NEW IN 1.8.1
- Free scale windowed mode - Full resolution autoscale - Mouselock auto-disable if gamepad is in use
OPTIMIZATIONS
- Colony invasion chance increased - Repair costs reduced by 10% - Optimized windowed mode performance - Optimized quest and random encounter enemy positioning - Optimized gamepad navigation in control options - Colony invasion red alert background scale 4K adjustment
BUGFIXES
- Factory <-> Focus direct switch fix - Planet 1-8 Colony invasion fix - Factory count in crafting fix
NEW IN 1.8.1
- Free scale windowed mode - Full resolution autoscale - Mouselock auto-disable if gamepad is in use
OPTIMIZATIONS
- Colony invasion chance increased - Repair costs reduced by 10% - Optimized windowed mode performance - Optimized quest and random encounter enemy positioning - Optimized gamepad navigation in control options - Colony invasion red alert background scale 4K adjustment
BUGFIXES
- Factory <-> Focus direct switch fix - Planet 1-8 Colony invasion fix - Factory count in crafting fix
Discover Outpost One, Perimeter X and Learis Prime in the new Expeditions DLC with new mission types, new enemies and unlockable Prototype Wings!
The Steel Rain Original Soundtrack with unreleased Tracks is now available on Steam only!
Discover Outpost One, Perimeter X and Learis Prime in the new Expeditions DLC with new mission types, new enemies and unlockable Prototype Wings!
The Steel Rain Original Soundtrack with unreleased Tracks is now available on Steam only!
NEW IN 1.8.0
- New Wing selection with preview - New Building rotation option with R / Mousewheel / GP-Y - New Enemy types - New Enhanced Boss mechanics - New Bullet animations - New Particle effects - New Astelle dialog design - Enemy graphics overhaul
GENERAL OPTIMIZATIONS
- Redesigned UI elements and icons - Core level added to mode selection - Improved colonizing module - Optimized editor light settings - Improved Window Mode and aspect ratio settings - Increased game start speed - Improved enemy bullet visibility - Optimized Astelle message timing during missions - Improved editor performance - Astelle new quest limiter - Drone Construction Research provides +50% construction
BALACNING
- Repair cost reduced and count speed increased - Spider Mines revamp - Reduced research time / requirements - Increased experience and cash drop during missions
CONTROLS
- Optimized Keyboard navigation & controls - Steam defined screenshot key added - Optimized gamepad input for legacy devices - Escape key or Gamepad B back functions added
BUGFIXES
- Windows 10 CU blackscreen fix - Intro sequence mouse skip area fix - Steam OS / Linux compatibility fix (Hotfix 13.Okt)
NEW IN 1.8.0
- New Wing selection with preview - New Building rotation option with R / Mousewheel / GP-Y - New Enemy types - New Enhanced Boss mechanics - New Bullet animations - New Particle effects - New Astelle dialog design - Enemy graphics overhaul
GENERAL OPTIMIZATIONS
- Redesigned UI elements and icons - Core level added to mode selection - Improved colonizing module - Optimized editor light settings - Improved Window Mode and aspect ratio settings - Increased game start speed - Improved enemy bullet visibility - Optimized Astelle message timing during missions - Improved editor performance - Astelle new quest limiter - Drone Construction Research provides +50% construction
BALACNING
- Repair cost reduced and count speed increased - Spider Mines revamp - Reduced research time / requirements - Increased experience and cash drop during missions
CONTROLS
- Optimized Keyboard navigation & controls - Steam defined screenshot key added - Optimized gamepad input for legacy devices - Escape key or Gamepad B back functions added
BUGFIXES
- Windows 10 CU blackscreen fix - Intro sequence mouse skip area fix - Steam OS / Linux compatibility fix
New in version 1.7.2
- 4 New heavy enemy types
- New hidden stage and Bossfight
- New unit graphics, fx and animations
- New quest types and updated descriptions
- Stage redesign and new enemy placements
- Editor Steam Workshop link button added
- Steelforce, Mech, Redforce unit redesign
- Enemy bullet angles adjusted
- New Mine Warning, Hint and FX added
- Enemy HP and Hardmode re-balancing
- Mode selection stats repositioning
- Arcade highscore added to the mode selection
- All units available in the editor
- Hidden bonus boss chance increased
- Optimized hidden encounters placements
- Gamepad to mouse base speed increased
- Optimized editor gamepad menu navigation
- Additional stage tutorial / hint limiter
- Improved hidden object selection range
- MechaCorn bonus boss start sequence delay added
- Linux / SteamOS compatibility fix
New in version 1.7.2
- 4 New heavy enemy types
- New hidden stage and Bossfight
- New unit graphics, fx and animations
- New quest types and updated descriptions
- Stage redesign and new enemy placements
- Editor Steam Workshop link button added
- Steelforce, Mech, Redforce unit redesign
- Enemy bullet angles adjusted
- New Mine Warning, Hint and FX added
- Enemy HP and Hardmode re-balancing
- Mode selection stats repositioning
- Arcade highscore added to the mode selection
- All units available in the editor
- Hidden bonus boss chance increased
- Optimized hidden encounters placements
- Gamepad to mouse base speed increased
- Optimized editor gamepad menu navigation
- Additional stage tutorial / hint limiter
- Improved hidden object selection range
- MechaCorn bonus boss start sequence delay added
- Linux / SteamOS compatibility fix
New features
- New resolution support up to 4k (full list below) - Display resolution detection and recommendation - Resolution reset switch and confirm countdown added - Safemode startup parameter added to reset resolution settings - Mouselock / Autofire auto adjust if contradictory
Improvements
- Increased laser movement and enemy collision detection speed - Wing and Drone gun muzzle redesign - Bullet and Missile movement speeds adjustments - Background moving speed and screen ratio adjustemnts - Power Up messages redesign and new relative positioning - Damage numbers redesign for better readability - Optimized resolution scaling and layer positioning - Increased menu stats calc speed - Improved overall game performance - Overload and Armor penetration collision effects reduced - Improved Wing Weapon detail anim and resolution scaling - Enemy income warning only on the left side of the screen - Optimized video options and slide bars - Editor resolution scaling and options positioning improved - Editor minimap navigation improved and scaling adjusted
Balancing
- Different enemies hp re-balance and new placements - Improved timing and positioning for rear attack enemies
Bugfixes
- Menu and Button stats flickering fix - Stage restart enemy positioning fix - Bonus Stage Red Mine resolution scaling fix - Relative UI distance on low resolutions fix - Laser resolution height scaling fix - Angle corrections for different bullet types
Supported resolutions
3840 x 2400 *New 3840 x 2160 *New 2560 x 1600 *New 2560 x 1440 *New 2048 x 1280 *New 2048 x 1152 *New 1920 x 1400 *New 1920 x 1200 *New 1920 x 1080 1680 x 1050 1600 x 900 1440 x 900 1366 x 768 *New 1360 x 768 1280 x 1024 1280 x 960 1280 x 800 1280 x 768 1280 x 720
Note
Resolutions above 1920x1080 can be partially scaled and also have heavy impact on performance. A resolution change requires a confirmation or it will be set back to the initial resolution after 10 seconds. If you have selected an invalid resolution, you can wait 10 seconds for it's reset or start the game with the "-safemode" parameter, that will reset the resolution, effects and details to minimum. After changing the settings in the safemode, a restart is required to enter normal mode. We hope you enjoy, feedback is very welcome!
New features
- New resolution support up to 4k (full list below) - Display resolution detection and recommendation - Resolution reset switch and confirm countdown added - Safemode startup parameter added to reset resolution settings - Mouselock / Autofire auto adjust if contradictory
Improvements
- Increased laser movement and enemy collision detection speed - Wing and Drone gun muzzle redesign - Bullet and Missile movement speeds adjustments - Background moving speed and screen ratio adjustemnts - Power Up messages redesign and new relative positioning - Damage numbers redesign for better readability - Optimized resolution scaling and layer positioning - Increased menu stats calc speed - Improved overall game performance - Overload and Armor penetration collision effects reduced - Improved Wing Weapon detail anim and resolution scaling - Enemy income warning only on the left side of the screen - Optimized video options and slide bars - Editor resolution scaling and options positioning improved - Editor minimap navigation improved and scaling adjusted
Balancing
- Different enemies hp re-balance and new placements - Improved timing and positioning for rear attack enemies
Bugfixes
- Menu and Button stats flickering fix - Stage restart enemy positioning fix - Bonus Stage Red Mine resolution scaling fix - Relative UI distance on low resolutions fix - Laser resolution height scaling fix - Angle corrections for different bullet types
Supported resolutions
3840 x 2400 *New 3840 x 2160 *New 2560 x 1600 *New 2560 x 1440 *New 2048 x 1280 *New 2048 x 1152 *New 1920 x 1400 *New 1920 x 1200 *New 1920 x 1080 1680 x 1050 1600 x 900 1440 x 900 1366 x 768 *New 1360 x 768 1280 x 1024 1280 x 960 1280 x 800 1280 x 768 1280 x 720
Note
Resolutions above 1920x1080 can be partially scaled and also have heavy impact on performance. A resolution change requires a confirmation or it will be set back to the initial resolution after 10 seconds. If you have selected an invalid resolution, you can wait 10 seconds for it's reset or start the game with the "-safemode" parameter, that will reset the resolution, effects and details to minimum. After changing the settings in the safemode, a restart is required to enter normal mode. We hope you enjoy, feedback is very welcome!
- Enhanced Graphics, new animations and Ship designs
- New optimized Shader FX and FX settings
- Optimized Performance for more details on older systems
- Improved Gamepad Support for Linux / SteamOS
- New Damage and Steel Mode Effects
- Improved overall difficulty balance
- New optimized Menu design
- Stage Editor slots direct Steam Workshop access
- Optimized Stage design and more random events
- Improved texture handling on intel graphics adapters
- Smoother backgrounds with speed adjustments
- Optimized research interface and category map
- Improved Editor handling
- Auto Settings adjustments for stable FPS
- Improved bullet and enemy collision system
- Optimized leaderboard navigation
- Improved item crafting, durations balance
- Achievement unlock comparison at startup
- Improved trading hub gamepad navigation
- Optimized UI and damage numbers
- Improved armor and weapon damage calculations
- Optimized Performance on Linux / SteamOS
- Improved Steam Cloud Auto Save / Load
- Stage Editor text input optimized
- Colonizing and trading income balance adjustments
- Improved help and Steam version game manual
- Game ControlOptions pdf manual link
- Weapons screen show drones and extras fix
- Trade hub gamepad navigation fix
- Overload quest with research extras fix
- Missing Drones and Skills in Weapons Screen fix
- Stage Editor wrong Stage FX removed
- Enhanced Graphics, new animations and Ship designs
- New optimized Shader FX and FX settings
- Optimized Performance for more details on older systems
- Improved Gamepad Support for Linux / SteamOS
- New Damage and Steel Mode Effects
- Improved overall difficulty balance
- New optimized Menu design
- Stage Editor slots direct Steam Workshop access
- Optimized Stage design and more random events
- Improved texture handling on intel graphics adapters
- Smoother backgrounds with speed adjustments
- Optimized research interface and category map
- Improved Editor handling
- Auto Settings adjustments for stable FPS
- Improved bullet and enemy collision system
- Optimized leaderboard navigation
- Improved item crafting, durations balance
- Achievement unlock comparison at startup
- Improved trading hub gamepad navigation
- Optimized UI and damage numbers
- Improved armor and weapon damage calculations
- Optimized Performance on Linux / SteamOS
- Improved Steam Cloud Auto Save / Load
- Stage Editor text input optimized
- Colonizing and trading income balance adjustments
- Improved help and Steam version game manual
- Game ControlOptions pdf manual link
- Weapons screen show drones and extras fix
- Trade hub gamepad navigation fix
- Overload quest with research extras fix
- Missing Drones and Skills in Weapons Screen fix
- Stage Editor wrong Stage FX removed
- New fx options in advanced display settings
- New gamepad haptic effects
- Bossfights difficulty re-balance
- New leaderboard design and optimized navigation
- Steelmode and Overload destroy attached Spider Mines
- Optimized colonizing gamepad navigation and options
- Optimized firemode color batteries movement
- Improved shader fx quality and performance
- Firemode color battery, distance defines change speed
- Stage design optimizations and new elements
- Optimized menu performance and fx balance
- Upgrade shop confirmation added
- New graphics options for linux
- Increased wing and drone light adjust speed
- Optimized harvester pickups
- Survival mode game over score cap
- Elite skills back button leads to hangar area
- Rank Fighter achievement fix
- New fx options in advanced display settings
- New gamepad haptic effects
- Bossfights difficulty re-balance
- New leaderboard design and optimized navigation
- Steelmode and Overload destroy attached Spider Mines
- Optimized colonizing gamepad navigation and options
- Optimized firemode color batteries movement
- Improved shader fx quality and performance
- Firemode color battery, distance defines change speed
- Stage design optimizations and new elements
- Optimized menu performance and fx balance
- Upgrade shop confirmation added
- New graphics options for linux
- Increased wing and drone light adjust speed
- Optimized harvester pickups
- Survival mode game over score cap
- Elite skills back button leads to hangar area
- Rank Fighter achievement fix
Steel Rain Update 1.6.2 has been released!
- New advanced graphics / fx settings
- New hangar symbols
- New redesigned bonus stages
- New player bullet hit effects
- New colorblind description mode
- New stage special effects
- New inGame leaderboard design
- Improved ship graphics
- Improved Max Details performance
- Improved Overload graphics and effects
- Improved SteelMode blur effect
- Improved Laser collisions
- Improved Arcade Upgrade selection
- Improved mine screen range
- Improved random stage difficulty balance
- Improved planet navigation
- Improved low detail settings
- Optimized colony building management
- Optimized music and fx quality
- Optimized menu navigation
- Optimized backgrounds and stage colours
- Optimized input management
- Production, construction and science pause
- Firemode battery distance mod change speed
- Campaign Achievement Update
- Quest goal formation lock
- Astelle frequency effect reduced
- Updated stats and credits
- Colonizing building show requirement limit
- World 2 colonizing auto start
- Reduced hit frame effect
- Hangar window optimization
- Power Up description size reduced
- World 2,4 & 7 stage redesign
- World 3 optimized difficulty
- Wolrd 8 boss stage updated
- Astelle freeze & skip fix
- Colonizing building drag&drop fix
- Overload range fix
- Quest start formation fix
Steel Rain Update 1.6.2 has been released!
- New advanced graphics / fx settings
- New hangar symbols
- New redesigned bonus stages
- New player bullet hit effects
- New colorblind description mode
- New stage special effects
- New inGame leaderboard design
- Improved ship graphics
- Improved Max Details performance
- Improved Overload graphics and effects
- Improved SteelMode blur effect
- Improved Laser collisions
- Improved Arcade Upgrade selection
- Improved mine screen range
- Improved random stage difficulty balance
- Improved planet navigation
- Improved low detail settings
- Optimized colony building management
- Optimized music and fx quality
- Optimized menu navigation
- Optimized backgrounds and stage colours
- Optimized input management
- Production, construction and science pause
- Firemode battery distance mod change speed
- Campaign Achievement Update
- Quest goal formation lock
- Astelle frequency effect reduced
- Updated stats and credits
- Colonizing building show requirement limit
- World 2 colonizing auto start
- Reduced hit frame effect
- Hangar window optimization
- Power Up description size reduced
- World 2,4 & 7 stage redesign
- World 3 optimized difficulty
- Wolrd 8 boss stage updated
- Astelle freeze & skip fix
- Colonizing building drag&drop fix
- Overload range fix
- Quest start formation fix
- New stage and background elements
- New enemy designs and attacks
- New stagestart FX and optimized blur
- New mode and difficulty UI warning
- Optimized stage design and difficulty balance
- Increased EXP droprate during missions
- Item & PowerUp droprate increased
- Optimized auto-focus and pause screen
- Adjusted ground / front speed
- Improved Legendary Mode for Lvl50+
- Optimized coop UI and jump in mode
- Reduced drone commander drone hp
- Stage unlock requirements adjusted
- Colonizing building options layer
- improved gamepad stageselect
- Xbox compatible Pad left stick Formation change
- Updated controller layout display
- Options shortcut removed from the hangar
- Stage Exp and PowerUp drop chance fix
- New stage and background elements
- New enemy designs and attacks
- New stagestart FX and optimized blur
- New mode and difficulty UI warning
- Optimized stage design and difficulty balance
- Increased EXP droprate during missions
- Item & PowerUp droprate increased
- Optimized auto-focus and pause screen
- Adjusted ground / front speed
- Improved Legendary Mode for Lvl50+
- Optimized coop UI and jump in mode
- Reduced drone commander drone hp
- Stage unlock requirements adjusted
- Colonizing building options layer
- improved gamepad stageselect
- Xbox compatible Pad left stick Formation change
- Updated controller layout display
- Options shortcut removed from the hangar
- Stage Exp and PowerUp drop chance fix
- New enemy bullet distance animation
- New firemode special weapons
- New effects and background elements
- New optimized gamepad controls
- New enemy maneuvers and attacks
- New credits drop animation
- Improved overall performance
- Optimized and smoother controls
- Improved Editor handling and interface
- Adjusted background FX and speed corrections
- New improved patricle FX
- Auto game pause if out of focus
- Advanced difficulty balance
- Improved gameppad world select (LT/RT)
- Improved auto-button selection
- Improved editor log and buttons
- Optimized Stage timer and time out message
- Editor font size adjusted
- Optimized save system and load fix
- Credits income and stage progress save / load fix
- New enemy bullet distance animation
- New firemode special weapons
- New effects and background elements
- New optimized gamepad controls
- New enemy maneuvers and attacks
- New credits drop animation
- Improved overall performance
- Optimized and smoother controls
- Improved Editor handling and interface
- Adjusted background FX and speed corrections
- New improved patricle FX
- Auto game pause if out of focus
- Advanced difficulty balance
- Improved gameppad world select (LT/RT)
- Improved auto-button selection
- Improved editor log and buttons
- Optimized Stage timer and time out message
- Editor font size adjusted
- Optimized save system and load fix
- Credits income and stage progress save / load fix
- Optimized campaign upgrade shop
- New wing formation effects
- Portuguese language support
- Window focus auto pause / mute
- Auto stage selection
- Improved particle handling
- Research ui and shortcut for new research
- Quest difficulty stage bonus credits / score
- Firemode yellow orbs combo cooldown reset
- Improved difficulty / score balance
- Audio SFX balancing
- Improved stage select performance
- Hidden content unlock requirements
- Improved data encryptions
- Overload item refill
- Quickbar item bundle max check
- Tutorial background overlap fix
- NEW Pause menu timer stop. Hotfix 06.12
- NEW Encryption Hotfix 06.12
- New wing animations and gun graphics - New formation sound effects - Improved Drone Movement - Formation change info display - Formation auto-change in options - Remastered sound effects - Improved stage editor performance - Increased menu button reaction speed - Increased Formation B Armor Penetration - Survival Hardcore Mode revamp - Overload destroys all rockets in easy mode - Granar Sa-X and La-X unit revamp - Merc ModeMine unit revamp - Upgrade Shop item selection arrows - Improved Upgrade Shop Wing stats - Stats Ui shortcuts removed - Astelle Upgrade info limiter - Campaign credit counter reset - Drone selection respawn fix - Arcade selection Ui infos fix - Upgrades gamepad selection fix
- Defense drone rotation synch - Production & Focus Shortcuts added - Planet 4 requirements reduced to 1 science lab - Additional PowerUp descriptions in Stage 1-1 - Steel Mode attraction for power ups disabled - Trade & Production buttons added to the Hangar - Improved Gamepad support for Linux - Improved weapon selection - Improved translations - Overload Steelmode range fix - Back loop trade production fix - Purple Drone recreation fix
Dear players, Steel Rain Update 1.5.0 is now available and adds many new features, optimizations and fixes. Next to the improved and redesigned campaign mode, there are 2 new game modes, Arcade and Survival. Arcade mode allows you to play Steel Rain with a simplified alternative Upgrade system, auto refilling Quickbar and unlocked Skills. In Survival mode you have no quick bar items, no way to save your game and no hp refill. Fight as far as possible and compete with other players. All new game modes come with separate leaderboards, unique space missions and more new features. New features: - New Arcade mode with unique upgrade system - New Survival mode with unlocked skills - New sound effects and optimized vocal fx - New improved enemy maneuvers and firemodes - New orbit missions in arcade mode - New progress map for Arcade and Survival modes - New improved menu and ui design - New overload animation and soundeffects - New stage tutorials and stage designs - 2 new Leaderboards for new game modes Optimizations: - Optimized difficulty balance - Improved stage design and random events - Optimized gamepad deadzone settings - Options bar highlight if selected - Improved menu and stage performance - Adjusted power up letters - Improved boss fights - Improved Laser collisions and animations - Ranking colors added - Improved Quest and Orbit patrol balance - Stage quit button confirmation added - Improved missile and bullet visibility - Optimized PowerUp balance and drop chances - Improved translations and tutorials - Optimized back button functions - Improved background movement and fx - Improved drone collision and low res scale - Adjusted drone muzzle fx - Optimized score cap screen - Show credits income minimum delay - Improved Quickbar and cooldown times - Orbit patrol colonization requirements added - Improved story screen and text speed - Upgrade token pack for Arcade mode - Increased minimum overload range - Improved upgrade shop gamepad navigation - Stage selection lead blink added - Optimized Astelle animation and fx - Enemy rocket speed difficulty balance - Adjusted legacy gamepad mouse control speed Editor & Worshop: - Press button to reactivate Mouse or Gamepad input - Campaign infos and timer disabled in editor mode - Adjusted Editor workshop unit positioning - Legacy and xbox gamepad support - Improved Hide UI function - Workshop Editor Stage end fix Bug fixes: - Astelle max weight info loop - fixed - 60fps lock after task change - fixed - Mouse positioning task change fix - Wrong back button destination fix - Low resolution bullet scale fix - Low resolution missing letter fix - Steel Mode pause timeout fix - Initial laser collision fix - Delayed Stage end fix - Audio options gamepad fix - Stage 6-2 background fix
- New trade hub interface and tutorial - New Upgrade Shop Mission pack - Production interface creation speed increased - Increased high lvl upgrade costs - Tradehub access in colonizing module - Produced item visibility improved - Adjusted citadel power requirements fix - Increased credits count speed - Killed enemies increase trade hub resources - Improved powerup screen movement - Improved citadel start supply positioning - Drone T2 and T3 unlock fix - Already built drones are still selectable - Upgrade shop link to trading - Gamepad select button for Astelle infos
- Improved production item descriptions - Bonus Stage drone collisions only in 2p coop - Optimized drone collision handling - Laser collision error fix
- Colonizing construction requirements fix - Add production item during mission fix - Aeronautics research german language fix - Improved performance and texture management - Adjusted background fx layer transparency
New features: - New production inventory and crafting system - New 2 player local coop mode - 64 new items and upgrade prototypes - New factory production interface - New citadel focus mod interface - New gamepad connection interface - New gamepad 2d menu navigation - Colony building access Gameplay adjustments: - Chance for colony attacks reduced - Increased Harvester pickup duration - Destroyed enemies drop crafting materials - Get crafting materials from collectable Harvester Materials - Hardcore and Legendary mode difficulty adjustments - Reduced stage start difficulty stage 7-1 - Increase drone link range and adjusted firerates - Increased credits income for HC and legendary mode - Colony buildings price adjustment Improvements: - New Astelle notifications and tutorials - New Drone graphics improved movement - Gamepad / Joystick connect auto refresh - Smoother Background movement - Improved Background graphics and fx - Improved Performance and details scale - Improved bullet visibility - Improved colonization controls - Improved player stats - UI modifications for production stats - Colonizing improved gamepad controls - Difficulty reset check - Reduced fog and alpha correction - Front elements adjustments - HC and Legendary mode difficulty reset - Colony attacks affect production - Active research focus auto restore - Research and production stats with direkt link - Removed colony defended message during missions - Optimized low res menu positioning - Astelle one button skip message - Improved control options for 2 player coop - Active inputs control overview - Optimized linux gamepad controls Bugfixes: - Colony attacks on Telaros Rift fix - Reduced background fog fx - Percussor wing select fix - Harvester Pickup Gampad fix - Colonizing gamepad destroy building fix - Audio master volume reload fix - Editor play button fix - Hangar upgrade and options position fix
- New research map overview - Optimized quests and random content - Reduced red hit frame effect - Gamemode hints on difficulty bar - Improved stage editor handling - Improved editor and quest preview - Improved performance - Improved background movement - Improved item movement - Optimized space fx - Optimized quest infos - Optimized message box - Optimized difficulty balance - Optimized quest gamepad controls - Quest back leads to correct last area - Quest Gamemode and difficulty reset - Astelle Skills research info - Gamemode in general settings - Orbit attack background fix - Editor scroll fix - Editor random function fix - Text display, missing letters fix
- Improved performance - Astelle introduction - Improved damage numbers - Difficulty balance - Orbit patrol difficulty scale - Improved space stages - Quest ship movement optimized - Quest ship different hull points - Improved boss collisions - New enemy attacks - Adjusted graphics detail levels - Improved backgrounds - New visible achievements - Improved enemy and item movement - Hangar tutorial fix
- Conquer and colonize Telaros Rift - Daily colony quests and missions - New 5 elite skills with each 5 levels - New bossfight, 3 campaign missions - New escort and rescue mission types - New achievements and bonus stage - New graphics, animations and enemy attacks - New drone weapon modifications, balance and fx - 2 new wings and adjusted wing power balance - New sound fx and bgm selection - Core level cap increased to Lvl 60 - Hidden Stage end bonus credits minigame - Optimized random stage generator - Reduced Skill and Quickbar cooldown - New Colony requirements for upgrades - Autofire invert to use Skills - Enemy bullet distance warning - Encanhed Boss Rush mode - Increased stats refresh time - Reduced drone collision damage - Increased out of time damage - Orbit and Stage random effects - Global item cooldown removed - Stage ui difficulty and mode status - Adjusted level up requirements - Wing laser repositioning removed - Linux / SteamOS Achievement und Leaderboard fix - Adjusted Research requirements - Increased trading hub income - Firemode Battery magnet removed - Editor optimized file handling - Editor multiple Steelforce fix - Editor and Orbit coloss fix
- Legendary mode difficulty balance - Improved drone collisions - Stage objects speed adjustment - Adjusted enemy HP and bullet patterns - Improved aqua shield balance - kill achievement unlock fix - Destroyable/Damage credits fix
New features and changes in Steel Rain version 1.2.0 - New legendary mode to unlock for all planets and editor objects - New additional firemode base weapons and formation defaults - New graphics and stage random elements - New enemy maneuvers, attacks and hp balance - New enemy bullet auto firemode color adjustment - Improved bullet and upgrade visibility - New legendary Mode Achievement and Stats - Improved firemode balance and increased color variety - Improved stage and menu performance - Optimized Message Box - Astelle Hints Message Box disable feature - Firemode aqua improved shield strength and recharge - Firemode red extra weapon damage increased - Firemode orange initial rear damage - Firemode yellow skill t2 heal plus bonus credits - Optimized precise collisions - Stage popups removed - Optimized Gamepad menu navigation - Improved skilltree navigation - Skilltree reset function - Free mode switch for Editor Stages - Optimized audio balance - Achievements refresh on load - Optimized tutorials and text speed - SpiderMines SteelMode override fix - Pause menu fix and delay - ScoreCap Connection lost message fix
- new "cleaner" achievement - new mouse-lock option (disables gamepad/keyboard) - new enemy maneuvers and attacks - new bullet graphics and animations - new colonizing help function - optimized rocket, bullet and laser collisions - stage hints for destroyable mines - improved bullet visibility - boss movement and attack area adjustments - selected wing stats formation info - switch formation stats (right mouse or gamepad select) - overlading destroys all rocket types - increased credits drops depending on difficulty/hc - faster core level progression, increased energy drops - dynamic powerup / energy drops, changing bonus - reduced bossfight collision damage - additional boss kill energy drops - auto-fire option moved to controls - editor mouse click unit selection fix - workshop downloads navigation fix - boss 1 force state reset fix - steelmode vs rockets fix - wholesale achievement fix
- NEW hidden orbit bossmode - NEW hidden bonus encounter - 4 new hidden achievements - Optimized performance and memory usage - Improved enemy laser collision and damage - Construction Drones, queue limit refresh - Trade Routing adjusted income - Optimized Astelle info box timing & limiter - Destroyable flares - 7-3 S ranking adjustment - Optimized shop item descriptions and optics - Improved options navigation with gamepad/controller. - Optimized boss HP bars - Adjusted armageddon achievement item amount - Combo bonus fix - Boss 4-3 movement fix - Boss stats fix
changelog: - Astelle new infos and adjustments - Firemodes / Weaponry color save - Improved Skill & Research descriptions - Updated game stats - Skillpoint Lvl19+ fix
changelog: - Optimized Stage Editor / Workshop handling - Skilltree gamepad navigation fix - Boss and Upgrade Stats fix - Wing/Planet sprite fix
changelog: - new enemy maneuvers - colonisation build fix - improved difficulty balancing
Changelog: - new easy mode for beginners - new story elements and outro scene - improved upgrade visibility and information - new graphics and fx - improved difficulty balancing - lower lvl requirements for upgrades - new item descriptions (toggle H) - improved bullet visibility - lower prices for upgrades - all planets tradehub income blocked during invasions - setup area renamed to weapons area - astelle info message limiter - increased credits income and exp drops - new difficulty help text - improved flare, new graphics and movement - improved technology descriptions - linux gamepad menu navigation pt fix 1/2 - granar battleship numbers fix - astelle skill info fix - editor mouse navigation fix - subsistence technology fix - structure leech skill fix Feedback is very welcome, we hope you enjoy!
Steel Rain
PolarityFlow
PolarityFlow
2015-12-03
Action Indie Strategy RPG Singleplayer
Game News Posts 39
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(46 reviews)
http://www.polarityflow.com
https://store.steampowered.com/app/387240 
The Game includes VR Support
Steel Rain Linux [119.27 M]
Steel Rain - Expeditions
Steel Rain - Soundtrack
Prepare for the ultimate shoot-'em-up / strategy ReMix with RPG elements!
Steel Rain is a truly novel mix of strategy, RPG, and frantic action, with a modern, high velocity shmup core at its center. You get to control 2 wings you can tactically arrange in different formations and firemodes, as you fight your way through an impressive variety of overwhelmingly huge enemy fleets.
Liberate planets, build colonies, research new technologies, and learn new active and passive skills. Construct buildings, and research new combat technologies and skills. Wisely craft items, and play through missions to gather the experience points and cash needed for even more exotic and powerful upgrades.
Never forget to install your shiny new upgrades, construct cunning drone pets, and buy new wings; make your strikes deadlier than ever!
Instantly switch through 3 different wing formations, and combine them with 6 fully customizable firemodes, in order to develop your very own sets of special tactics and strategies for each and every situation; on the spot!
Complete missions and survive epic bossfights on 7 different planets, play randomly generated orbital patrol missions, or design and create your very own stages with the built-in stage editor, as you fight to become a true master of Steel Rain.
Fight for leaderboard positions, get classic rankings, and unlock over 80 achievements in this unique, fun, and taxing new indie game!
Steel Rain is not only frantic. It is a deep and strategic experience too. The game offers impressive gameplay variety, 10 difficulty levels, and a hardcore mode, to let you freely modify your gaming experience. Full and complete gamepad and joystick support are, of course, a given.
Features:
- Frantic Tactical SHMUP Action
Maneuver your wings, shoot, avoid missiles, switch tactics on the fly, and crush the opposition!
- Colonization
Build, defend, and manage your colonies. Conduct crucial research, and generate income.
- Skills Management
Unlock and research new active and passive skills for each of your wings' firemodes.
- Research
Research new technologies and unlock new buildings, skills, drones and much more.
- Upgrades for your Wings
Choose from 6 different categories of upgrades and equipable items for 10 different wings.
- Stage Editor
Create, share, and download new stages for Steel Rain.
- Item Crafting
You can now use your factories and citadels to produce new items, and prototype upgrades!
- Local Coop
Fight together and command drones with a friend in Steel Rain's exciting, brand new 2 player co-op mode!
- Processor: Intel Pentium 4 2.0 GHz +Memory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Min. resolution 1280 x 720
- Storage: 120 MB available space
- Processor: Intel Core iMemory: 128 MB RAM
- Memory: 128 MB RAM
- Graphics: Geforce or Radeon Gen. 6+Network: Broadband Internet connection
- Storage: 120 MB available space
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