Hi everybody, a new patch is out with mostly smaller improvements and fixes, but there's one change we should give you more details about - a system for handling incompatible mods we introduce with this version. We've noticed that there are a few mods that are still widely installed, but haven't been updated in a very long time and are causing problems, typically untreatable patients at Internal Medicine. We can now mark these as incompatible not only on the workshop, but also directly in game, so they won't get loaded and you'll see a warning in main menu. This shouldn't be causing any problems with loading saved games, also there should be alternatives for most of the affected mods already available on the workshop. If you're an author of one of the mods, please get in touch, we'll be happy to give you all the info about what needs to be updated, so we can re-enable the mod. Moreover, the list is accessible in the Twakables.xml file, so if you really love one of these mods and don't mind the side effects, it's possible to re-activate it there (TWEAKABLE_INCOMPATIBLE_WORKSHOP_MODS). Changes - Rolled back Unity version for Mac and Linux back to 2018.2.7f1 to hopefully fix a regression with text rendered in bold for certain languages, Windows version needs to stay on 2018.2.17f1 because of Citrix, but we'll also try to put a build with the previous version on a new branch (bold-text-fix). - Implemented mod compatibility system - Implemented re-roll of available doctors to ensure getting some interns for hire after getting the 'great interns' reward - Implemented sending patients to hospitalization from waiting rooms - Implemented prioritized selection of technologists in the same room if a patient has just finished an examination at radiology - Blocked building foundations over parking road, allowed only certain surface types, fixed visualization not colored red - Added ingame 10 min delay to lab procedures before they can be selected by technologists so equipment cabinets with samples can't get reserved by technologists between multiple samplings of one patient - Increased maximum manual UI scale for 4k resolution by ~25% - Allowed diagnosed patients to choose a new doctor when waiting (not always returning to the doctor who diagnosed them) - Disabled counting of planned only rooms in department workload statistics and daily workload statistics - Implemented opening of matching departments surgery table for ICU patients Fixes - [Hospital Services] Fixed waiting time still counting when buying medicine - Fixed technologist easily stolen by another patient if their patient has more examinations scheduled that the can perform - Fixed doors not placeable if a wall is right next to a locked area, for example next to the road - Fixed receptionists performing triage only showing 'reserved' as status in their card - Fixed patient waiting on a tile and department is switched, he does not find a chair on the next department - Fixed patients from failed events sometimes deleted over midnight prematurely - Fixed sliders needed to be clicked too far right to get the maximum value - Fixed possible triggering of both needs scripts and getting called on the same frame - Fixed distances between two points on the same floor but in disconnected areas not correctly counted in pathfinding - Fixed doctors that are going to interview lying patients going to a random spot in the room unnecessarily - Fixed wrong sound for deleting doors (and undo not allowed) - Fixed ambulance parking allowed on above the ground floors - Fixed switching main building categories not cancelling prefab move action - Fixed patients that are both waiting for transport to a procedure and a collapse causing reservation text to flicker in their doctors card - Fixed patients at trauma centers too eager to get covered - Fixed characters walking through tables when there's no path clear of objects by setting higher path cost to blocking center objects than blocking wall-attached wall objects like eye test - Fixed validation icon in management not showing for internal medicine - Fixed patients with critcal symptoms not switched to other department when treatments cant be prescribed at their current one - Fixed missing wc door in Challenge 2 level - Fixed patients not transferred to their beds when returning for procedure back to their room, fixed patient not getting covered after some procedures - Fixed patients threatening to leave even when already at the pharmacy - Fixed wrong distance reported when selecting closest objects and the distances have already been pre-calculated - Fixed an event being unlocked after previous resave (challenge 3) - Disabled other actions for patients waiting to deliver a sample or get lab results and have no exm or trt planned - Implemented automatic switch to next state for lab procedures that never got delivered to labs - Hotfixed hidden but contracted insurance companies - Disabled send home button for characters already on their way out - Fixed interview after lunch teleporting doctors because of accessing use component with other object still reserved - Fixed switching janitor's workspaces interrupting them during needs and free time without actually cancelling the script - Fixed surgery table always showing surgery for the diagnosis even if the patient is waiting for another surgery of a symptom - Hotfixed objects reserved by employees at home (also for janitors, was already in place for other professions) - Fixed undo not correctly working for all prefab rooms
Project Hospital
Oxymoron Games
Oxymoron Games
Autumn 2018
Strategy Simulation Singleplayer
Game News Posts 71
🎹🖱️Keyboard + Mouse
Very Positive
(6989 reviews)
http://projecthospital.com
https://store.steampowered.com/app/868360 
The Game includes VR Support
Project Hospital Linux [705.6 M]
Project Hospital - Doctor Mode
Project Hospital - Hospital Services
Project Hospital - Department of Infectious Diseases
Project Hospital - Traumatology Department
Contract different insurance companies to gain access to patients with interesting medical conditions, perform examinations, laboratory tests and use various equipment to solve the diagnostic puzzles. Hospitalize your patients, perform surgery and more!
- Processor: Intel i3 3210. AMD Ryzen 3 1200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated Intel HD 4000
- Storage: 1 GB available space
- Processor: Intel i5 6600K. AMD Ryzen 3 3300XMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050. AMD Radeon RX 460
- Storage: 1 GB available spaceAdditional Notes: Recommended display: 24 with 1920 x 1080 resolution
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