





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Greetings! First patch/update of the year!
Added a few new features and many bugs fixed, check it out.
[New/Added]
- Improved tutorial and survival book
- Added Raze Encampment feature to get rid of NPC camps
- You can now update the water tower. Upon upgrading you will be able to build a second row of farms around the encampment. They can be built exactly like common farms.
- Visual upgrade to the farms
- Visual upgrade to the Concrete Wall
[Fixed/Improved]
- A persistent bug with the architect that would cause resources being taken
- Architect building cost displaying wrong values
- Zombie Brute music theme only starts playing when gets close to the encampment
- A bug that causes helmets, junk not scrappable
- Farm perk would not apply correctly
- A bug that causes the first survivor getting always unequipped when kicking someone out of the group
- Resources that were transferred from 'Store at Encampment' panel would appear in the storage inventory instead of going straight to the resources counter
- Updated text on Medic profession ( from 100 to 200 turns)
- Would allow upgrading buildings before their construction
- Wrong display of Wood Walls, Wood Houses title names
- Day counter after loading the game displaying the wrong day
- Some typos fix
- Removed an incorrect color on the hunger bar
The next update will be focus on adding usable cars and equipment and fixing any bug reported.
Thank you and have a nice week!
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