Project Hospital 1.2.21186 - Patch 31
- [DID] Changed outbreak popup heading to mention outbreak instead of 'daily news' - [DID] The new chartboard object can now be used by doctors when doing differential diagnosis - [DID] Switched biohazard areas marked by the player to work as accessible to patients to allow 'biohazard waiting rooms' etc. - [DID] Implemented same rules for patients with only infectious possible diagnoses as for patients with an infectious final diagnosis - [DID] Implemented triggering of outbreaks also by infectious patients at HDU outside of DID (not only at normal priority wards) - Implemented showing of addons used in workshop scenarios in new game menu mostly to warn about possible compatibility problems - Implemented lunch/needs scripts only in correctly tagged rooms, so for example toilets won't work in corridors (allowed a few exceptions we know from player's saves like toilets at wards) - Improved epidemic outbreak En text - Exhaustion (symptom) doesn't force patients to go to HDU anymore
- [DID] Enabled object reservation in blue rooms overridden by a biohazard zone by the player, was causing examinations not starting at ICU and isolation not accepting patients - Fixed patient's bed clipping through exam tables when lying there - Fixed technologists only earning skill points when giving results to patients (so not when running tests for hospitalized patients), added a new tweakable - Fixed patients triggering reception examination while the receptionists were still walking back to reception, causing weird behavior - Fixed problem with game load when an already deleted character is still in history (list of portraits in character card) - Fixed a rare case of patients activating a collapse symptom when already on their way to a doctor at the clinic, causing a confusing popup about unavailable treatment - Fixed a rare case of patient stuck trying to start a wrong hospitalization after selecting a different one in their card - Fixed switching to game mode or management by clicking the main buttons not cancelling object or area move action in building mode - Fixed green send home icon sometimes still shown for collapsing patients - Fixed unnecessary cleanup of all planned procedures when switching to controlled doctor and the patient is already controlled (so the procedures were already planned by the player most likely) - Fixed events unlocked in some sandbox levels - Fixed a few En texts in Cz translation (regression in patch 30) - Fixed broken formatting causing a weird text with xml tags shown for the broken room message in Potruguese - (Everybody's favorite category) [CAMERA ROTATION] Fixed tiles cleaned by janitors not immediately updated in other camera orientation than the default one
[ 2020-08-27 13:01:24 CET ] [ Original post ]
Hi all, while the release of the Department of Infectious Diseases DLC went surprisingly smoothly, we still found and fixed a few minor issues plus a few more reported on Steam and on the official forum. Here are the release notes:
Changes
- [DID] Changed outbreak popup heading to mention outbreak instead of 'daily news' - [DID] The new chartboard object can now be used by doctors when doing differential diagnosis - [DID] Switched biohazard areas marked by the player to work as accessible to patients to allow 'biohazard waiting rooms' etc. - [DID] Implemented same rules for patients with only infectious possible diagnoses as for patients with an infectious final diagnosis - [DID] Implemented triggering of outbreaks also by infectious patients at HDU outside of DID (not only at normal priority wards) - Implemented showing of addons used in workshop scenarios in new game menu mostly to warn about possible compatibility problems - Implemented lunch/needs scripts only in correctly tagged rooms, so for example toilets won't work in corridors (allowed a few exceptions we know from player's saves like toilets at wards) - Improved epidemic outbreak En text - Exhaustion (symptom) doesn't force patients to go to HDU anymore
Fixes
- [DID] Enabled object reservation in blue rooms overridden by a biohazard zone by the player, was causing examinations not starting at ICU and isolation not accepting patients - Fixed patient's bed clipping through exam tables when lying there - Fixed technologists only earning skill points when giving results to patients (so not when running tests for hospitalized patients), added a new tweakable - Fixed patients triggering reception examination while the receptionists were still walking back to reception, causing weird behavior - Fixed problem with game load when an already deleted character is still in history (list of portraits in character card) - Fixed a rare case of patients activating a collapse symptom when already on their way to a doctor at the clinic, causing a confusing popup about unavailable treatment - Fixed a rare case of patient stuck trying to start a wrong hospitalization after selecting a different one in their card - Fixed switching to game mode or management by clicking the main buttons not cancelling object or area move action in building mode - Fixed green send home icon sometimes still shown for collapsing patients - Fixed unnecessary cleanup of all planned procedures when switching to controlled doctor and the patient is already controlled (so the procedures were already planned by the player most likely) - Fixed events unlocked in some sandbox levels - Fixed a few En texts in Cz translation (regression in patch 30) - Fixed broken formatting causing a weird text with xml tags shown for the broken room message in Potruguese - (Everybody's favorite category) [CAMERA ROTATION] Fixed tiles cleaned by janitors not immediately updated in other camera orientation than the default one
Project Hospital
Oxymoron Games
Oxymoron Games
Autumn 2018
Strategy Simulation Singleplayer
Game News Posts 71
🎹🖱️Keyboard + Mouse
Very Positive
(6989 reviews)
http://projecthospital.com
https://store.steampowered.com/app/868360 
The Game includes VR Support
Project Hospital Linux [705.6 M]
Project Hospital - Doctor Mode
Project Hospital - Hospital Services
Project Hospital - Department of Infectious Diseases
Project Hospital - Traumatology Department
Become an ace doctor, an aspiring architect and a successful manager at the same time. Design your very own hospital, tweak every detail or use one of the predefined models and just jump to the doctor’s duty.
Contract different insurance companies to gain access to patients with interesting medical conditions, perform examinations, laboratory tests and use various equipment to solve the diagnostic puzzles. Hospitalize your patients, perform surgery and more!
Contract different insurance companies to gain access to patients with interesting medical conditions, perform examinations, laboratory tests and use various equipment to solve the diagnostic puzzles. Hospitalize your patients, perform surgery and more!
MINIMAL SETUP
- Processor: Intel i3 3210. AMD Ryzen 3 1200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated Intel HD 4000
- Storage: 1 GB available space
- Processor: Intel i5 6600K. AMD Ryzen 3 3300XMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050. AMD Radeon RX 460
- Storage: 1 GB available spaceAdditional Notes: Recommended display: 24 with 1920 x 1080 resolution
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