Name | Imperator: Rome | ||
Developer | Paradox Development Studio | ||
Publisher | Paradox Interactive | ||
Tags | |||
Release | Coming Soon! | ||
GameBillet | 31.97 / € | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  532  | ||
Steam Rating | n/a | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  200,000 .. 500,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 2603 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 4000 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Imperator: Rome Linux [246.09 M] Imperator: Rome Launcher Linux [141.66 M] Imperator: Rome Launcher Content Linux [531 ] | ||
DLC | Imperator: Rome - Deluxe Edition Upgrade Pack Imperator: Rome - Complete Soundtrack Imperator: Rome - The Punic Wars Content Pack Imperator: Rome - Magna Graecia Content Pack Imperator: Rome - Heirs of Alexander Content Pack |
Which pop is picked for migration will be random but a slave will never be picked unless the city is over its population capacity and the slave is not required for a holding. A pop that is currently migrating cannot be picked for Promotion, Assimilation or Conversion. It will also only be picked for starvation if it is the last existing pop in the city. The speed of Migration can be increased or decreased by modifiers such as a city being looted, or a certain governor policy being used. Pop Promotion If the population of a certain pop type is below 33% in a given city then a random pop is picked for promotion. This pop will then over time start promoting to the underrepresented pop type. The speed of promotion will be dependent on modifiers as well as using the Social Mobility governor policy. Pop Assimilation and Conversion Similarly to Pop Promotion Assimilation and Conversion will happen to one selected pop at a time. Unlike the other two there will always be one pop chosen as long as there are pops of the non-state Religion or culture. The speed at which conversion takes place is dependent on a number of local and national modifiers however which means that de facto the pop may not be assimilating/converting. As you can see below, the pop interface is in the process of being completely reworked for Cicero. As the impact of governor policies now scales with Finesse, you need a really good governor, and perhaps a few special buildings to be able to convert and assimilate cities with another dominant religion and culture. You can still manually move slaves as you like between cities, for a price in gold, but the UI have been completely changed, so instead of selecting a pop then a target, you instead go to the city you want slaves in, and then select what type of pop you want, and its origin and click for as many as you want in the same UI. You can discuss the dev diary on our forum here. This will be our last development diary before our July hiatus, but we will be back next month with more! |