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1.0 Release is in Beta + Sum-up of all Early Access


Antonin is working hard on the new bugs right now! He's sending out new bugfixes every day or two days, so please be patient with us :) We're still working out on the 1.0 release. Patchnote 0.16.17

  • #Bugfix
  • Fixed bug preventing to place soil
  • Fixed blocking bug with quarry
  • Fixed modifiers like Insomnia sometimes appearing twice
  • Fixed volume control settings not affecting music (some FX were not affected as well)
  • Allow both types of fishing hook to be used in both fishing buildings

Patchnote 1.0.0 (only in beta for now)


  • #Main content
  • 5 new missions
  • 20 achievements
  • #Bugfix
  • Unblocked "cooked fish" recipe in 3rd mission.
  • Fixed stone house strength and insulation values.
  • Fixed a bug with wind storms

------------- EARLY ACCESS SUM-UP -----------


Also, I've seen people say the game is still not ready for a 1.0. It may be true, it may not be! Our opinion is that the game is good enough to be released now and we need to reach that step. Antonin has been working on it for 7 years and myself for 1.5 years, we think it's time. It's fair to say it may not be ready, but here's all the updates we've made to consider it ready: June - Upcoming 1.0
  • Loads of bugfixes
  • Fine tuning
  • 5 new missions
May- Missions Update - 27 May
  • Players can now play 8 missions with specific objectives which unlock characters
  • Survival mode provide the unlocked characters and give new ways to play the game
  • Loooaddsss of big fixes thanks to an hired QA Team!
  • New trailer!

April - Traits update - 30 April
  • Random traits for villagers
  • Character sheet showing more stats
  • Energy Bar around
  • Bugfixes

March - Agriculture & sound design update - 28 march
  • Agriculture gets reworked and you can now see crops status!
  • Late game buildings added
  • Full sound design & music rework
  • Big optimization, FPS x3
  • Bugfixes

January - New Interface Update - 23 Jan
  • Complete rework of the interface!
  • Shells, crabs & frogs now respawn
  • Announcement of publishing by Goblinz Studio
  • Bugfixes

November - Early Island Update - 14 Nov
  • Procedural generation for islands
  • Modifiers that allow
  • Tutorial with 3 islands
  • Random villagers
  • Bugfixes

October - Seasons Update - 11 Oct
  • Game now has 4 seasons with different challenges and conditions
  • Lot of graphic work for winter stuff!
  • You can harvest and place layers, sand, dirt to terraform terrain
  • Easy map
  • Bugfixes

September Update - PROCEDURAL - 11 Sept
  • Island is now procedurally generated
  • Seeds to customize generation
  • Zoom in & out
  • Achievements
  • Storm Warning
  • ITA localization
  • Ingame Shortcuts

August - Better life update -- 2 Aug
  • Improved UI & UX for game sessions
  • Separate storage window showing you what you currently have
  • Objectives that teach you throughout the game
  • Localization in Portuguese, Russian, German
  • Bugfixes
July - Launch Update! - 19 Jul
  • Small bugfixes
Thank you for helping us on testing, keep the bugs coming in :)


[ 2019-06-10 09:46:22 CET ] [ Original post ]



Seeds of Resilience
Subtle Games
  • Developer

  • Subtle Games
  • Publisher

  • 2019-06-13
  • Release

  • Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 35  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (252 reviews)


  • Review Score

  • https://seedsofresilience.com
  • Website

  • https://store.steampowered.com/app/877080 
  • Steam Store

  • The Game includes VR Support



    Seeds of Resilience Linux [233.37 M]

  • Public Linux depots

  • The Game:

    Build a village on a desert island, and prepare for merciless natural disasters! Learn to choose the right items, understand nature's behaviour and use real medieval construction and craft techniques in this turn-base management game.

    Features

    • Patiently go through the steps of re-creating a civilization: Start with a stone axe and a shelter made out of branches to finally build elaborate houses and mechanized workshops.
    • Survive in a harsh environment where storms and other natural disasters occur way too often.
    • Turn based: Take all the time you need to plan your actions. When you're done, click the end turn button and start a new day.
    • Detailed building construction: Choose natural resources according to their properties. Use them to craft the materials needed to assemble a building.
    • Realistic medieval construction and craft techniques. Everything could be made in real life the same way.
    • Observe the environment response to human activity. Maybe you should avoid fishing everyday at the same spot or cut down the whole forest.
    MINIMAL SETUP
    • OS: Any
    • Processor: Intel core 2 duoMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Intel HD Graphics 5500
    • Storage: 200 MB available space
    RECOMMENDED SETUP
    • OS: Any
    • Processor: Intel core i3-500 or betterMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 2 Go
    • Storage: 200 MB available space
    GAMEBILLET

    [ 5951 ]

    8.39$ (16%)
    9.19$ (8%)
    0.69$ (93%)
    5.94$ (15%)
    25.99$ (19%)
    2.60$ (78%)
    1.57$ (69%)
    21.24$ (15%)
    15.94$ (20%)
    16.59$ (17%)
    8.29$ (17%)
    20.00$ (50%)
    8.59$ (14%)
    8.00$ (60%)
    12.48$ (58%)
    5.10$ (66%)
    4.01$ (73%)
    23.95$ (20%)
    3.93$ (21%)
    11.35$ (43%)
    10.00$ (50%)
    16.99$ (15%)
    6.65$ (65%)
    4.59$ (8%)
    11.30$ (13%)
    17.59$ (12%)
    18.52$ (69%)
    33.17$ (17%)
    4.43$ (56%)
    33.17$ (17%)
    GAMERSGATE

    [ 3198 ]

    0.75$ (92%)
    11.99$ (20%)
    0.56$ (81%)
    19.99$ (20%)
    2.25$ (85%)
    0.94$ (81%)
    3.75$ (62%)
    2.7$ (85%)
    2.55$ (83%)
    5.63$ (81%)
    14.99$ (50%)
    1.5$ (92%)
    0.85$ (83%)
    2.93$ (77%)
    5.25$ (74%)
    0.38$ (92%)
    0.45$ (77%)
    3.04$ (70%)
    6.0$ (70%)
    3.6$ (80%)
    7.49$ (63%)
    18.74$ (25%)
    7.5$ (50%)
    0.45$ (92%)
    9.4$ (53%)
    2.0$ (80%)
    14.99$ (50%)
    10.07$ (28%)
    14.99$ (25%)
    1.2$ (92%)

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