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Name | Steel Rain | |
Developer | PolarityFlow | |
Publisher | PolarityFlow | | |
Tags | Action Indie Strategy RPG Singleplayer | | |
Release | 2015-12-03 | |
Steam | 9,99€ 6,99£ 9,99$ / 0 % |
News | 39 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Positive |
Steam store |  https://store.steampowered.com/app/387240  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 217 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 217 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Steel Rain Linux [119.27 M]
|
DLC | Steel Rain - Expeditions
Steel Rain - Soundtrack
|
LINUX STREAMERS (0)
Steel Rain Update 1.7.1 has been released! |
New features
- New resolution support up to 4k (full list below)
- Display resolution detection and recommendation
- Resolution reset switch and confirm countdown added
- Safemode startup parameter added to reset resolution settings
- Mouselock / Autofire auto adjust if contradictory
Improvements
- Increased laser movement and enemy collision detection speed
- Wing and Drone gun muzzle redesign
- Bullet and Missile movement speeds adjustments
- Background moving speed and screen ratio adjustemnts
- Power Up messages redesign and new relative positioning
- Damage numbers redesign for better readability
- Optimized resolution scaling and layer positioning
- Increased menu stats calc speed
- Improved overall game performance
- Overload and Armor penetration collision effects reduced
- Improved Wing Weapon detail anim and resolution scaling
- Enemy income warning only on the left side of the screen
- Optimized video options and slide bars
- Editor resolution scaling and options positioning improved
- Editor minimap navigation improved and scaling adjusted
Balancing
- Different enemies hp re-balance and new placements
- Improved timing and positioning for rear attack enemies
Bugfixes
- Menu and Button stats flickering fix
- Stage restart enemy positioning fix
- Bonus Stage Red Mine resolution scaling fix
- Relative UI distance on low resolutions fix
- Laser resolution height scaling fix
- Angle corrections for different bullet types
Supported resolutions
3840 x 2400 *New
3840 x 2160 *New
2560 x 1600 *New
2560 x 1440 *New
2048 x 1280 *New
2048 x 1152 *New
1920 x 1400 *New
1920 x 1200 *New
1920 x 1080
1680 x 1050
1600 x 900
1440 x 900
1366 x 768 *New
1360 x 768
1280 x 1024
1280 x 960
1280 x 800
1280 x 768
1280 x 720
Note
Resolutions above 1920x1080 can be partially scaled and also have heavy impact on performance. A resolution change requires a confirmation or it will be set back to the initial resolution after 10 seconds. If you have selected an invalid resolution, you can wait 10 seconds for it's reset or start the game with the "-safemode" parameter, that will reset the resolution, effects and details to minimum. After changing the settings in the safemode, a restart is required to enter normal mode.
We hope you enjoy, feedback is very welcome!
|
[ 2017-03-24 21:31:43 CET ] [ Original post ] |
Steel Rain Update 1.7.1 has been released! |
New features
- New resolution support up to 4k (full list below)
- Display resolution detection and recommendation
- Resolution reset switch and confirm countdown added
- Safemode startup parameter added to reset resolution settings
- Mouselock / Autofire auto adjust if contradictory
Improvements
- Increased laser movement and enemy collision detection speed
- Wing and Drone gun muzzle redesign
- Bullet and Missile movement speeds adjustments
- Background moving speed and screen ratio adjustemnts
- Power Up messages redesign and new relative positioning
- Damage numbers redesign for better readability
- Optimized resolution scaling and layer positioning
- Increased menu stats calc speed
- Improved overall game performance
- Overload and Armor penetration collision effects reduced
- Improved Wing Weapon detail anim and resolution scaling
- Enemy income warning only on the left side of the screen
- Optimized video options and slide bars
- Editor resolution scaling and options positioning improved
- Editor minimap navigation improved and scaling adjusted
Balancing
- Different enemies hp re-balance and new placements
- Improved timing and positioning for rear attack enemies
Bugfixes
- Menu and Button stats flickering fix
- Stage restart enemy positioning fix
- Bonus Stage Red Mine resolution scaling fix
- Relative UI distance on low resolutions fix
- Laser resolution height scaling fix
- Angle corrections for different bullet types
Supported resolutions
3840 x 2400 *New
3840 x 2160 *New
2560 x 1600 *New
2560 x 1440 *New
2048 x 1280 *New
2048 x 1152 *New
1920 x 1400 *New
1920 x 1200 *New
1920 x 1080
1680 x 1050
1600 x 900
1440 x 900
1366 x 768 *New
1360 x 768
1280 x 1024
1280 x 960
1280 x 800
1280 x 768
1280 x 720
Note
Resolutions above 1920x1080 can be partially scaled and also have heavy impact on performance. A resolution change requires a confirmation or it will be set back to the initial resolution after 10 seconds. If you have selected an invalid resolution, you can wait 10 seconds for it's reset or start the game with the "-safemode" parameter, that will reset the resolution, effects and details to minimum. After changing the settings in the safemode, a restart is required to enter normal mode.
We hope you enjoy, feedback is very welcome!
|
[ 2017-03-24 21:31:43 CET ] [ Original post ] |