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Development Diary #57 - Population in Cicero Update


Hello everyone, and welcome to another development diary for Imperator. In the Cicero update, we are changing the instant population manipulation mechanics to become a simulation over time that you can nudge. Pop Movement/Migration Slaves from neighboring cities, or cities within the same province, can still be moved manually into a city for a cost, somewhat similar to before. This will also be possible for Tribesmen if you are a migratory tribe. Each city can also have one pop migrating at a time. If the Migration Attraction in a city is X more than that of another city then migration can happen to it if: [olist]

  • The destination city is a neighbor of the origin city.
  • The destination city is in the same province as the origin city.
  • The origin city and the destination city are both in provinces with ports in the same country. [/olist] Which pop is picked for migration will be random but a slave will never be picked unless the city is over its population capacity and the slave is not required for a holding. A pop that is currently migrating cannot be picked for Promotion, Assimilation or Conversion. It will also only be picked for starvation if it is the last existing pop in the city. The speed of Migration can be increased or decreased by modifiers such as a city being looted, or a certain governor policy being used. Pop Promotion If the population of a certain pop type is below 33% in a given city then a random pop is picked for promotion. This pop will then over time start promoting to the underrepresented pop type. The speed of promotion will be dependent on modifiers as well as using the Social Mobility governor policy. Pop Assimilation and Conversion Similarly to Pop Promotion Assimilation and Conversion will happen to one selected pop at a time. Unlike the other two there will always be one pop chosen as long as there are pops of the non-state Religion or culture. The speed at which conversion takes place is dependent on a number of local and national modifiers however which means that de facto the pop may not be assimilating/converting. As you can see below, the pop interface is in the process of being completely reworked for Cicero.
    As the impact of governor policies now scales with Finesse, you need a really good governor, and perhaps a few special buildings to be able to convert and assimilate cities with another dominant religion and culture.
    You can still manually move slaves as you like between cities, for a price in gold, but the UI have been completely changed, so instead of selecting a pop then a target, you instead go to the city you want slaves in, and then select what type of pop you want, and its origin and click for as many as you want in the same UI.
    You can discuss the dev diary on our forum here. This will be our last development diary before our July hiatus, but we will be back next month with more!


  • [ 2019-07-01 12:00:29 CET ] [ Original post ]



    Imperator: Rome
    Paradox Development Studio
  • Developer

  • Paradox Interactive
  • Publisher

  • Coming Soon!
  • Release

  • Strategy Singleplayer Multiplayer
  • Tags

  • GameBillet

     9.95 /

     

     
    Game News Posts 216  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (18743 reviews)


  • Review Score

  • https://www.gameimperator.com/
  • Website

  • https://store.steampowered.com/app/859580 
  • Steam Store

  • The Game includes VR Support



    Imperator: Rome Linux [246.09 M]Imperator: Rome Launcher Linux [141.66 M]Imperator: Rome Launcher Content Linux [531 ]

  • Public Linux depots

  • Imperator: Rome - Deluxe Edition Upgrade Pack
    Imperator: Rome - Complete Soundtrack
    Imperator: Rome - The Punic Wars Content Pack
    Imperator: Rome - Magna Graecia Content Pack
    Imperator: Rome - Heirs of Alexander Content Pack
  • Available DLCs

  • Alexander. Hannibal. Caesar. These great men and dozens like them shaped the destiny of a continent. Mighty kings, clever generals and would-be gods made their mark on the ancient Mediterranean. Around this sea, close knit nations tested their mettle and virtue against each other in fierce combat, their cultural and political legacy now inseparable from what we understand as Western Civilization. But nothing was guaranteed. Can you change the course of history in Imperator: Rome?

    Imperator: Rome is the newest grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire, Imperator: Rome invites you to relive the pageantry and challenges of empire building in the classical era. Manage your population, keep an eye out for treachery, and keep faith with your gods.

    Imperator: Rome’s features include:

    Character Management:

    A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.

    Diverse Populations:

    Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.

    Battle Tactics:

    Choose your approach before battle to counter the stratagems of your foes.

    Military Traditions:

    Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.

    Different Government Types:

    Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.

    Barbarians and Rebellions:

    Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!

    Trade:

    Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?

    Provincial Improvement:

    Invest in buildings, roads and defences to make your kingdom stronger and richer.
    MINIMAL SETUP
    • OS: Ubuntu 20.04
    • Processor: Intel iCore i3-550 or AMD Phenom II X6 1055TMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 460 or AMD Radeon HD 6970
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04
    • Processor: Intel iCore i5- 3570K or AMD Ryzen 3 2200GMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 660 or AMD Radeon R9 380
    GAMEBILLET

    [ 5946 ]

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    GAMERSGATE

    [ 4464 ]

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    10.0$ (75%)
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    10.2$ (66%)
    10.0$ (75%)
    7.5$ (81%)

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