




The Game:
Build a village on a desert island, and prepare for merciless natural disasters! Learn to choose the right items, understand nature's behaviour and use real medieval construction and craft techniques in this turn-base management game.Features
- Patiently go through the steps of re-creating a civilization: Start with a stone axe and a shelter made out of branches to finally build elaborate houses and mechanized workshops.
- Survive in a harsh environment where storms and other natural disasters occur way too often.
- Turn based: Take all the time you need to plan your actions. When you're done, click the end turn button and start a new day.
- Detailed building construction: Choose natural resources according to their properties. Use them to craft the materials needed to assemble a building.
- Realistic medieval construction and craft techniques. Everything could be made in real life the same way.
- Observe the environment response to human activity. Maybe you should avoid fishing everyday at the same spot or cut down the whole forest.
Patch 0.16.14 is live
Hello everyone!
The patch 0.16.14 is live and we're planning to bring even more before the release.
#Bugfix
- Fixed Spanish translation problems
- Fixed a bug that was making items in warehouse disappear
- UIScale is now applied on title screen
- Fixed visual problem with tornado
- Removed unwanted "notifaction" sound on new game
- Fixed "poor appetite" food need reduction appearing as "glutton" on the food needs per day info bubble
- Changed text showing "health has changed during last night" when health actually didn't change
- Rafts are no longer overlapped by water (though there still are some minor glitches)
- Fixed graphics of additional crates on Stardew Island mission
- Fixed 2 storeys stone house which was lacking a plank floor
- Fixed partially disappearing UI components on game lost
#Other
- New sounds when game won or lost
- Indication of how many villagers are assigned to a house
- "Restore default controls" button in settings
- Removed Awena's Natural-born woodcutter trait
- UIScale minimum is now 0.6 so it can fit on 800x600 screen resolutions
- UIScale is now automatically clamped according to the selected screen resolution (e.g. with 1024x768, the maximum scale is 0.7)
- Added a text showing current and max health over the health bar in the character window
[ 2019-05-31 06:58:36 CET ] [Original Post]
Minimum Setup
- OS: Any
- Processor: Intel core 2 duoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5500
- Storage: 200 MB available space
Recommended Setup
- OS: Any
- Processor: Intel core i3-500 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 2 Go
- Storage: 200 MB available space
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