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Update 2.0.6 - Water, Portals and Bugfixes

Our first post-launch update is live! 2.0.6 is a small update, but it adds a few neat features and finishes the last incomplete area. It also has a lot of bugfixes and minor quality of live improvements. The following changes affect the full version:

  • The final "incomplete" area is now complete. If you know what I'm talking about, try entering that portal now!
  • Multiplayer will now check that the game version and mods match when joining a game.
  • Various multiplayer bugfixes - including issues joining by IP address.
These changes affect the demo as well:
  • Water now has a more natural flow and is easier to drain and plug leaks. Before, a single water tile would spread infinitely to any tiles left, right or below. Now, water will move and evaporate, so one water tile will never spread to more than one tile (and often less).
  • Game difficulty is now set per save, not globally. You can have a hardest difficulty save and a normal difficulty save without having to manually switch difficulty modes each time you load. New saves will be set to the last difficulty mode you used.
  • The Shift key is now an official, assignable "walk" key and has controller support. It also allows you to slow down blueprint placement for pixel-perfect placements.
  • Controls have been changed to a keyboard+mouse layout where you attack/defend with left/right clicks. C and Space still work as alternates, and you can change the controls in the options menu.
  • Adjusted the default controls for QWERTZ and AZERTY keyboards (windows only for now).
  • The game's FPS can be adjusted with the command line argument -fps x, and vsync can be turned off with -vsync false.
  • The auto-collect gameplay option now lets you change it to always auto-collect, never auto-collect, or set to default (auto collect unless overweight).
  • Other bugfixes and minor tweaks/improvements.
Going forward, I have some final backer rewards to deliver, and I am considering options for the hybrid path. I have also finalized the design document for my next planned game, which I plan to start once things slow down a bit with Aground! Enjoy, and as always, dont be shy if you have any questions or feedback - we are always happy to hear from our players. And dont forget to join the social channels below if you havent already: [url=http://discord.gg/aground]Discord [url=https://www.reddit.com/r/aground]Reddit [url=https://twitter.com/fancyfishgames]Twitter Facebook


[ 2020-05-02 18:24:42 CET ] [ Original post ]



Aground
Fancy Fish Games
  • Developer

  • Fancy Fish Games
  • Publisher

  • 2020-04-17
  • Release

  • Indie RPG Singleplayer
  • Tags

  • Game News Posts 37  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (1566 reviews)


  • Review Score

  • http://fancyfishgames.com/Aground/
  • Website

  • https://store.steampowered.com/app/876650 
  • Steam Store

  • The Game includes VR Support



    Aground Linux [35.08 M]

  • Public Linux depots

  • Aground - Backer Items
  • Available DLCs



  • As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?

    Aground was designed around the theme of Progression, and inspired by Utopian Mining, Starbound and A Dark Room. You start out with only the rudimentary ability to gather wood, and you can eventually build your way up to a thriving settlement, expand to other islands, develop advanced technology, and learn magic. Will you be able to confront the threat that caused you to crash? Fly dragons? Launch into space? The sky is literally not the limit.

    With Aground, our goal is to keep you continually surprised, with exciting new options opening up around every corner, so you’re always wondering “what’s next?”. By the end of the game, even though there are a lot of systems and complexity, since everything has been built up bit-by-bit, it is all easily manageable.

    Mine




    The surface is just the beginning - there is a whole world to explore beneath. And you never know what you might find in the depths…

    Build




    Build a whole city for you and other survivors, with each structure adding new functionality and possibilities.

    Craft




    Use the materials you’ve gathered to create items, foods, and weapons to support you in your quests.

    Quest




    Accept quests of all sorts - raise (or slay) dragons, gain a trusty familiar, unlock fishing, manage your farm, learn to hunt, brew mysterious potions… the list goes on...

    Survive




    Balance your health, stamina, and carrying weight by using foods and items.

    Advance




    Upgrade and enhance your buildings - adventure to new islands (or new planets!) to learn higher technology and magic, and bring home your findings.

    Discover




    Progress through the story arcs and uncover the secrets of the planet, why you’ve been stranded here, and how to leave. But in the end, will you even want to escape?
    MINIMAL SETUP
    • OS: Ubuntu 12.04
    • Processor: 2.0 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
    • Storage: 500 MB available space
    GAMEBILLET

    [ 5951 ]

    2.09$ (79%)
    4.12$ (17%)
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    49.79$ (17%)
    27.88$ (20%)
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    13.79$ (8%)
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    31.49$ (10%)
    6.99$ (30%)
    24.89$ (17%)
    1.36$ (86%)
    16.97$ (15%)
    40.95$ (18%)
    12.59$ (16%)
    15.00$ (50%)
    4.12$ (17%)
    0.89$ (91%)
    41.99$ (16%)
    2.72$ (73%)
    3.35$ (16%)
    16.59$ (17%)
    11.78$ (61%)
    8.39$ (16%)
    24.35$ (65%)
    8.79$ (20%)
    8.39$ (16%)
    25.79$ (14%)
    3.04$ (92%)
    7.98$ (20%)
    GAMERSGATE

    [ 3198 ]

    4.49$ (55%)
    1.05$ (85%)
    0.6$ (85%)
    6.8$ (66%)
    2.0$ (75%)
    9.0$ (70%)
    5.63$ (62%)
    11.99$ (60%)
    2.0$ (80%)
    1.31$ (81%)
    3.75$ (62%)
    0.94$ (81%)
    4.95$ (67%)
    11.67$ (27%)
    1.0$ (80%)
    1.5$ (81%)
    0.51$ (83%)
    1.5$ (75%)
    1.13$ (92%)
    4.5$ (75%)
    1.35$ (85%)
    0.51$ (83%)
    6.0$ (85%)
    16.0$ (60%)
    3.75$ (62%)
    0.75$ (92%)
    2.0$ (90%)
    0.75$ (81%)
    1.84$ (74%)
    1.5$ (92%)

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