Hi all, dear Big Journey to Home fans! I'm thought a lot after the Xbox One release and decided to make the last update. Last update was released about 3 years ago. And as result, I was worked 20 days with a few new functionality and bug fixing. I'm thought about increasing Xbox One version, and other versions too. I knew that cooperative game mode is not popular and I was added this levels for playing alone. Now you can complete it. New 40 rooms for single player! I named it "Side story", you can change stories from main menu in top right corner. But how it can be played, if you must play with 2 characters? Switching through Tab button, it's simple! By the way, cooperative game is now fully fixed, earlier few rooms causes crashes. Next, I wanted to redesign dialog system. Earlier they are appeared above speaking character and was pretty small. Now they're big and appearing below screen, character name is write before a dialog. It's good choice for small screens! If you don't like this appearance, you can change dialog system in settings. According to your wishes BJtH-Online linking is now optional. In main menu registration window isn't appeared every time, achievements and leaderboards are now working without BJtH-Online registration. Unfortunately, for technical reasons achievements are still requires Internet connection, and if registration in BJtH-Online had complete after getting Steam achievements, they can't be transferred. Last thing that I wanted to make was modify macOS version until fully working state. Now it's fully working! Also, iOS version is built, and the game changed game engine. Now it's GMS2. Unfortunately, game is not working on 32-bit OS Linux and Windows XP. Saves from older versions also may be not work. Game has more new useful functions, but this post is too big, so, as usual, I will show full changelog below. And check this new update trailer. Thank you all for game supporting! https://youtu.be/VgYkWbsnvE8 Also, because update is released, you can buy the game in main stores for 50% discount for a week, in Microsoft Store 20%. Hurry up! Full changelog:
- Cooperative game for playing alone was added
- Main menu was redesigned, now you can switch the campaign through the Tab button
- New dialog output system was added, now dialogs of heroes are displayed below
- Achievements and Steam leaderboards now working independently of BJtH-Online
- Game engine was updated, increased system requirements
- Faster routes were added for some rooms
- The iOS version is out of beta
- Game crashes when displaying message boxes in the version for macOS were fixed
- Input and login message boxes was redesigned
- Game controls was redesigned. Now all the layouts work simultaneously, you can turn on touch controls in the settings
- Gamepad control was improved
- Some critical bugs in the cooperative game were fixed
- Bug with the displaying room numbers in version for Xbox One was fixed
- Portrait of Jack in the cooperative game was added
- BJtH Updater for Linux was fixed
- Updated the news feed
- Some cosmetic issues and translation inaccuracies were resolved
Big Journey to Home
The Light Sword Team
The Light Sword Team
2015-08-20
Strategy RPG Singleplayer Coop
Game News Posts 27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(14 reviews)
http://bigjourneytohome.com/
https://store.steampowered.com/app/388440 
The Game includes VR Support
Big Journey to Home Linux [58.17 M]
Big Journey to Home - Collection of Builds
Welcome to the world of adventures!
You play as Jake, a simple guy who accidently got into trouble. What will happen to him, how he will behave, will he get home or not, all that depends on you. You will encounter a variety of creatures along your way, from roaches to huge scorpions, lizards and even small hamsters! Apart from living beings, you will see a variety of complex mechanisms. To overcome snow, forests, deserts and underground areas, you will require a good weapon. Though you already have that - a well-sharpened blade that will slice (almost) every monster.
The game requires you to plan every step, so that monsters won't have you for dinner. However, if you stand still, the monsters won't touch you. The "Hardcore" mode won't let you sleep, though, it will require your full attention.
If a friend of yours keeps bothering you, you can play a separate story about Jake and his brother together. You can walk through the same far-away places and see the same monsters, however, they will behave differently. If your friend gets lost, you will be able to show him where to go using the built-in chat and marker.
The game has an achievement system - try to unlock them all! If you want to stay in this unusual world, you can extend the fun with usermade levels that people just like you can build. Thanks to the convenient level download system, you won't be leaving the game for a long time.
A brief history of development
The game was developed for the duration of five years, gradually improving. Different people contributed to the game and the development team changed over time. Some people worked on level design, some others did art. As of right now, the game has only one developer left: Vyacheslav "Silver Sword" Mironov. I have started this game and I have led it to its release.
Key features of the game
- Learn how Jake ended up in the forest and help him back home
- Travel through dark forests, undergrounds, cold ice caves and hot deserts!
- Solve unique puzzles destroying wile monsters along your way!
- Play co-op with a friend! Learn how fun it is to solve puzzles together.
- Prove that you are the best! Leaderboards, achievements and a special difficulty setting will help you in this.
- Create your own puzzles using a built-in level editor and share them with the world.
Note: To use online functionality of the game, you require a BJtH-Online account.You can create one from the game, and it is completely free.
- OS: Ubuntu 14.04 or newer
- Processor: Intel Pentium III/AMD or newerMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL-supported videocard. 128M VRAM
- Storage: 60 MB available spaceAdditional Notes: Keyboard. mouse/touchscreen. 64-bit only
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