The first new major planet is in, and its an exciting one! We think youll be very curious to see what happened to this familiar planet - along with new NPCs, quests, and features. This planet focuses entirely on the science path - but dont worry, we have plans for the magic path too! This planet took a little longer than we would have liked, so we adjusted the roadmap, but I think youll agree it was worth it. Were getting closer to the end of the game in terms of content, but we have lots of additional updates planned before we leave Early Access (including the highly requested multiplayer update).
The full changelog for this update is as follows:
- Added a new star system + major planet to the game! This also includes a new music track!
- Added drones, a new kind of vehicle that can be piloted remotely.
- Added a whole new spaceship and its a big one (no spoilers, it should be obvious if you do all the new quests).
- Added new quests, NPCs, items, crafting, structures and a research lab. No spoilers, but I will tell you a com device helps.
- Teleportals can now be renamed, and are sorted by name. You can organize them by using special characters/numbers before the name, and use this to make a note about important parts of islands. Teleportals are now also locked to the star system they were built in, so the list will only show teleportals in that star system.
- Added an FTL jump animation for vehicles.
- Placing items in vehicle interiors (workbenches, furnaces, etc) can now take items directly from the vehicles storage.
- When you discover an item for the first time, the game now tells you! It doesnt know about items you already discovered in old saves that arent in your storehouse or inventory, so it might come up a lot when you first continue an old save, but eventually it will work as intended.
- Crops and pens can now function without a barn (and be placed without a barn). The barn structure is now just a convenience, where you can harvest them all at once.
- Added many new sound effects, both to the demo and the full version. Well be adding more in the next few updates, fleshing out the sounds for all the attacks, enemies and items.
- Added a gameplay option to make steel walkways un-mineable (so you dont mine them by accident). Just toggle the option to make them mineable again when you want to change/move/collect them.
- Added a gameplay option to hide blueprints from the All tab in your inventory. A lot of people complained that blueprints cluttered the inventory and could not be removed - well now they can be hidden, unless you intentionally go to the blueprints tab.
- For people playing on the keyboard, shift+Z now moves the current object/vehicle to the back. This is useful if you have two large vehicles on top of each other.
- Many bug-fixes, tweaks and minor changes!
Aground
Fancy Fish Games
Fancy Fish Games
2020-04-17
Indie RPG Singleplayer
Game News Posts 37
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1566 reviews)
http://fancyfishgames.com/Aground/
https://store.steampowered.com/app/876650 
The Game includes VR Support
Aground Linux [35.08 M]
Aground - Backer Items
As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?
Aground was designed around the theme of Progression, and inspired by Utopian Mining, Starbound and A Dark Room. You start out with only the rudimentary ability to gather wood, and you can eventually build your way up to a thriving settlement, expand to other islands, develop advanced technology, and learn magic. Will you be able to confront the threat that caused you to crash? Fly dragons? Launch into space? The sky is literally not the limit.
With Aground, our goal is to keep you continually surprised, with exciting new options opening up around every corner, so you’re always wondering “what’s next?”. By the end of the game, even though there are a lot of systems and complexity, since everything has been built up bit-by-bit, it is all easily manageable.
Mine
The surface is just the beginning - there is a whole world to explore beneath. And you never know what you might find in the depths…
Build
Build a whole city for you and other survivors, with each structure adding new functionality and possibilities.
Craft
Use the materials you’ve gathered to create items, foods, and weapons to support you in your quests.
Quest
Accept quests of all sorts - raise (or slay) dragons, gain a trusty familiar, unlock fishing, manage your farm, learn to hunt, brew mysterious potions… the list goes on...
Survive
Balance your health, stamina, and carrying weight by using foods and items.
Advance
Upgrade and enhance your buildings - adventure to new islands (or new planets!) to learn higher technology and magic, and bring home your findings.
Discover
Progress through the story arcs and uncover the secrets of the planet, why you’ve been stranded here, and how to leave. But in the end, will you even want to escape?
- OS: Ubuntu 12.04
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
- Storage: 500 MB available space
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