Hooray! This day is finally here! Hello, dear fans and everyone who follows the game! I have finally released the long-overdue game update with the version number of 1.1. Unfortunately, it took over half a year for this update, which, of course, is a long time for a first patch. This update isn’t as massive or global as was initially planned, however, it does include several new interesting functions, such as LAN-based co-op. Besides that, Big Journey to Home is no longer in “beta” status on Android, and will soon appear in various stores (stay tuned for that). It’s possible that this version won’t be the last, as there are other fixes to be made and other features that need to be added. One of the major problems was running the game on OS X, and version 1.1 works on Macs without any issues or necessary external fixes, so people can enjoy the game! You may read about possible problems on the Steam discussion thread. Thanks to everyone supporting the game! Full changelog:
- The Android and OUYA versions are out of beta
- The OS X version now launches without issue. Some other features may still be unusable, though.
- Steam stats were removed, since they were unnecessary and didn’t work correctly.
- LAN-based co-op was added (no internet connection required).
- Faster routes were added for some rooms
- BJtH-Online login has been simplified
- The news ticker will now update only when the game is updated
- Tutorial mode is enabled by default on the first start of the game, the question asking about it was removed.
- Several problems with gamepad controls were fixed
- Issues with BJtH-Online signup in-game were fixed
- The issue which prevented the game from starting for some users was fixed
- The visibility of lava in darker rooms was improved
- Some critical bugs that prevented you from completing level 4 with special effects enabled were fixed.
- Steam Cloud import/export was fixed.
- Glitches with the level start/end screen were fixed.
- Some cosmetic issues and translation inaccuracies were resolved.
Big Journey to Home
The Light Sword Team
The Light Sword Team
2015-08-20
Strategy RPG Singleplayer Coop
Game News Posts 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(14 reviews)
http://bigjourneytohome.com/
https://store.steampowered.com/app/388440 
The Game includes VR Support
Big Journey to Home Linux [58.17 M]
Big Journey to Home - Collection of Builds
Welcome to the world of adventures!
You play as Jake, a simple guy who accidently got into trouble. What will happen to him, how he will behave, will he get home or not, all that depends on you. You will encounter a variety of creatures along your way, from roaches to huge scorpions, lizards and even small hamsters! Apart from living beings, you will see a variety of complex mechanisms. To overcome snow, forests, deserts and underground areas, you will require a good weapon. Though you already have that - a well-sharpened blade that will slice (almost) every monster.
The game requires you to plan every step, so that monsters won't have you for dinner. However, if you stand still, the monsters won't touch you. The "Hardcore" mode won't let you sleep, though, it will require your full attention.
If a friend of yours keeps bothering you, you can play a separate story about Jake and his brother together. You can walk through the same far-away places and see the same monsters, however, they will behave differently. If your friend gets lost, you will be able to show him where to go using the built-in chat and marker.
The game has an achievement system - try to unlock them all! If you want to stay in this unusual world, you can extend the fun with usermade levels that people just like you can build. Thanks to the convenient level download system, you won't be leaving the game for a long time.
A brief history of development
The game was developed for the duration of five years, gradually improving. Different people contributed to the game and the development team changed over time. Some people worked on level design, some others did art. As of right now, the game has only one developer left: Vyacheslav "Silver Sword" Mironov. I have started this game and I have led it to its release.
Key features of the game
- Learn how Jake ended up in the forest and help him back home
- Travel through dark forests, undergrounds, cold ice caves and hot deserts!
- Solve unique puzzles destroying wile monsters along your way!
- Play co-op with a friend! Learn how fun it is to solve puzzles together.
- Prove that you are the best! Leaderboards, achievements and a special difficulty setting will help you in this.
- Create your own puzzles using a built-in level editor and share them with the world.
Note: To use online functionality of the game, you require a BJtH-Online account.You can create one from the game, and it is completely free.
- OS: Ubuntu 14.04 or newer
- Processor: Intel Pentium III/AMD or newerMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL-supported videocard. 128M VRAM
- Storage: 60 MB available spaceAdditional Notes: Keyboard. mouse/touchscreen. 64-bit only
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