Hi everybody, while we're fine-tuning the upcoming Traumatology DLC, we're still working on fixes and improvements, so here's the latest collection. Big thanks especially for the new and improved community translations! - Implemented code support for traumatology features - [MOD SUPPORT] Maximum number of floors can be now set up to 12 and high numbers won't cause graphical artifacts - [MOD SUPPORT] Added support for prefab rooms in departments added in mods - Updated Italian and Polish community translations - Added Swedish community translations for base game, doctor mode and hospital services - Disabled counting of critical patients that are currently going through a treatment procedure as critical at their department to allow staff to fill their needs in the meantime - Fixed palette for walls and floors in building mode not hidden for floor and wall types that don't support different colors - Implemented automatic resizing of floor catalogue in building mode according to resolution - Implemented cancelling of clinic only examinations (well, basic visual test) when hospitalizing patients - Fixed anesthesiologists not counted in hiring card for internal medicine and infectious diseases department - Fixed neurological testing examination not available for patients that can't talk - Fixed patients allowed to be manually assigned to lab department - Fixed event patients never allowed at normal hospitalization, always sent to HDU - Fixed sometimes confusing 'long wait for treatment' popups right before the treatment starts - Fixed food income counted twice in budget and causing sums in budget panel not adding up - Fixed [Shift] not selecting center objects when using the delete tool - Fixed 'forbidden action' sound played when coloring floors - Fixed clone tool keyboard shortcuts working outside of building mode - Fixed door placement deleting existing doors even if the new door is not allowed to be placed - Fixed highlighting of area covered by a prefab not matching validation text on main panel - Fixed ambulances not blocking other ambulance placement on their parking spot after load - Hotfixed popup about paramedics with no workspace popping up after replacing rooms over ambulance drop off zone (where they're standing although hidden) - [HOSPITAL SERVICES] Fixed patient satisfaction shown in statistics at pathology - [HOSPITAL SERVICES] Fixed missing localization text when a patient is dead, without hospital services dlc installed - [HOSPITAL SERVICES] Fixed a rare case of training not started because of a hidden error - [INFECTIOUS DISEASES] Added more variety to diagnoses from events, not mostly rabies
[ 2020-10-12 14:13:05 CET ] [ Original post ]
- Project Hospital Linux [705.6 M]
- Project Hospital - Doctor Mode
- Project Hospital - Hospital Services
- Project Hospital - Department of Infectious Diseases
- Project Hospital - Traumatology Department
Contract different insurance companies to gain access to patients with interesting medical conditions, perform examinations, laboratory tests and use various equipment to solve the diagnostic puzzles. Hospitalize your patients, perform surgery and more!
- Processor: Intel i3 3210. AMD Ryzen 3 1200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated Intel HD 4000
- Storage: 1 GB available space
- Processor: Intel i5 6600K. AMD Ryzen 3 3300XMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050. AMD Radeon RX 460
- Storage: 1 GB available spaceAdditional Notes: Recommended display: 24 with 1920 x 1080 resolution
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