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Name

 Imperator: Rome 

 

Developer

 Paradox Development Studio 

 

Publisher

 Paradox Interactive 

 

Tags

 Strategy 

 

Singleplayer 

 

Multiplayer 

Release

 Coming Soon! 

 

GameBillet

 31.97 /

 

 

Steam

 € £ $ / % 

 

News

 216 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 532 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/859580 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2603  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 4000 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Imperator: Rome Linux [246.09 M] 


 Imperator: Rome Launcher Linux [141.66 M] 


 Imperator: Rome Launcher Content Linux [531 ] 


DLC

 Imperator: Rome - Deluxe Edition Upgrade Pack 


 Imperator: Rome - Complete Soundtrack 


 Imperator: Rome - The Punic Wars Content Pack 


 Imperator: Rome - Magna Graecia Content Pack 


 Imperator: Rome - Heirs of Alexander Content Pack 




LINUX STREAMERS (4)
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Current Road Map for Imperator - A Word From the Game Director



Hey everyone,

With Imperator: Rome, a project very close to our hearts, now released and finally in the hands of our awesome community (thats you!), we have been taking the time to look at the feedback youve provided. As always, we pride ourselves on the continued support of our games and by no means will Imperator be different.

We are working towards releasing a 1.0.1 patch early next week, which were calling Demetrius. This patch will improve the AI, fix compatibility issues, game crashes, some multiplayer out-of-syncs, and will also contain some performance improvements.

At the same time, we have been looking at all the feedback from play-testing, our Twitch and YouTube communities, and the press for the past month and a half as we prepared for release. Now we are adding all of your feedback from Steam, the forums, and social media to that! With it, we have begun developing a major patch which is aimed for release in June.

This 1.1 patch is nicknamed Pompey internally. We will go into more detail with upcoming development diaries before its released. Pompey will cover the following topics:


  • Balancing of Technology Progress, Mercenaries, Shattered Retreat, Truce Breaking, Assassinations, Governors, War Exhaustion, and Legitimacy.
  • Improving the mechanics for Population Growth, Stability, and Barbarians.
  • Tweaks to Civil War mechanics, with new power-base mechanics.
  • Naval rework, with Naval Combat mechanics and multiple ship types, as well as navigable major rivers.
  • Deeper Holding mechanics for characters, where you can give characters holdings and they can purchase new ones as they grow in wealth.
  • More character interactions.
  • New Piracy mechanics.
  • Redesigning of functionality where instead of spending power for an instant result, you now spend power to nudge it towards that result over time.
  • Better abilities to play tall, including centralising trade, impacting specific cities, etc.
  • Tribes being able to decide what units their retinues should have.
  • Dual Ruler mechanics for Roman Republic, and Consorts for Monarchies.
  • Government Abilities for all government categories.
  • Quality of Life features like viewing all characters in a foreign country, new alerts, road building being a continuous action, and more.
  • Adding of features from previous PDS games like moving capitals and regnal numbers on monarchs
  • Much more modding support.


Whilst we have already started towards patch 1.1, we will continue to look at fixing any major issues that come up between now and then as well.

Johan Andersson

For the list of currently known issues click here.

And if you are interested about the development of Imperator: Rome and why certain elements are not yet in the game Johan created a thread on the subject right here!


[ 2019-04-26 18:46:43 CET ] [ Original post ]