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Update #25 April

Welcome back! We hope youre all staying safe. Weve been doing our usual thing, which means that theres some cool stuff to discuss! Lets get right to it.

Guest AI


Guest AI has been our favourite child at home over the past month, so it received most of our attention. We are currently testing out some new tweaks and so far the results have been quite good! Its still in a pretty rough state, so it wont yet be included in our newest patch. Why? Well, were also still in the process of wrangling some of the wild animations and models to ensure theyre properly implemented. Personally, we love that the guests can transform into spindly 2-meter-long-flesh-dagger death spiders, but it isnt exactly the theme were going for. Maybe a Halloween update? Well see. However, we have had some great success with our randomised guest clothing system:

UI Backend & Game Systems:


Alongside AI, the last month has seen a lot of progress in our UI backend/game systems. We were a bit stuck on where to begin, considering that so many systems rely on one another to work. We decided to focus on one of the core mechanics, the rating system, and work backwards to what influenced it. This is subject to change in the future as more testing is conducted, but there are two primary ratings that every hotel will possess. First up, the Hotel Star Rating that corresponds to the level of luxury or prestige your hotel has (like the 1-5 star treatment real-world hotels receive). The second is the Guest Review Rating, which can be thought of as a Google/Yelp review of your hotel (determined by guest reviews over the past year). As a result, you could have a 2-star hotel but a 5-star review rating, or vice-versa (which means your 5-star hotel sucks). The Guest Review Rating is the more complex of the two and has received the most work. It is determined by your guests individual experiences of their room and the hotel as a whole.

Room Pricing & Marketing:


To price and market rooms, players will have to group bedrooms into bedroom categories. You will then be able to set the price for that entire category of bedrooms. This enables you to group all rooms of similar quality together and offer them for a certain price. You can then run marketing campaigns for each of those categories to attract different guests. If you market low-quality rooms to higher-end guests, those guests will not enjoy their rooms and will most likely leave a negative review. A low guest rating will greatly impact how many guests come to your hotel, both organically and through marketing campaigns. So try your best to keep your guests happy! Here is an early concept drawing for an improved furniture selection menu we are designing:

New Team Member!


Guess what! We have a new team member! Everyone on our team is super excited to welcome Mareike Reh. She is our one and only generalist artist and will be handling our UI/UX design and ensuring we maintain a consistent art style. Pre-Alpha Build HotFix - What's New Weve just released our latest build for Alpha backers! Its more of a hotfix, but it addresses many of the bugs that have been reported to us in the past month. If you are interested in trying out our pre-alpha build, you can purchase the game HERE. Its available to all of our backers who pledged towards tiers with the Alpha reward and anyone who purchased the Founder Edition linked above. Changes:
  • First iteration of UI scaling that will allow for people to properly take advantage of higher resolutions or change the size of the UI
  • First iteration of wind effects for surrounding trees/vegetation
  • New cursor
  • Added costs to wall + floor painting (needs balancing)
Bug Fixes:
  • Fixed bug that turned every texture black when changing quality settings
  • Fixed some furniture placement bugs
  • Fixed performance issues associated with building the first wall on the map
  • Fixed some performance issues with floor painting
  • Fixed an issue where a crash could occur while building
  • Fixed some general wall building bugs
  • Partly fixed issue where floors can get buggy and turn to grass
Known Issues:
  • Can still cause bugged rooms by building really tight angled walls
  • Pressing Shift while painting floors will not paint the entire room and lead to weird behaviour. (Use CTRL instead)
Thats it for now! Be sure to ring the lobby bell over on our Discord server and chat to us and the community.


[ 2020-04-19 02:40:12 CET ] [ Original post ]



Hotel Magnate
Bastion Interactive
  • Developer

  • Bastion Interactive
  • Publisher

  • 2021-10-05
  • Release

  • Indie Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 144  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (378 reviews)


  • Review Score

  • http://www.hotel-magnate.com
  • Website

  • https://store.steampowered.com/app/832360 
  • Steam Store

  • The Game includes VR Support



    Hotel Magnate Linux [1.06 G]

  • Public Linux depots

  • Hotel Magnate is a tycoon/simulator game that enables you to build and manage your own hotel, motel, luxury resort or anything in-between.

    Grow the capability of your hotel by building different rooms and facilities from Restaurants to Day Spas to Conference Halls. The building tools allow you to customize and create your hotel the way you want it, with a large selection of furniture and decorative items. Attract different types of guests as your hotel grows along with its rating, bringing with it new opportunities and challenges.

    FEATURES:

    • Build, furnish and maintain your own hotel with multiple levels
    • Tend to your guests' needs and demands and attract more profitable guests with better facilities and a higher hotel rating
    • Hire employees to clean, serve, manage and maintain your hotel
    • Manage many aspects of your hotel including room price, wages, restaurants and many other options
    • Market your hotel and attract more types of guests with the marketing screen and raising your hotel rating

    CHOICES AND CONSEQUENCES:


    In Hotel Magnate all decisions have consequences, from which supplier to use for towels, or setting the price of drinks. Be careful though, as a choice for more luxurious fittings may bring you higher paying guests who are harder to please, whilst lowering the set price of alcoholic beverages may attract trouble making guests…

    ROOMS AND FACILITIES:


    By including different facilities in your hotel, you will help attract different types of guests while some choices will convince others to stay away. Will you choose to include gym and spa facilities for the health-conscious holiday maker? Or will your hotel have a crèche option for families?

    • Guest Rooms and En-suite Bathrooms
    • Restaurants
    • Kitchens and Laundry
    • Bars/Nightclubs
    • Conference Rooms
    • Pools, Gyms, Spas
    • Tennis Courts, Playground, Games Room
    • Staff-rooms & Much More!
    MINIMAL SETUP
    • OS: Ubuntu 18.04+
    • Processor: 2.4 GHz Dual Core ProcessorMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 2GB Dedicated Video RAM
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    13.19$ (12%)
    4.12$ (17%)
    3.63$ (82%)
    8.47$ (15%)
    0.68$ (86%)
    14.44$ (15%)
    3.39$ (32%)
    4.12$ (84%)
    7.99$ (20%)
    7.50$ (50%)
    45.47$ (17%)
    21.49$ (14%)
    6.25$ (75%)
    16.99$ (15%)
    6.67$ (78%)
    33.17$ (17%)
    8.47$ (15%)
    19.95$ (60%)
    4.44$ (78%)
    16.79$ (16%)
    23.87$ (20%)
    16.97$ (15%)
    8.79$ (12%)
    14.68$ (71%)
    4.24$ (15%)
    33.96$ (15%)
    47.99$ (20%)
    21.24$ (15%)
    13.11$ (34%)
    17.19$ (14%)
    GAMERSGATE

    [ 3154 ]

    0.56$ (81%)
    0.56$ (81%)
    15.0$ (62%)
    3.14$ (55%)
    4.0$ (80%)
    4.49$ (55%)
    1.13$ (92%)
    2.25$ (77%)
    20.24$ (33%)
    5.63$ (77%)
    0.68$ (92%)
    3.83$ (74%)
    1.5$ (75%)
    0.53$ (92%)
    9.9$ (67%)
    15.99$ (20%)
    6.8$ (66%)
    4.5$ (70%)
    0.75$ (92%)
    33.19$ (17%)
    5.06$ (66%)
    8.0$ (60%)
    13.49$ (25%)
    0.9$ (77%)
    0.64$ (87%)
    9.35$ (22%)
    18.89$ (37%)
    1.5$ (85%)
    19.8$ (67%)
    4.19$ (30%)

    FANATICAL BUNDLES

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