One of the most asked-for post launch updates, the Hybrid Path is finally here! This update adds a lot more combinations of magic and science, along with a new ending to the game (and some new post-game content). We wanted to make a path that combined the strengths of both magic and science, but was the most difficult to obtain, requiring progress along both the current magic and science questlines.
To progress on the Hybrid Path, youll want to talk to the Professor, the Mirrows, and the Alchemist. The questline definitely plays better in a new or early save, but you can do an abbreviated version after the end of the game (on any path) to get all of the new items, vehicles and areas.
The following changes affect the full version:
- Added new items and vehicles for the hybrid path.
- Added new quests and a new NPC.
- Added a new area to explore.
- Added a new ending to the game, that does not require defeating the final boss.
- Added the Bombardment Shield, for players that hate the bombardment. You can even set it up after the Bombardment starts, and the NPCs will leave their bunkers before the end of the game!
- Added a new official translation - German!
This is our last planned major update for Aground, at least for now. Let us know what you think! To celebrate this milestone update, Aground is on sale this week for 34% off - our largest discount yet. Enjoy, and as always, dont be shy if you have any questions or feedback - we are always happy to hear from our players. And dont forget to join the social channels below if you havent already: [url=http://discord.gg/aground]Discord [url=https://www.reddit.com/r/aground]Reddit [url=https://twitter.com/fancyfishgames]Twitter Facebook
Aground
Fancy Fish Games
Fancy Fish Games
2020-04-17
Indie RPG Singleplayer
Game News Posts 37
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1566 reviews)
http://fancyfishgames.com/Aground/
https://store.steampowered.com/app/876650 
The Game includes VR Support
Aground Linux [35.08 M]
Aground - Backer Items
As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?
Aground was designed around the theme of Progression, and inspired by Utopian Mining, Starbound and A Dark Room. You start out with only the rudimentary ability to gather wood, and you can eventually build your way up to a thriving settlement, expand to other islands, develop advanced technology, and learn magic. Will you be able to confront the threat that caused you to crash? Fly dragons? Launch into space? The sky is literally not the limit.
With Aground, our goal is to keep you continually surprised, with exciting new options opening up around every corner, so you’re always wondering “what’s next?”. By the end of the game, even though there are a lot of systems and complexity, since everything has been built up bit-by-bit, it is all easily manageable.
Mine
The surface is just the beginning - there is a whole world to explore beneath. And you never know what you might find in the depths…
Build
Build a whole city for you and other survivors, with each structure adding new functionality and possibilities.
Craft
Use the materials you’ve gathered to create items, foods, and weapons to support you in your quests.
Quest
Accept quests of all sorts - raise (or slay) dragons, gain a trusty familiar, unlock fishing, manage your farm, learn to hunt, brew mysterious potions… the list goes on...
Survive
Balance your health, stamina, and carrying weight by using foods and items.
Advance
Upgrade and enhance your buildings - adventure to new islands (or new planets!) to learn higher technology and magic, and bring home your findings.
Discover
Progress through the story arcs and uncover the secrets of the planet, why you’ve been stranded here, and how to leave. But in the end, will you even want to escape?
- OS: Ubuntu 12.04
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects
- Storage: 500 MB available space
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