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Project Hospital 1.2 - Patch 24

Hi everybody, while we're approaching the release of Hospital Services DLC, here's one more big update with improvements, fixes and an overhauled Internal Medicine department. Yes, Project Hospital now has UNDO in building mode! Seriously though, this was one of the most complicated features to implement, so we'll appreciate if you let us know if it breaks in any specific circumstances. And it wouldn't be a Project Hospital update without a few camera rotation fixes. :) Features & changes - Internal medicine - updated diagnoses at internal medicine department, it will be now more challenging and more profitable (and more focused on pulmonary diseases) - Internal medicine - removed surgical procedures, added new specialized room with unique equipment and new procedures - Improved efficiency of Radiology by smarter examination planning by the AI doctors and by making the radiologists more patient at their workspace :) - Implemented UNDO in building mode - Implemented automatic taking away of ambulance patients when emergency is closed - [MOD SUPPORT] Implemented check of procedures during load to catch files broken by uninstalled mods earlier (stable) - [MOD SUPPORT] Hotfixed collapse symptoms that don't lead to a procedure causing stuck characters, probably broken in one of the mods (or a combination of mods) out in the wild - [MOD SUPPORT] Implemented automatic return to menu with reporting of errors if the game fails to load a save (changed but still installed mods breaking diagnoses for example), added check for diagnoses to the main save game check - [DOCTOR MODE] updated prices of doctor mode objects - Improved automatic UI scale for main panel in 1280 x 800 resolution - Implemented automatic cancellation of a few examinations when moving patient to ICU or trauma when there are faster alternatives available there (ECG, echo, USG) - Increased extended employee limit to 600 Fixes - Fixed replacing of a room with the same type of room but from a different department - Fixed rooms not always correctly marked as working after reopening closed departments - Fixed incorrectly reserved sofa in the 'inefficient' campaign level - Fixed missing head lamp in one of the examination animations - Fixed using dynamite/foundations over parking lots - Fixed events triggered right before midnight spawning patients stuck on impossible visit time - Fixed treatments planned by the player when a patient is coming to radiology breaking the radiology examination and getting technologists stuck - Fixed AI doctors sometimes unnecessarily planning two examinations both used to detect the same symptom (like USG and FAST) - Fixed nurses showing their own portrait on the patient list in their employee card while performing patient checkup - Fixed characters rotated during object use clipping through stuff, their orientation was used to determine whether they should be rendered in front or behind an object, using the object orientation instead - Fixed moving of objects with attachments not checking attachment placement and if it allow objects above, this could lead to the attachment being lost - Fixed event objective button causing insurance to open instead of event patients in some cases when loading first save after booting up the game - Set font family for Russian on mac to normal for all texts, bold is not really bold in the default font and is hard to read - Fixed CBC not available at the ICU - Fixed un-reservation of patient's bed when they are transported away (when they were not in their room their bed got stuck) - Implemented automatic cleanup of tmp files left among maps after unzipping - Fixed hospitalized patients performing 'free time' activities too often even when waiting for an examination - [CAMERA ROTATION] Fixed stat lab and waiting room info panels showing at correct position only with default camera orientation - [CAMERA ROTATION] Fixed objects selected for delete left highlighted after rotating the camera view - Fixed 'waiting for player' not popping up after transferring controlled patient with no planned procedures between departments - Implemented automatic switching of active department when clicking surgery table button in patient card so the surgery table opens for patient's department - Fixed disabled hiring for night shift when there's doctor assigned at day shift at the same workspace even if the day shift is not working completely - Fixed characters sometimes getting stuck when trying to switch to his/her workplace trough assign workplace button - Implemented reset of wrong diagnosis after an hour of blocking patient's doctor instead of returning to a waiting room Included in hotfix from 24.03.2020 - Fixed dead characters with surgery priority set by the player blocking other surgeries - Fixed cloud saves not always correctly deleted from server - Fixed stuck characters caused by not selecting objects in a given room when on the same floor but when their path goes via the ground floor - Fixed hospitalized and released patients coming back by ambulance after being treated and released when they still have some lab tests running at midnight Included in hotfix from 19.03.2020 - Fixed black ambulance stretcher positioning breaking the ambulance when unloading area is placed at the furthermost point - Fixed lying free time actions like asking for books using nurses without patient care role - Fixed missing bookcase in building mode catalogue for wards - Fixed radiologists from wrong shift could be selected for usg when offloaded to radiology - Fixed names for cardio and sono at radiology in all languages - Fixed negative modifiers from critical needs not reset - Fixed mandatory equipment set as recommended for cardio & sono at radiology - Fixed scrubbing sink not tagged as normal sink and not used outside of ORs - Fixed doctors sometimes stuck reserved with other doctor's patient - this could happen when multiple doctors are serving way past their shift and one of them gets released from doctor mode, then the doctor who belongs on the current shift will return and take back their patients - and if one of the patients is still around waiting for another player-controlled doctor, the patient could get stolen - Fixed characters without workspace sent to 0, 0 after commuting to work, no workspace pop up pops up instead - Fixed shortcuts from management to prefabs not working when clicking the icons - Fixed 'exposed to weather' modifier applied to characters walking over planned rooms outside - Improved arm/leg cast/orthosis cz description - Hotfixed interview stuck on a deleted reserved object - Hotfixed transports of patients on deleted stretchers - [DOCTOR MODE] fixed doctor mode blinking red when some of the critical patients are only spawned


[ 2020-04-22 14:05:40 CET ] [ Original post ]



Project Hospital
Oxymoron Games
  • Developer

  • Oxymoron Games
  • Publisher

  • Autumn 2018
  • Release

  • Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 71  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (6989 reviews)


  • Review Score

  • http://projecthospital.com
  • Website

  • https://store.steampowered.com/app/868360 
  • Steam Store

  • The Game includes VR Support



    Project Hospital Linux [705.6 M]

  • Public Linux depots

  • Project Hospital - Doctor Mode
    Project Hospital - Hospital Services
    Project Hospital - Department of Infectious Diseases
    Project Hospital - Traumatology Department
  • Available DLCs

  • Become an ace doctor, an aspiring architect and a successful manager at the same time. Design your very own hospital, tweak every detail or use one of the predefined models and just jump to the doctor’s duty.

    Contract different insurance companies to gain access to patients with interesting medical conditions, perform examinations, laboratory tests and use various equipment to solve the diagnostic puzzles. Hospitalize your patients, perform surgery and more!
    MINIMAL SETUP
    • Processor: Intel i3 3210. AMD Ryzen 3 1200Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Integrated Intel HD 4000
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • Processor: Intel i5 6600K. AMD Ryzen 3 3300XMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050. AMD Radeon RX 460
    • Storage: 1 GB available spaceAdditional Notes: Recommended display: 24 with 1920 x 1080 resolution
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