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Development Diary #73 - Livy and Punic Wars Patch Notes


Hello and welcome to this week's development diary. Today we will be sharing the patchnotes for the Livy update which you will get access to tomorrow. Enjoy! Due to the large size of the patch notes, you can read the full list on our forums here. ################### # New Features ################### - New Mission System. The player can at any time pick one out of up to 3 missions. Each mission is a tree that is composed by a number of tasks. Tasks can be timed or instant and some branches of the tree can be exclusive to one another. - Added Dynamic and Procedural Missions for conquest for all countries in the game. - Added Dynamic Mission for developing a Governorship for all countries in the game. - Added mission to reform out of tribalism for Tribes. - Great Families: Each country will now have a limited set of Major families that expect to hold a certain influence in the state. By making sure their members have the amount of jobs they expect the families will support your rule, but failing to do so will make them rebel. - Minor Characters: Characters that are not part of Great Families will appear during the campaign and will wield influence and power, but will not be able to call on their kin to get them jobs and positions. - A Great Familys Prestige rating will now determine their share of a national pool of Power Base, meaning Families that have held many important jobs will be more dangerous over time. - Families can now adopt minor characters, the player can adopt characters to their ruling families in monarchies. Adoption reduces the prestige of the family that adopts and will present the choice of whether to change the last name of the newly adopted person or not. - Map Mode Manager: You can now select yourself which map modes that should be shown in the bar above the Minimap by dragging and dropping. - Armies now Consume and Carry Food: All units can now carry food with them on campaigns and will consume that food if they are in a situation where they would normally take attrition, instead of losing men. Armies in friendly territory will stock up on Food from the Provincial stores. - Reworked Reinforcement rules: Armies will now only reinforce if they are not currently taking attrition. Consequently sieges can now be lost by the attacker if they run out of food but armies can also operate far deeper into enemy territory without taking attrition, as long as they bring enough food. - Added Supply Train unit with greater food carrying capacity for long campaigns and sieges. - Updated Map in Greece, Anatolia, Ireland and the Baltic region. Adding new territories, impassables and countries, as well as more navigable rivers. - Statesmanship now governs how well your characters perform in administrative government jobs. Statesmanship is built up by a character over time and acts as a multiplier on their skill, meaning inexperienced characters will not perform to their full potential. - Line System: Lines will now mark ongoing migration and trade routes on the map, more clearly illustrating these features when you are looking at their respective interfaces. - Subject Interactions: Subjects can now be asked to abandon an ungrateful overlord, and can themselves seek out a new overlord if they are displeased with their current one. - Added Minor Event Category: Minor events will not open automatically on your screen but will instead be placed in queue before they take effect. Minor events will primarily be those that are of low impact and connected with characters. Thanks for reading!


[ 2019-12-02 18:57:14 CET ] [ Original post ]



Imperator: Rome
Paradox Development Studio
  • Developer

  • Paradox Interactive
  • Publisher

  • Coming Soon!
  • Release

  • Strategy Singleplayer Multiplayer
  • Tags

  • GameBillet

     9.95 /

     

     
    Game News Posts 216  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (18743 reviews)


  • Review Score

  • https://www.gameimperator.com/
  • Website

  • https://store.steampowered.com/app/859580 
  • Steam Store

  • The Game includes VR Support



    Imperator: Rome Linux [246.09 M]Imperator: Rome Launcher Linux [141.66 M]Imperator: Rome Launcher Content Linux [531 ]

  • Public Linux depots

  • Imperator: Rome - Deluxe Edition Upgrade Pack
    Imperator: Rome - Complete Soundtrack
    Imperator: Rome - The Punic Wars Content Pack
    Imperator: Rome - Magna Graecia Content Pack
    Imperator: Rome - Heirs of Alexander Content Pack
  • Available DLCs

  • Alexander. Hannibal. Caesar. These great men and dozens like them shaped the destiny of a continent. Mighty kings, clever generals and would-be gods made their mark on the ancient Mediterranean. Around this sea, close knit nations tested their mettle and virtue against each other in fierce combat, their cultural and political legacy now inseparable from what we understand as Western Civilization. But nothing was guaranteed. Can you change the course of history in Imperator: Rome?

    Imperator: Rome is the newest grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire, Imperator: Rome invites you to relive the pageantry and challenges of empire building in the classical era. Manage your population, keep an eye out for treachery, and keep faith with your gods.

    Imperator: Rome’s features include:

    Character Management:

    A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.

    Diverse Populations:

    Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.

    Battle Tactics:

    Choose your approach before battle to counter the stratagems of your foes.

    Military Traditions:

    Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.

    Different Government Types:

    Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.

    Barbarians and Rebellions:

    Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!

    Trade:

    Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?

    Provincial Improvement:

    Invest in buildings, roads and defences to make your kingdom stronger and richer.
    MINIMAL SETUP
    • OS: Ubuntu 20.04
    • Processor: Intel iCore i3-550 or AMD Phenom II X6 1055TMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 460 or AMD Radeon HD 6970
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04
    • Processor: Intel iCore i5- 3570K or AMD Ryzen 3 2200GMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 660 or AMD Radeon R9 380
    GAMEBILLET

    [ 5946 ]

    16.52$ (17%)
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    14.23$ (64%)
    16.52$ (17%)
    0.60$ (90%)
    1.64$ (84%)
    3.81$ (81%)
    2.12$ (79%)
    23.99$ (20%)
    12.59$ (16%)
    5.04$ (75%)
    2.00$ (80%)
    21.24$ (15%)
    GAMERSGATE

    [ 4464 ]

    8.1$ (73%)
    0.56$ (89%)
    0.38$ (92%)
    7.2$ (82%)
    10.49$ (30%)
    1.25$ (75%)
    1.5$ (81%)
    5.4$ (82%)
    5.25$ (65%)
    3.5$ (65%)
    11.99$ (20%)
    11.99$ (40%)
    38.99$ (35%)
    2.36$ (66%)
    4.5$ (77%)
    7.3$ (51%)
    3.4$ (66%)
    0.56$ (81%)
    1.13$ (89%)
    2.93$ (77%)
    0.88$ (91%)
    1.13$ (62%)
    7.88$ (74%)
    9.0$ (85%)
    0.56$ (81%)
    0.23$ (92%)
    4.5$ (70%)
    14.99$ (50%)
    0.68$ (92%)
    2.25$ (77%)

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