Wesnoth 1.17.26
[ 2024-02-24 01:09:04 CET ] [ Original post ]
Campaigns
- Eastern Invasion
- Many minor bugfixes
- Heir to the Throne
- Fix S17 to ensure the starting castle always has 6 hexes for recruiting (PR #8314)
- Clarify S11's objectives by editing the map (no string changes) (PR #8326)
- Add decorations and map embellishments to S16, S19a and S22 (PR #8243)
- Use swamp terrain instead of sand for S19b (PR #8243)
- Under the Burning Suns
- Improve continuity between events that can be triggered in various orders.
- Adjust Fighter unit line for easier early leveling and more late game staying power.
- World Conquest
- Fix the Bezoar artifact (issue #6513)
Multiplayer
- Assume that all players need a copy of an add-on, by defaulting `require_modification`/`require_campaign` to `yes` (PR #8135)
Lua API
- Added documentation for linting and IDE support
Packaging
- Add CMake and SCons options to use an already installed copy of Lua 5.4 (PR #8234)
- The system copy of Lua must be compiled as C++ rather than C, as Wesnoth uses C++ exceptions.
- Windows requires a compile-time change to Lua, so must use the in-tree Lua submodule.
Translations
- New translation: Bengali
- Updated translations: Arabic, British English, Czech, Finnish, French
Units
- War Harbinger: +3 HP (29 -> 32), XP to 100, cost +2g (41 -> 43), removed forest and village dodge modifiers
- Dark Omen: removed forest and village dodge modifiers
- Raven: removed forest and village dodge modifiers
User interface
- New multiline textbox and numerical spinner widgets (PR #8199)
WML Engine
- Added a composite hero/leader ellipse, in case an author forgets to `UNMAKE_HERO` when converting to a leader (PR #8375)
- `[event]name=unit_placed` is now non-undoable by default (issue #7780)
- `[scroll]` now includes a delay, this was needed for visual effects such as the `QUAKE` macro
Miscellaneous and Bug Fixes
- Fix some logs not being included in the logfile (issue #8108)
- Multiple fixes to handling of Lua errors, some of which could cause a crash (PR #8234)
- When WML specifies a unit or unit types gender, automatically include that in the .po files as a translation hint
- Make sure `transform_unit` doesn't heal the unit when removing objects (PR #8147)
- Fixed bugs in the rushers recruit AI (issue #8297)
- Savefiles now include the ID of the core in use
Battle for Wesnoth
The Battle for Wesnoth Project
Wesnoth Inc.
2018-05-01
Indie Strategy Singleplayer Multiplayer
Game News Posts 73
🎹🖱️Keyboard + Mouse
Very Positive
(5016 reviews)
https://www.wesnoth.org/
https://store.steampowered.com/app/599390 
The Game includes VR Support
Battle for Wesnoth Depot [492.79 M]Battle for Wesnoth Depot Linux Binary [87.66 M]
The Battle for Wesnoth is an open source, turn-based strategy game with a high fantasy theme. From the plains of Weldyn to the forests of Wesmere, from the mines of Knalga to the soaring peaks of the Heart Mountains, take part in over a dozen adventures spanning centuries! Play as a young prince as he flees the encroaching forces of the Lich Lords to a new home across the sea... Delve into the blackest depths of the earth to craft a jewel of fire itself... Travel the continent in a daring quest to reclaim your rightful throne from a usurping queen... Step into the shoes of a young mage, his village beset by orcish invasion, as he seeks vengeance and immortality... Battle the undead hordes of a foul necromancer as he marches upon your capital... Lead a daring group of survivors across the blazing sands to a final confrontation with an unseen evil... The choice is up to you.
Then take the battle online! Choose from seven fully-balanced factions and duke it out with your friends in over 50 multiplayer maps for parties of all sizes!
Explore hundreds of creative community-made campaigns, maps, and factions for both single and multiplayer, and try your hand at crafting your own! Wesnoth features a built-in map editor, a highly moddable engine, a simple and intuitive scripting language, and a friendly and dedicated modding community. There's no telling what adventures you'll bring to life!
Then take the battle online! Choose from seven fully-balanced factions and duke it out with your friends in over 50 multiplayer maps for parties of all sizes!
Explore hundreds of creative community-made campaigns, maps, and factions for both single and multiplayer, and try your hand at crafting your own! Wesnoth features a built-in map editor, a highly moddable engine, a simple and intuitive scripting language, and a friendly and dedicated modding community. There's no telling what adventures you'll bring to life!
MINIMAL SETUP
- OS: Ubuntu 20.04 or compatible
- Processor: Dual-core 2.0 GHz or betterMemory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
- Memory: 2 GB RAMStorage: 800 MB available spaceAdditional Notes:
- Storage: 800 MB available spaceAdditional Notes:
- OS: Ubuntu 22.04 or compatible
- Processor: Dual-core 3.2 GHz or betterMemory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
- Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 2 GB available spaceAdditional Notes:
- Storage: 2 GB available spaceAdditional Notes:
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