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OMG you geys have no tutorial, you suxs!

I find myself in something of a hate-hate relationship with all things tutorial. Sure you need to convey some information but in-game tutorials, despite being the norm, are a terrible way of doing it. Sometimes the “tutorial section” seem to be roughly 50% of the game. In the olden days rather than a tutorial level, the inlay/booklet was instead full of vitally important information that could not even be contained in-game due to space constraints. This moved on to a box full of novelty gimmicks (which was great) and ended up at the state we are in now with a box containing mostly advertising and a somewhat useless disk. We would love to produce a small booklet to go with our game, maybe a cloth map full of hints and tips that doubles as a tea towel and a small bronze signet ring to give the box that all important rattle. However that’s not really how the world works anymore and the amount of people we would be able to deliver to would be so small that we would only be doing it for the love of art. So our simple alternative plan is to use the youtubes and produce a series of videos explaining everything you could possibly want to know and probably TMI about every single feature and level. So far we are upto level 50 of 100. I’ve added them to le’Steam so they should now be easy to find under the community video tag and I’d recommend checking some out, especially if you feel our lack of in-game toots to be disturbing. Try the youtube playlist here


[ 2015-11-21 03:00:22 CET ] [ Original post ]

OMG you geys have no tutorial, you suxs!

I find myself in something of a hate-hate relationship with all things tutorial. Sure you need to convey some information but in-game tutorials, despite being the norm, are a terrible way of doing it. Sometimes the tutorial section seem to be roughly 50% of the game. In the olden days rather than a tutorial level, the inlay/booklet was instead full of vitally important information that could not even be contained in-game due to space constraints. This moved on to a box full of novelty gimmicks (which was great) and ended up at the state we are in now with a box containing mostly advertising and a somewhat useless disk. We would love to produce a small booklet to go with our game, maybe a cloth map full of hints and tips that doubles as a tea towel and a small bronze signet ring to give the box that all important rattle. However thats not really how the world works anymore and the amount of people we would be able to deliver to would be so small that we would only be doing it for the love of art. So our simple alternative plan is to use the youtubes and produce a series of videos explaining everything you could possibly want to know and probably TMI about every single feature and level. So far we are upto level 50 of 100. Ive added them to leSteam so they should now be easy to find under the community video tag and Id recommend checking some out, especially if you feel our lack of in-game toots to be disturbing. Try the youtube playlist here


[ 2015-11-21 03:00:22 CET ] [ Original post ]

Out now on all platforms of the Steams

As a Dr. Bulbaceous Steam release celebration we decided to put our craft hat on and produce a small run of boxed copies. Not many boxes would be appropriate for such an act so after an amount of head scratching we decided to go with audio cassette tape boxes. As a kid during the 80s I had 100s of boxes like this full of classic and not so classic Spectrum games, so it warms the cockles of my heart to see a small pile of them. We’re going to be giving these out at Ga-Ma-Yo on 19th of November. A small local game developers event in sunny Leeds. Consider it a highly exclusive collector's edition :) Get your Bulbaceous hat on now! [IMG=http://images.akamai.steamusercontent.com/ugc/396676045218971263/38071818EBBC3BB355A08A7CF8CDD5F4D54061CB/]


[ 2015-11-17 23:23:15 CET ] [ Original post ]

Out now on all platforms of the Steams

As a Dr. Bulbaceous Steam release celebration we decided to put our craft hat on and produce a small run of boxed copies. Not many boxes would be appropriate for such an act so after an amount of head scratching we decided to go with audio cassette tape boxes. As a kid during the 80s I had 100s of boxes like this full of classic and not so classic Spectrum games, so it warms the cockles of my heart to see a small pile of them. Were going to be giving these out at Ga-Ma-Yo on 19th of November. A small local game developers event in sunny Leeds. Consider it a highly exclusive collector's edition :) Get your Bulbaceous hat on now! [IMG=http://images.akamai.steamusercontent.com/ugc/396676045218971263/38071818EBBC3BB355A08A7CF8CDD5F4D54061CB/]


[ 2015-11-17 23:23:15 CET ] [ Original post ]

Dr. Bulbaceous
Wetgenes Developer
Wetgenes Publisher
2015-11-19 Release
Game News Posts: 4
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
6 user reviews (6 reviews)
The Game includes VR Support

A Puzzling Arcade Experience.

Descend through 100 levels of challenging puzzle mayhem in a quest to defeat the big bad boss at the bottom of the bottom most well. Fans of Uo Poko, Puzzle Bubble and Bust-a-move will enjoy Dr. B or be prosecutedt to the full extent of the jam.




As Dr. B, you have the official task of cleaning the wells of Bulbville by matching 3 or more bulbs of the same colour. If you play well, you get Cookies that allow you to "cheat" by buying strange balls from the Swap Shop but by using these balls to clear a well, you get less cookies for each level cleared. What do you do?!

There is, of course, an end of level boss waiting for you down the dankest level of the 100th well but don't tell them I said that!



  • Runs on Linux, Windows & Mac
  • 100 levels of well designed puzzling puzzles
  • Levels get progressively strange but varies in difficulty
  • Features more than 20 balls of varying powers & effects
  • Features just the one mode - HARDCORE
  • Surprise end of level boss
  • Hypnotic physics simulator engine
  • Your choice of strategy or grind
  • Cookies are always returned when game ends so spend away or not at all
  • Forgiving level system where you can buy back levels when your game ends
  • Dynamic in-game soundtrack for full effect



Built in lua using our open source engine, GameCake.

MINIMAL SETUP
  • OS: Ubuntu 12.04Graphics: OpenGL 2.0Additional Notes: Hardware OpenGL Vertex and Fragment shaders are required.
  • Graphics: OpenGL 2.0Additional Notes: Hardware OpenGL Vertex and Fragment shaders are required.
GAMEBILLET

[ 6132 ]

2.43$ (93%)
11.04$ (15%)
17.19$ (14%)
8.59$ (14%)
8.59$ (14%)
16.79$ (16%)
2.00$ (80%)
16.99$ (15%)
16.99$ (15%)
2.63$ (80%)
16.00$ (60%)
15.00$ (50%)
4.54$ (35%)
24.87$ (17%)
6.80$ (66%)
11.99$ (40%)
16.89$ (58%)
5.00$ (50%)
4.24$ (15%)
16.24$ (35%)
7.98$ (73%)
13.99$ (30%)
3.93$ (21%)
4.21$ (16%)
16.89$ (16%)
3.75$ (75%)
12.42$ (17%)
12.74$ (15%)
1.35$ (91%)
16.99$ (-70%)
GAMERSGATE

[ 2625 ]

3.0$ (85%)
35.99$ (20%)
2.0$ (90%)
4.95$ (67%)
7.65$ (74%)
4.4$ (78%)
0.88$ (82%)
6.0$ (85%)
0.75$ (92%)
3.75$ (75%)
6.75$ (55%)
10.2$ (66%)
8.1$ (73%)
9.0$ (85%)
1.2$ (80%)
0.85$ (83%)
3.0$ (80%)
8.99$ (55%)
14.18$ (68%)
0.64$ (87%)
3.75$ (85%)
1.5$ (81%)
20.0$ (50%)
0.9$ (77%)
6.0$ (60%)
0.18$ (91%)
6.0$ (90%)
14.99$ (50%)
1.69$ (79%)
3.83$ (74%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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