Week 4 Announcements! Another week of bug fixes, features and improvements (Sept 26th-Oct 2nd, 2016). Let's jump in to things that were accomplished. :) Bugs! Over 70+ bugs were fixed and committed (resolved) this last week! Awesome job! Here's to some hard working, consistent, bug submitting testers! - William Snavely - Andreas Malmqvist - Matt - Thomas - Chad A (If we missed you, let us know) :) Thank you all for detailed feedback, videos and images! Keep on testing and reporting :) Editor Features From the Week It was a busy week of Editor fixes and updates! Personally, I was super excited to work on this and make things 'smoother' for development. Every iteration keeps moving it forward. :) - Zoom to selected tile - When you click on a tile with the gizmo tool or select tool, it will zoom in! - The zoom/move to selected tile system can be turned on in Edit/Settings/Selected Tile options - Group brushes are working much better now for rotation on self and parent - Layers system has been polished off. Including a number on the tab button for active layer id - Filter tab has been worked over and cleaned up - Plus a video showcasing the new features: https://drive.google.com/open?id=0B43leTNmWwKIOEl5eTh5dUgxOFU Super Improvements From the Week As we mentioned last week, we are in the process of increasing performance and optimizing systems. Great news, we reduced the loading time and garbage collection by half! Yea! - For instance, a 40 MB Xml file would: A) use 1.1 GB of garbage collection B) Take about 28 seconds to load - It now uses 650 MB of garbage collection and takes 14 seconds! Release Notes: http://www.buildagameuniverse.com/release-notes/ Official Community Feature Request - Tooltips! That's right! We started today on a Build A Game Tooltips system. It's coming along nicely and should be available by the weekend for testing. :) The 'New This Week' (from last-last week) is close!:) - Tileguy Ortho Tileset - for map making! - Tileguy tileset - updates to the art, audio, and animations - Our Silver Standard Reminder - (Silver Coin Allowance)! Don't forget (or if you're new this week), you have a Build a Game Silver Coin Allowance during our beta testing phase! Each week, you should notice 1,000 silver coins deposited into your account. :) Let us know what you think! And have a great week playing Build a Game! Thank you! Chad - Nathan - Eric
Build a Game Universe
Walker Boys Studio, Inc.
Walker Boys Studio, Inc.
Dec 2018
Action Indie Casual F2P Singleplayer Coop EA
Game News Posts 78
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
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http://www.buildagameuniverse.com/
https://store.steampowered.com/app/387820 
The Game includes VR Support
Build a Game Universe is your spot to build, play, share and sell your 2D games and game content. Whether you are an experienced developer or just getting started, our intuitively designed tools create a fun and exciting environment to bring your imagination to life!
What can you do with it?
Build
Fun, easy, and advanced editing modes make Build a Game the perfect spot for creating your next 2D game idea. We removed the roadblocks and redundant steps to keep the focus on building your games and making it fun!
Play
Enjoy playing 2D games of all types, designed by everyone from seasoned professionals and independents to hobbyists and kids. Come check out the Market Center and experience the force behind our ever expanding Universe.
Share and Sell
Time to get your 2D games into Market Center! Build a Game Market Center empowers users (developers/players) with the ability to buy and sell games to the community for gold coins.
Ready to Start?
Equipped with a robust editor, cloud storage, a market center and thousands of properties just waiting for you, Build a Game Universe is ready, are you?
- OS: Ubuntu 14.04 64-bit / SteamOS
- Processor: Intel Core i3Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5000
- Storage: 2 GB available space
- OS: Ubuntu 16.04 64-bit / SteamOS
- Processor: Intel Core i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia 800 series (or better) or AMD equivalent
- Storage: 2 GB available space
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