





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Greetings! Another update/patch that brings shiny new stuff.
New extra game options to customize your game, new upgrades to buildings and a lot more, check it out!
[New/Added]
- Added a New possible ending
- Added an Objectives Panel, so you can keep track of the state of an ending
- Added Auto-Feed individually and the threshold that will trigger it in the Options Panel
- Locations and NPC Camps finder Panel
- Added new game options to customize your game at the start
- Added a starting option to make NPC Camps respawn
- Set Number of NPC Camps
- Supplies by Plane
- Item quantity on Locations
- Zombie quantity
- Option to force player set up the encampment (to prevent player choosing best places to set up)
- 2 new Steam Achievements
- Added Concrete Wall Upgrade
- Added Concrete Houses Upgrade
- When a character is afraid, scared, encourage or confident will display the proper emotion after the given action
- Added 8 new Junk items to scrap
- Guitar melee weapon
- Santa Hat!
[Fixed/Balanced]
- After an interaction with a NPC Group, a random event would occur
- Brute will no longer follow if you try to lure him far from the camp
- Exit to Menu question before exit
- Balanced on different game difficulty settings
- Zombie hordes traveling on road will return to it if lured out
- When exploring if an interaction with an NPC Group occur, would always attack (friend or foe)
- Added a change for NPC groups to spawn neutral
- Tooltip improvements
- Opening the Split/Join panel will auto close the inventory
- UI scaling problems on the Armory and Split/Join Panel
- Brute will damage your encampment if it's left unguarded
- Other minor bugs
The next update, will bring a lot of suggestions by the community, like proper equipment slots, head, body accessories, more locations and a lot more!
Thank you and stay cool!
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