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Name

 Imperator: Rome 

 

Developer

 Paradox Development Studio 

 

Publisher

 Paradox Interactive 

 

Tags

 Strategy 

 

Singleplayer 

 

Multiplayer 

Release

 Coming Soon! 

 

GameBillet

 31.97 /

 

 

Steam

 € £ $ / % 

 

News

 216 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 532 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/859580 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2603  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 4000 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Imperator: Rome Linux [246.09 M] 


 Imperator: Rome Launcher Linux [141.66 M] 


 Imperator: Rome Launcher Content Linux [531 ] 


DLC

 Imperator: Rome - Deluxe Edition Upgrade Pack 


 Imperator: Rome - Complete Soundtrack 


 Imperator: Rome - The Punic Wars Content Pack 


 Imperator: Rome - Magna Graecia Content Pack 


 Imperator: Rome - Heirs of Alexander Content Pack 




LINUX STREAMERS (4)
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The Cicero Update is Now Live!



The Cicero update to Imperator: Rome makes a number of dramatic changes to the core game, letting the player focus on political consequences and imperial governance instead of waiting for numbers to grow. Provincial populations can now be nudged towards assimilation, but are mostly autonomous in their preferences. Provinces themselves can be developed along a range of settlement sizes, according to your priorities and wealth.

The political and military games have also been enhanced. Advisor loyalty will affect how flexible you are in meeting new political challenges, and balancing the competing factions in your empire will be important in new ways. Your armies must gain experience in order to adopt new traditions, but that might mean risky wars or expensive drilling.

In all, Cicero is an attempt to see if new game design ideas can work in one of our favorite settings.

[previewyoutube=u0vHdsm7nO8;full][/previewyoutube]

Deeper Province Management


  • Develop settlements in the provinces, founding new cities or establishing great metropolises at the center of your empire
  • 17 unique buildings to enhance provincial wealth and capabilities
  • Population development, migration and conversion now happen dynamically
  • Food may be stored in a province and depleted over time. Save grain for a coming crisis or starve an enemy into submission.

Challenging Political Game

  • Monarch power replaced by Political Influence, a store of value based on the loyalty of your advisors. Ruler skills now affect national capabilities, not specific actions.
  • Each form of government must consider trade-offs when passing new laws. Republics must consider the balance of their factions, while Monarchies risk pitting generals against governors.

Greater variety in nations

  • Unique national heritages for each culture, reflecting historic strengths and priorities
  • Unique inventions for many nations
  • New events and flavor interactions, many tied to the nation you are playing
  • New Ways of War
  • Revamped the military traditions available to each culture
  • Unlock these traditions with Military Experience, which can be earned incrementally or through combat and peace time drilling.
  • Changes to the AI promote conflict between the non-human controlled nations, making a more dynamic and dangerous world, especially in the endgame.




[ 2019-09-24 09:38:35 CET ] [ Original post ]