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Update #22 Silly Season Update


What a year it has been! Happy holidays & new year to all our fans. It has been a rollercoaster of a year, with a successful Kickstarter, a lot of development progression and a growing community! We cant thank everybody enough for all your love and support and wish everyone a great new year. Our team has taken a little bit of time off from our busy schedule over these holidays, so there is a little less to talk about than normal. December has seen us work on a new main menu, basic game settings, a much improved saving/loading menu, further work on the guest/staff AI and work on the improved in-game UI.

Main Menu & Settings


We finally got around to doing some much needed work on our main menu. As it is one of the first things the player will see, it is important that it conveys the same aesthetic as the rest of the game. It was also a good chance to refresh our knowledge of the Unity UI system before doing the visual work on the in-game UI. Below is a little gif of our first iteration, if you have any feedback please comment or mention it in our discord server
On top of our improved main menu, we added some basic settings that allows the player to adjust camera move/rotation speed, graphics quality, resolution/fullscreen modes and audio volumes.

Improved Saving


We have now fixed nearly all of the bugs surrounding saving and loading and the system is functional, so our next public build should allow the player to save/load! We have also changed how the system works by allowing the player to name their save as is with most games.

Guest/Staff AI:


We now have basic functionality with our AI systems, guests will check in, walk around and satisfy their needs by visiting bathrooms, restaurants etc. as needed. Without our new character models and animations it's hard to showcase any progress in this area. But we will hopefully be able to show something very soon! We will also be putting out a new update to our alpha backers very soon with nearly all these changes present! Thanks for checking out the update! Drop your thoughts below or hop onto Discord to chat with everyone. Until next time & have a happy new year!


[ 2019-12-31 07:21:09 CET ] [ Original post ]



Hotel Magnate
Bastion Interactive
  • Developer

  • Bastion Interactive
  • Publisher

  • 2021-10-05
  • Release

  • Indie Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 144  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (378 reviews)


  • Review Score

  • http://www.hotel-magnate.com
  • Website

  • https://store.steampowered.com/app/832360 
  • Steam Store

  • The Game includes VR Support



    Hotel Magnate Linux [1.06 G]

  • Public Linux depots

  • Hotel Magnate is a tycoon/simulator game that enables you to build and manage your own hotel, motel, luxury resort or anything in-between.

    Grow the capability of your hotel by building different rooms and facilities from Restaurants to Day Spas to Conference Halls. The building tools allow you to customize and create your hotel the way you want it, with a large selection of furniture and decorative items. Attract different types of guests as your hotel grows along with its rating, bringing with it new opportunities and challenges.

    FEATURES:

    • Build, furnish and maintain your own hotel with multiple levels
    • Tend to your guests' needs and demands and attract more profitable guests with better facilities and a higher hotel rating
    • Hire employees to clean, serve, manage and maintain your hotel
    • Manage many aspects of your hotel including room price, wages, restaurants and many other options
    • Market your hotel and attract more types of guests with the marketing screen and raising your hotel rating

    CHOICES AND CONSEQUENCES:


    In Hotel Magnate all decisions have consequences, from which supplier to use for towels, or setting the price of drinks. Be careful though, as a choice for more luxurious fittings may bring you higher paying guests who are harder to please, whilst lowering the set price of alcoholic beverages may attract trouble making guests…

    ROOMS AND FACILITIES:


    By including different facilities in your hotel, you will help attract different types of guests while some choices will convince others to stay away. Will you choose to include gym and spa facilities for the health-conscious holiday maker? Or will your hotel have a crèche option for families?

    • Guest Rooms and En-suite Bathrooms
    • Restaurants
    • Kitchens and Laundry
    • Bars/Nightclubs
    • Conference Rooms
    • Pools, Gyms, Spas
    • Tennis Courts, Playground, Games Room
    • Staff-rooms & Much More!
    MINIMAL SETUP
    • OS: Ubuntu 18.04+
    • Processor: 2.4 GHz Dual Core ProcessorMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 2GB Dedicated Video RAM
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    8.47$ (15%)
    6.79$ (15%)
    21.24$ (-64%)
    12.72$ (15%)
    1.50$ (90%)
    6.99$ (30%)
    5.37$ (79%)
    42.46$ (15%)
    12.74$ (15%)
    3.29$ (18%)
    4.59$ (8%)
    16.97$ (15%)
    24.87$ (17%)
    9.19$ (8%)
    16.00$ (73%)
    1.69$ (15%)
    6.79$ (15%)
    4.22$ (15%)
    8.27$ (17%)
    11.25$ (55%)
    8.24$ (18%)
    10.23$ (59%)
    16.59$ (17%)
    0.68$ (86%)
    12.59$ (16%)
    0.60$ (70%)
    21.24$ (15%)
    5.83$ (81%)
    0.80$ (90%)
    24.89$ (17%)
    GAMERSGATE

    [ 3154 ]

    2.5$ (75%)
    4.05$ (77%)
    1.5$ (85%)
    8.1$ (73%)
    12.59$ (37%)
    3.9$ (70%)
    0.51$ (74%)
    6.74$ (55%)
    11.24$ (63%)
    0.75$ (92%)
    0.56$ (81%)
    0.85$ (83%)
    0.53$ (92%)
    11.99$ (20%)
    18.89$ (37%)
    0.77$ (89%)
    0.51$ (83%)
    0.85$ (83%)
    2.7$ (85%)
    2.55$ (83%)
    5.0$ (75%)
    6.74$ (33%)
    3.19$ (79%)
    0.85$ (83%)
    0.68$ (92%)
    8.24$ (59%)
    1.31$ (81%)
    0.75$ (92%)
    4.5$ (75%)
    0.38$ (92%)

    FANATICAL BUNDLES

    Time left:

    3 days, 4 hours, 12 minutes


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    HUMBLE BUNDLES

    Time left:

    5 days, 22 hours, 12 minutes


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    5 days, 22 hours, 12 minutes


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    14 days, 22 hours, 12 minutes

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