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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Greetings! Update/Patch bring new stuff and many game improvements. Some features were good suggestions by the community. Check it out! [New/Added] - Auto-move to target added - Upgrades on workshop added (added a few mods to enhance firearms) - New silenced weapons that will not make noise when attacking - Right-click on any survivor card to disable to attack (to keep low health survivors from attacking) - Auto renew craft items (useful to repeat ammo crafting) - New tooltips on mouse over any survivor card - Changed and added new functions for the Watch Tower building (+1 of attack range and line of sight) - Survivors with sniper rifles on the Watch Tower can use the full line of sight to attack - New zombie kill number display - Forests can be clear after a certain wood collected - New UI interface and new colors - Added Encampment name editor (change the name of your encampment to your desire) - Game memory and performance improvements (less RAM consumption) - Map size increased (for the upcoming new points of interest and finally the rival/friendly encampment groups) [Fixed/Improved] - Fixed an issue with the UI where survivor cards would not display properly - Splitting groups from encampments to adjacent tiles, would cause new groups to become invisible - Fixed a bug where zombies would become invisible - Wrong display of required perks and stats for the Z Virus Immunity and the Chemist Perk - Would not display the number of bullets in the Split/Join Group panel - Wrong display of damage tool tips - Tiles already explored not being save - Chat window on survivors cards getting slashed when the survivors number great than 18 - Wrong font on some main panel titles - Many other small issues that I don't remember have been fix, so annoying that I complete forgot what they were :) Unfortunately because some recent changes in the save games, previous load games will not work. Thank you and stay cool!
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