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1.4.2 Hotfix Released

1.4.2 patch has arrived and should be updating for you as you read this. Based on the excellent feedback you provided for the previous Archimedes versions, this build includes a bunch of balance tweaks and bug fixes. 1.4.x saves will probably be fine in this version, but in case you encounter any issues and want to finish an older game, you can revert back by right clicking on Imperator in your Steam library, selecting Properties -> Betas -> choose the version you want. Don't save an old, bugged game in the new version, roll back first. Happy to get this to you in time for the weekend, and we hope you enjoy it! If you want to discuss this hotfix follow the link here!
Full Changelog: ################### # Game Balance ################### # Economy - Reduced population output from occupied territories by 20%. - Manpower from tribesmen and freemen reduced by approximately 45%, non-primary dominant culture territories now provide 20% less output. # Governments - Moving Province capital now reduces Province Loyalty instead of Political Influence. It is no longer possible to move the Province Capital if you are below 50 Province Loyalty (up from 33%). Moving province capital to a City or even more so a Metropolis will result in a lesser hit. - Slightly reduced pop type happiness reductions from passive deity modifiers. # War & Peace - Macedon will now be far more likely to oppose Phrygian demands in the initial Diadochi War event series. - Slightly reduced base experience decay for units. - Slightly increased war exhaustion from battles. - Tweaked Military Traditions to reduce very expensive units in mercenary stacks (elephants and heavy cavalry). #Characters - Halved how much money is gained from selling Characters into slavery, because the sight of your former adversaries toiling in the salt mine is the real reward. - Halved loyalty impact, decay rate and maximum from giving away holdings. - Characters will now gain loyalty from being made Generals or Admirals, just as they do when they are given an office or Governorship. # Heritages - Argive heritage increased from 2% ruler popularity to 4, to match other ruler popularity gain heritages. - Spartocid Heritage now gives higher defensiveness instead of discipline. - Pontic and Massalian Heritages changed from wrong culture happiness to wrong culture group happiness. - Epirote Heritage now gives lower commerce instead of fewer diplomatic relations. - Epirote Heritage now gives global freemen output instead of a war exhaustion reduction. ################### # AI ################### - AI will be more reluctant to change its worshipped deities simply because it can. Will be more mindful of conserving its stability. - AI will better consider naval access when declaring wars. ################### # Script ################### # Achievements - Changed every country specific achievement to have a variable backup, so even if you change the country name (through a formable decision or a mission), you should still be able to get the achievement in question. Among other things this means Sparta can get Molon Labe and Laconic If even if they first form another country. This will not affect games started before the 1.4.2 patch. - Meroitic culture countries are now valid for the New Kingdom achievement. # Decisions - Fixed formables for the two new culture groups, Meroitic and Illyrian. # Events - Added a 2 year cooldown per territory for the city sacking event for ruler led armies # Missions - 'Planning for War' generic mission task reward increased from 2.5 to 5 military experience - The Spartan mission tasks 'Reincorporating Messenia' and 'Lands of Messenia' will no longer ask you for a building you cannot build in the territory. - The mission task ' Greek Allies' in the 'Subduing Greece' mission will now highlight the potential nations when you hover the task, making it easier to find nations that might be relevant for it. # Setup - Fixed Madurai not being a city at start. # Tutorial - Objective to build a larger navy now requires a navy of 10 ships rather than 20. - Objective to build a larger army now requires an army of 12 000 men rather than 30 000. #Religion - Tag exclusive deities will no longer disappear or become unavailable after you complete a formable or otherwise change names in some way. ################### # Bugfixes ################### - Fixed bug that resulted in characters acquiring multiple spouses. - Fixed bug that caused all Roman characters at start to belong to the same party. - Fixed more missing localization in Spanish. - Fixed combat deployment issue for multiple large armies - Armies without a leader now also loot provinces instantly. Province loot modifier is now visible right away in the tooltip - Armies with no food detaching support units will no longer result in the creation of food out of thin air. - Armies no longer cause food to be added to the province they are in, because wow, the Thirty Years War would have looked a lot different if that were true. - Fixed bug that caused subjects to cheekily draw manpower from their overlord instead of transferring manpower to the overlord. - Fixed starting scripts sometimes being run twice in Ironman. - Fixed a number of rare crashes and out of syncs. - Fixed trade view resetting sorting whenever a Trade Route was cancelled or accepted. - Fixed Integration family event not awarding popularity if no families are accepted - Fixed Weary of War event firing for mercenary armies - Fixed broken loc strings in Befriend Tribe Roman mission tasks - Fixed issue where allied countries couldn't be made into feudatories in the Siceliote Overtures task for Syracuse - Fixed issues with the religious subjects released by Sparta and Athens in their missions. - Fixed the switched loyalties of clan leaders in the 'From One Clan to Another' event. - Fixed so that the economics tabs is no longer translucent when you have no subjects - Fixed opengl shader issues related to map modes with colored water when zoomed in - Fixed broken loc string in wealth modifier from Expand Estate character scheme, and probably other literally unplayable typos somewhere


[ 2020-04-16 13:19:35 CET ] [ Original post ]



Imperator: Rome
Paradox Development Studio
  • Developer

  • Paradox Interactive
  • Publisher

  • Coming Soon!
  • Release

  • Strategy Singleplayer Multiplayer
  • Tags

  • GameBillet

     9.95 /

     

     
    Game News Posts 216  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (18743 reviews)


  • Review Score

  • https://www.gameimperator.com/
  • Website

  • https://store.steampowered.com/app/859580 
  • Steam Store

  • The Game includes VR Support



    Imperator: Rome Linux [246.09 M]Imperator: Rome Launcher Linux [141.66 M]Imperator: Rome Launcher Content Linux [531 ]

  • Public Linux depots

  • Imperator: Rome - Deluxe Edition Upgrade Pack
    Imperator: Rome - Complete Soundtrack
    Imperator: Rome - The Punic Wars Content Pack
    Imperator: Rome - Magna Graecia Content Pack
    Imperator: Rome - Heirs of Alexander Content Pack
  • Available DLCs

  • Alexander. Hannibal. Caesar. These great men and dozens like them shaped the destiny of a continent. Mighty kings, clever generals and would-be gods made their mark on the ancient Mediterranean. Around this sea, close knit nations tested their mettle and virtue against each other in fierce combat, their cultural and political legacy now inseparable from what we understand as Western Civilization. But nothing was guaranteed. Can you change the course of history in Imperator: Rome?

    Imperator: Rome is the newest grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire, Imperator: Rome invites you to relive the pageantry and challenges of empire building in the classical era. Manage your population, keep an eye out for treachery, and keep faith with your gods.

    Imperator: Rome’s features include:

    Character Management:

    A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.

    Diverse Populations:

    Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.

    Battle Tactics:

    Choose your approach before battle to counter the stratagems of your foes.

    Military Traditions:

    Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.

    Different Government Types:

    Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.

    Barbarians and Rebellions:

    Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!

    Trade:

    Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?

    Provincial Improvement:

    Invest in buildings, roads and defences to make your kingdom stronger and richer.
    MINIMAL SETUP
    • OS: Ubuntu 20.04
    • Processor: Intel iCore i3-550 or AMD Phenom II X6 1055TMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce GTX 460 or AMD Radeon HD 6970
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04
    • Processor: Intel iCore i5- 3570K or AMD Ryzen 3 2200GMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: Nvidia GeForce GTX 660 or AMD Radeon R9 380
    GAMEBILLET

    [ 5946 ]

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    4.43$ (78%)
    16.99$ (15%)
    1.80$ (82%)
    GAMERSGATE

    [ 4464 ]

    10.04$ (50%)
    7.5$ (75%)
    1.69$ (89%)
    4.35$ (78%)
    0.49$ (51%)
    0.53$ (92%)
    0.75$ (92%)
    4.95$ (67%)
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    2.5$ (90%)
    3.5$ (65%)
    0.99$ (50%)
    1.2$ (85%)
    11.24$ (55%)
    7.5$ (75%)
    1.0$ (80%)
    4.39$ (69%)
    4.19$ (30%)
    6.82$ (51%)
    2.99$ (40%)
    0.75$ (81%)
    1.0$ (80%)
    1.05$ (92%)
    3.0$ (62%)
    1.13$ (92%)
    5.63$ (62%)
    8.0$ (60%)
    3.75$ (85%)
    13.49$ (55%)
    3.75$ (62%)

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    HUMBLE BUNDLES

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