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Fixed. The modules began to be built again and again.
Fixed. The brightness of the modules during construction was too dark and poorly visible, now they are brighter by 40 %.
Fixed. During the construction of the modules, it was possible simultaneously to control the menu of the factories and greenhouses.
Fixed. System: Point-to-Point - constantly created without the reason of module positioning point.
Fixed. The enemies self-destructed for no reason during the battle.
Fixed. Artificial intelligence ship "Vencor" reported no damage to the ship.
Fixed. There is no more circle for modules! Now they are highlighted.
Fixed. The construction of modules no longer requires engineers, scientists and biologists, now the main resources are metals(titanium and steel).
Changed. Module building system-no longer need to scroll through the invisible list of modules by pressing Q and E, you can now select any module in the list with the mouse.
Changed. The size of the modules can no longer be changed. (there were performance issues)
Changed. When you click on the base is no longer displayed additional menu.
Added. New interface, all buttons with modules are placed in the bottom panel of the screen. Everything is done so that you can see all the buttons with modules.
Added. Strips with information about the strength of the modules is no more. To see the amount of strength of the modules, you need to hover the mouse over the module.
Added. Over the progress of building modules, its value appears in seconds.
Added. The module building menu is divided into categories: factories, turrets, science, army, electricity, food, support and parts of the modules.
Added. In the sound settings - volume control of speech.
Remove. Part of the old interface.
Remove. Game guide (in the next update there will be a new, detailed training section)
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