (14%)
35.59$ (11%)
24.59$ (18%)
25.19$ (16%)
19.89$ (56%)
16.90$ (11%)
26.69$ (11%)
3.29$ (18%)
16.88$ (16%)
9.89$ (1%)
4.24$ (39%)
15.95$ (16%)
22.28$ (36%)
33.59$ (16%)
25.19$ (16%)
21.24$ (15%)
16.79$ (16%)
GAMERSGATE

[ 1449 ]

0.43$ (91%)
0.92$ (95%)
3.4$ (57%)
8.5$ (83%)
2.55$ (87%)
0.43$ (91%)
0.94$ (81%)
1.88$ (62%)
12.74$ (15%)
0.68$ (91%)
3.61$ (79%)
8.99$ (55%)
10.12$ (71%)
16.99$ (32%)
10.91$ (22%)
1.28$ (87%)
4.95$ (67%)
12.0$ (60%)
5.6$ (53%)
4.19$ (30%)
8.83$ (32%)
0.84$ (58%)
1.91$ (62%)
6.6$ (67%)
18.0$ (55%)
3.83$ (74%)
1.74$ (83%)
9.0$ (70%)
0.37$ (63%)
9.2$ (63%)

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