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The game’s future

Hello, dear fans of the game! The 1.1 update is out, and the game’s released on Android. On a related note, the Android version of the game is available in a few app stores, including IndieGameStand and Itch.io (which also sell the PC version of the game and Steam/Desura keys, for $4.99), SlideMe and Amazon App Store (for $2.99). What happens next? The plan isn’t very bright, due to the game’s low popularity. The Steam community is very small, there are very few BJtH-Online accounts registered. Therefore, I have no interest to further continue developing the game, or any add-ons and patches for it. The plan for supporting the game is therefore as follows: [olist]

  • After the game engine is updated to resolve the current bugs present on OS X, an update (1.1.1) will be released. It will also fix several minor bugs that we have found after the game’s release.
  • If any players will submit bug reports, those bugs will be fixed and versions will be bumped in the 1.1.X branch.
  • If the game’s community will remain small as it is, no future updates will be made. However, in case of notable fan activity, the game may be updated further (including possible DLCs). In this case, we may also add support for Steam Workshop, better dialogue output and finalize the level editor component set. [/olist] To sum it up, whether or not the game will get future support depends on you. I’m happy to support a game which is actually played, and of course, many different discounts and special offers will follow soon. Stay in touch! Either way, thanks to everyone! I’m glad that you’re still interested in the game despite everything. P. S. We are going to announce a new project soon! Stay tuned! Yours, Silver Sword.


  • [ 2016-02-05 12:07:13 CET ] [ Original post ]


    The games future

    Hello, dear fans of the game! The 1.1 update is out, and the games released on Android. On a related note, the Android version of the game is available in a few app stores, including IndieGameStand and Itch.io (which also sell the PC version of the game and Steam/Desura keys, for $4.99), SlideMe and Amazon App Store (for $2.99). What happens next? The plan isnt very bright, due to the games low popularity. The Steam community is very small, there are very few BJtH-Online accounts registered. Therefore, I have no interest to further continue developing the game, or any add-ons and patches for it. The plan for supporting the game is therefore as follows: [olist]

  • After the game engine is updated to resolve the current bugs present on OS X, an update (1.1.1) will be released. It will also fix several minor bugs that we have found after the games release.
  • If any players will submit bug reports, those bugs will be fixed and versions will be bumped in the 1.1.X branch.
  • If the games community will remain small as it is, no future updates will be made. However, in case of notable fan activity, the game may be updated further (including possible DLCs). In this case, we may also add support for Steam Workshop, better dialogue output and finalize the level editor component set. [/olist] To sum it up, whether or not the game will get future support depends on you. Im happy to support a game which is actually played, and of course, many different discounts and special offers will follow soon. Stay in touch! Either way, thanks to everyone! Im glad that youre still interested in the game despite everything. P. S. We are going to announce a new project soon! Stay tuned! Yours, Silver Sword.


  • [ 2016-02-05 12:07:13 CET ] [ Original post ]



    Big Journey to Home
    The Light Sword Team
  • Developer

  • The Light Sword Team
  • Publisher

  • 2015-08-20
  • Release

  • Strategy RPG Singleplayer Coop
  • Tags

  • Game News Posts 27  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mixed

    (14 reviews)


  • Review Score

  • http://bigjourneytohome.com/
  • Website

  • https://store.steampowered.com/app/388440 
  • Steam Store

  • The Game includes VR Support



    Big Journey to Home Linux [58.17 M]

  • Public Linux depots

  • Big Journey to Home - Collection of Builds
  • Available DLCs

  • Welcome to the world of adventures!

     
    You play as Jake, a simple guy who accidently got into trouble. What will happen to him, how he will behave, will he get home or not, all that depends on you. You will encounter a variety of creatures along your way, from roaches to huge scorpions, lizards and even small hamsters! Apart from living beings, you will see a variety of complex mechanisms. To overcome snow, forests, deserts and underground areas, you will require a good weapon. Though you already have that - a well-sharpened blade that will slice (almost) every monster.
    The game requires you to plan every step, so that monsters won't have you for dinner. However, if you stand still, the monsters won't touch you. The "Hardcore" mode won't let you sleep, though, it will require your full attention.
    If a friend of yours keeps bothering you, you can play a separate story about Jake and his brother together. You can walk through the same far-away places and see the same monsters, however, they will behave differently. If your friend gets lost, you will be able to show him where to go using the built-in chat and marker.
    The game has an achievement system - try to unlock them all! If you want to stay in this unusual world, you can extend the fun with usermade levels that people just like you can build. Thanks to the convenient level download system, you won't be leaving the game for a long time.
     

    A brief history of development

     
    The game was developed for the duration of five years, gradually improving. Different people contributed to the game and the development team changed over time. Some people worked on level design, some others did art. As of right now, the game has only one developer left: Vyacheslav "Silver Sword" Mironov. I have started this game and I have led it to its release.
     

    Key features of the game

     
    • Learn how Jake ended up in the forest and help him back home
    • Travel through dark forests, undergrounds, cold ice caves and hot deserts!
    • Solve unique puzzles destroying wile monsters along your way!
    • Play co-op with a friend! Learn how fun it is to solve puzzles together.
    • Prove that you are the best! Leaderboards, achievements and a special difficulty setting will help you in this.
    • Create your own puzzles using a built-in level editor and share them with the world.
     
    Note: To use online functionality of the game, you require a BJtH-Online account.You can create one from the game, and it is completely free.
    MINIMAL SETUP
    • OS: Ubuntu 14.04 or newer
    • Processor: Intel Pentium III/AMD or newerMemory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: OpenGL-supported videocard. 128M VRAM
    • Storage: 60 MB available spaceAdditional Notes: Keyboard. mouse/touchscreen. 64-bit only
    GAMEBILLET

    [ 5852 ]

    4.97$ (17%)
    50.39$ (16%)
    42.49$ (15%)
    34.99$ (13%)
    33.57$ (16%)
    8.39$ (16%)
    8.19$ (18%)
    17.59$ (12%)
    17.59$ (16%)
    18.39$ (8%)
    16.79$ (16%)
    15.11$ (16%)
    7.64$ (15%)
    18.39$ (8%)
    6.79$ (15%)
    9.19$ (8%)
    11.04$ (15%)
    16.96$ (15%)
    33.17$ (17%)
    24.59$ (18%)
    1.67$ (16%)
    11.02$ (15%)
    8.39$ (16%)
    41.49$ (17%)
    16.57$ (17%)
    12.27$ (18%)
    5.03$ (16%)
    16.59$ (17%)
    50.39$ (16%)
    26.39$ (12%)
    GAMERSGATE

    [ 513 ]

    1.13$ (92%)
    1.28$ (74%)
    4.19$ (30%)
    4.35$ (78%)
    5.0$ (75%)
    0.23$ (92%)
    5.0$ (90%)
    1.39$ (72%)
    1.14$ (91%)
    9.99$ (20%)
    2.25$ (89%)
    5.0$ (75%)
    6.0$ (60%)
    0.38$ (92%)
    9.9$ (67%)
    1.5$ (92%)
    5.0$ (90%)
    4.5$ (70%)
    5.0$ (90%)
    2.81$ (81%)
    0.94$ (81%)
    6.0$ (90%)
    8.33$ (51%)
    4.5$ (77%)
    2.76$ (86%)
    2.03$ (89%)
    2.7$ (85%)
    15.0$ (75%)
    5.0$ (75%)
    20.24$ (33%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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    6 days, 0 hours, 2 minutes


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