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#24 Patch/Update

Greetings! Another patch/update focusing on correcting all those bugs reported and many others. Added a few new features to improve the gameplay too, check it out! [New/Added] - Added Headwear/Helmet slot, no more equip two helmets on the same survivor, each item now it is where should be - Added an alternative weapon slot, to quickly change the current weapon in use of a survivor - Added new helmets and accessories items to use - Added a button to quickly locate your encampment and added an entry of your camp in the locations list panel. [Fixed/Improved] - Added a message when picked up special items used in objectives - Junk items displaying the Equip option - Ammo was being used when survivors with firearms equipped were disabled to attack - A bug that would cause Friendly NPC Groups to raid your encampment and/or steal your farms - Could obtain the Z research information item without the proper stats needed - Architect profession would cause any building to spend other resources even if the cost were zero - Scrapping the MiniGun would not reward any item - Sort items on any inventory would cause junk items to disappear - Auto-craft on the workshop would only spend once allowing to create any number of any item - Damaged buildings being used like they were undamaged - Auto consume now plays the proper eating sound - While exploring a location, could make a ranged attack with a melee weapon - Could kick a survivor involved in an event, resulting in a wrong outcome or a game crash - Would spawn zombies with weapon images allowing to see them through the fog - On completing objectives for an ending, the objective button will now flash - NPC Survivor Group would not attack if left with characters without firearms - Retry button now leads to the main menu, opening the starting new game panel - When lumbering, would allow survivors with melee weapons to make ranged attacks - The encampment inventory now updates instantly after crafting any item in a given turn - Added sounds when upgrading buildings - Added hotkeys for previous and next character buttons - Non-amputee could equip prosthetics - An effect on Health and Hunger when consuming an item with the Character Stats Panel open Thank you and stay cool!


[ 2019-12-02 10:55:23 CET ] [ Original post ]



Z Dawn
GoldenGod Games
  • Developer

  • GoldenGod Games
  • Publisher

  • 2019-12-06
  • Release

  • Indie Strategy RPG Simulation Singleplayer
  • Tags

  • Game News Posts 44  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (221 reviews)


  • Review Score

  • https://goldengodgames.com/zdawn
  • Website

  • https://store.steampowered.com/app/872680 
  • Steam Store

  • The Game includes VR Support



    Z Dawn - Linux Depot [96.24 M]

  • Public Linux depots

  • Intro


    The Z infection was spread, the world everyone know ceased to exist. Lead a group of survivors throughout a zombie apocalypse in an astounding strategic challenge to try to make the best possible decisions. Survive, loot, explore, build, defend, attack!

    Description


    Z Dawn is a game in which you have to survive in the aftermath of a zombie apocalypse. The ultimate goal is to find a cure and evacuate the survivors.

    ● Explore the wilderness left behind and find different locations
    ● Search for resources, weapons, cloths, food, medicine, etc to keep the survivors alive
    ● Manage your survivors and equip them according to their favorite skills
    ● Build, upgrade and fortify your encampment to withstand the hordes of zombies
    ● Craft and upgrade equipment
    ● Deal with different events and choose many possible outcomes
    ● And much more!

    MINIMAL SETUP
    • OS: Ubuntu 12.04 LTS. updated
    • Processor: 2 GHz (32/64bits)Memory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: Minimum Resolution - 1336x768. Graphics Card with at least 128MB Dedicated Memory
    • Storage: 200 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04/SteamOS
    • Processor: Quad CoreMemory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.1+. GLSL 1.2+. 256 MB VRAM
    • Storage: 200 MB available spaceAdditional Notes: Windowed mode recommended due to possible base input issues.
    GAMEBILLET

    [ 5951 ]

    3.86$ (61%)
    16.52$ (17%)
    10.48$ (74%)
    3.51$ (12%)
    12.72$ (15%)
    8.47$ (15%)
    4.44$ (78%)
    2.47$ (17%)
    8.25$ (67%)
    33.59$ (16%)
    12.63$ (16%)
    16.99$ (58%)
    3.67$ (8%)
    16.39$ (18%)
    16.96$ (15%)
    3.55$ (91%)
    5.98$ (80%)
    0.68$ (86%)
    24.89$ (17%)
    33.59$ (16%)
    9.77$ (51%)
    13.79$ (8%)
    6.68$ (81%)
    19.75$ (60%)
    17.59$ (12%)
    6.63$ (78%)
    2.43$ (84%)
    33.17$ (17%)
    0.95$ (86%)
    1.48$ (85%)
    GAMERSGATE

    [ 3198 ]

    0.68$ (89%)
    3.0$ (85%)
    1.87$ (83%)
    1.0$ (80%)
    4.5$ (85%)
    1.6$ (80%)
    0.6$ (92%)
    8.0$ (60%)
    0.85$ (83%)
    25.0$ (50%)
    6.74$ (55%)
    2.55$ (83%)
    8.0$ (60%)
    6.0$ (70%)
    1.31$ (81%)
    1.5$ (81%)
    6.0$ (85%)
    7.5$ (75%)
    9.79$ (30%)
    3.38$ (92%)
    5.0$ (50%)
    2.0$ (80%)
    3.38$ (89%)
    8.99$ (55%)
    8.0$ (50%)
    0.68$ (83%)
    0.9$ (92%)
    3.19$ (81%)
    1.84$ (74%)
    4.25$ (79%)

    FANATICAL BUNDLES

    Time left:

    1 days, 5 hours, 47 minutes


    Time left:

    24 days, 5 hours, 47 minutes


    Time left:

    6 days, 5 hours, 47 minutes


    Time left:

    37 days, 5 hours, 47 minutes


    Time left:

    43 days, 5 hours, 47 minutes


    HUMBLE BUNDLES

    Time left:

    3 days, 23 hours, 47 minutes


    Time left:

    3 days, 23 hours, 47 minutes


    Time left:

    12 days, 23 hours, 47 minutes


    Time left:

    19 days, 23 hours, 47 minutes

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