V2
-Added a small timer on player to show how long time based power ups have remaining. -Extended time slow power up slightly, as well as changed so enemies gradually (but quickly) resume normal speed instead of instantly. -Added a second check when exiting the game to properly shutdown the Steam API which I had reports that it had been remaining open after playing resulting in SteamCloud getting messed up. (will need feedback on whether this resolves those issues) -Optimized a variety of GFX and textures to improve performance on extremely low end machines. -Resolved an issue where transition system would get stuck and confused, resulting in some loading not being hidden. -Resolved correct link for new Developer page. -Improved some translations with player feedback. HOTFIX 07-02-2018 Resolved an exploitable bug with the special power ups. Thanks for the heads up :) Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying my games, make sure to leave brief Steam Reviews and let others know to check it out, this is massively important for us small developers. Adam Nickerson Follow Nickervision Studios on Steam
[ 2018-06-25 22:26:05 CET ] [ Original post ]
Patch Notes:
-Added a small timer on player to show how long time based power ups have remaining. -Extended time slow power up slightly, as well as changed so enemies gradually (but quickly) resume normal speed instead of instantly. -Added a second check when exiting the game to properly shutdown the Steam API which I had reports that it had been remaining open after playing resulting in SteamCloud getting messed up. (will need feedback on whether this resolves those issues) -Optimized a variety of GFX and textures to improve performance on extremely low end machines. -Resolved an issue where transition system would get stuck and confused, resulting in some loading not being hidden. -Resolved correct link for new Developer page. -Improved some translations with player feedback. HOTFIX 07-02-2018 Resolved an exploitable bug with the special power ups. Thanks for the heads up :) Thank you to everyone for playing and sharing the game with your friends and family I appreciate your support immensely. If you are enjoying my games, make sure to leave brief Steam Reviews and let others know to check it out, this is massively important for us small developers. Adam Nickerson Follow Nickervision Studios on Steam
Ding Dong XL
Nickervision Studios
Nickervision Studios
2018-06-15
Indie Casual Singleplayer
Game News Posts 12
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(757 reviews)
http://www.adamvisionstudios.com
https://store.steampowered.com/app/862570 
The Game includes VR Support
Ding Dong XL Linux Depot [145.79 M]Ding Dong XL Linux 32 Depot [145.57 M]
Developer Note:
This is an 'XL' version of my popular mobile game 'Ding Dong'. I have added/changed a variety of things to make it more suitable for the Steam platform and improved a lot of code and features based on knowledge gained since I originally made it. I have been learning to make games by making games and love creating small-yet-solid arcade games with simple mechanics. Please expect 'Ding Dong XL' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a handful of cosmetic skins for the character. I greatly appreciate feedback and will do my best to ensure support for my games. Please contact me through Twitter, My Website, or the forums if you encounter something wrong with the game, something misleading on the store page, or you just want to say hello.
Thank you for taking a moment to read this; I really hope you enjoy playing my game.
Adam Nickerson - Nickervision Studios
Gameplay:
Ding and Dong between the top and bottom of the screen as you attempt to avoid obstacles, collect points, and smash helpful power-ups. Try to survive as long as you can!
Controls:
Pressing the Ding Dong button allows you to cross the screen from top to bottom or vice-versa. Wait for the proper timing and don't hit enemies. Easy one button control with a Gamepad/Controller, Keyboard, or mouse.
Features:
This is an 'XL' version of my popular mobile game 'Ding Dong'. I have added/changed a variety of things to make it more suitable for the Steam platform and improved a lot of code and features based on knowledge gained since I originally made it. I have been learning to make games by making games and love creating small-yet-solid arcade games with simple mechanics. Please expect 'Ding Dong XL' to be a small, re-playable, arcade score-chaser game where the only basic goals are to constantly beat your previous score and unlock a handful of cosmetic skins for the character. I greatly appreciate feedback and will do my best to ensure support for my games. Please contact me through Twitter, My Website, or the forums if you encounter something wrong with the game, something misleading on the store page, or you just want to say hello.
Thank you for taking a moment to read this; I really hope you enjoy playing my game.
Adam Nickerson - Nickervision Studios
Gameplay:
Ding and Dong between the top and bottom of the screen as you attempt to avoid obstacles, collect points, and smash helpful power-ups. Try to survive as long as you can!
Controls:
Pressing the Ding Dong button allows you to cross the screen from top to bottom or vice-versa. Wait for the proper timing and don't hit enemies. Easy one button control with a Gamepad/Controller, Keyboard, or mouse.
Features:
- Easy to learn, simple controls on keyboard, controller or mouse
- An endless, fast paced and challenging arcade style game play that constantly gets harder
- Unlock a handful of unique cosmetic skins for your player, including ones from other Nickervision Studios games
- 'Close Call' system that awards extra points for close calls with obstacles.
- Steam Achievements, Leader board, and Trading cards (coming soon)! (with emoticons & profile wallpapers)
- Steam Cloud Support
- Perfect for playing a round while in Queue for another game :)
- The in game audio/SFX was provided by my mouth making noises into a crumby consumer mic and some royalty free SFX from FreeSFX.
- In game song / loops are Difourks - "It's Complextro & Dance"
MINIMAL SETUP
- OS: Most 32-bit and 64-bit Linux OS Variants
- Processor: Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB
- Storage: 500 MB available space
- OS: Core 4.2
- Processor: 2GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics
- Storage: 400 MB available space
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