▶
Update #2 is available now!
[ 2016-01-05 20:53:39 CET ] [ Original post ]
Hello to all you Turok fans out there! We have set Update #2 live on Steam now! It contains the following fixes: ChangeList (1.4.6 Patch #2)
- Fixed random sounds mysteriously relocating/repitching sfx
- Emulate the ceiling glide glitch found in original game
- Replaced all sounds of the game with the N64 version of the game. Quality is actually significantly better than the original 1997 PC port
- Fix back/exit button on joystick menu
- Localization for hub key plaque messages
- Add a fatal error call preventing crash for missing vertex attribute array support common to Win 8.1-10 default WDDM drivers missing OpenGL 2.0 support
- Enemies can now be blown away while in the death state
- Use generic spark for metal (robot) grunt subtypes when hit by knife
- Green blood and non-blood support (toggled in violence options)
- Localize extra life string
- GPU memory optimizations and cleaner implementation of Bloom post process
- Fixed light scatter post process for intel chipsets
- Possible fix for multiple weapons showing at once
- Fixed memory leak and flooding of nested kexParsers due to level scripts not being properly closed
- Refactor cheats and add unlock of infinite lives when you get max lives
- Support for hud opacity cvar
- Do not allow picking up backpacks when you already have one
- More fixes for preventing player from getting ejected into a room below him
- Don't holster weapon when entering anti-gravity areas
- Possible fixes to Mantis script logic
- Fix a problem where campaigner will not stun if he is locked in a melee cycle
- Special case checks for dealing with looping sounds played by sources
- Warp hum and waterfall sounds now loop
- Allow birds and monkeys be killed by particle accelerator because why not?
- Make some wind sounds loop
- Fix minigun/accelerator loop sound lock when holdstering
- Fix particles randomly becoming black
- Fixing tek arrow models
[ 2016-01-05 20:53:39 CET ] [ Original post ]
Update #2 is available now!
[ 2016-01-05 20:53:39 CET ] [ Original post ]
Hello to all you Turok fans out there! We have set Update #2 live on Steam now! It contains the following fixes: ChangeList (1.4.6 Patch #2)
- Fixed random sounds mysteriously relocating/repitching sfx
- Emulate the ceiling glide glitch found in original game
- Replaced all sounds of the game with the N64 version of the game. Quality is actually significantly better than the original 1997 PC port
- Fix back/exit button on joystick menu
- Localization for hub key plaque messages
- Add a fatal error call preventing crash for missing vertex attribute array support common to Win 8.1-10 default WDDM drivers missing OpenGL 2.0 support
- Enemies can now be blown away while in the death state
- Use generic spark for metal (robot) grunt subtypes when hit by knife
- Green blood and non-blood support (toggled in violence options)
- Localize extra life string
- GPU memory optimizations and cleaner implementation of Bloom post process
- Fixed light scatter post process for intel chipsets
- Possible fix for multiple weapons showing at once
- Fixed memory leak and flooding of nested kexParsers due to level scripts not being properly closed
- Refactor cheats and add unlock of infinite lives when you get max lives
- Support for hud opacity cvar
- Do not allow picking up backpacks when you already have one
- More fixes for preventing player from getting ejected into a room below him
- Don't holster weapon when entering anti-gravity areas
- Possible fixes to Mantis script logic
- Fix a problem where campaigner will not stun if he is locked in a melee cycle
- Special case checks for dealing with looping sounds played by sources
- Warp hum and waterfall sounds now loop
- Allow birds and monkeys be killed by particle accelerator because why not?
- Make some wind sounds loop
- Fix minigun/accelerator loop sound lock when holdstering
- Fix particles randomly becoming black
- Fixing tek arrow models
[ 2016-01-05 20:53:39 CET ] [ Original post ]
Turok
Iguana Entertainment
Developer
Nightdive Studios
Publisher
2015-12-17
Release
Game News Posts:
14
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(2862 reviews)
The Game includes VR Support
Public Linux Depots:
- Turok: Dinosaur Hunter - Linux + Steam OS x64 [28.52 M]
- Turok - Linux Files [6.81 M]
Turok is back and no dinosaur is safe! When it was first released in 1997, Turok introduced gamers to a world teeming with cunning enemies, traps, puzzles and deadly weapons all within a vast 3D environment ready to explore. Now the classic game has been restored and enhanced with a new visual engine and exciting new features to sink your teeth into!
New features include:
The Lost Land...
A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict. An evil overlord known as 'The Campaigner' seeks to shred the fabric of time and rule the universe using an ancient artifact known as 'The Chronoscepter'. The Chronoscepter was shattered thousands of years ago in an effort to keep it from falling into evil hands. The Campaigner has constructed a massive focusing array which he plans to use to magnify and pervert the power of the Chronoscepter in order to shatter the barriers between the ages and rule the universe. Turok has vowed to find the eight pieces of the Chronoscepter spread throughout the Lost Land and put an end to The Campaigner's evil plot...
To learn more you must enter the world of Turok
New features include:
- Support for high resolutions, and widescreen
- Improved gameplay and level design
- OpenGL for video backend to provide portability and support for vertical sync
- Dynamic lighting, bloom, FXAA, enhanced water effects, lights shafts and more
- Ability to freely rebind all keyboard, mouse, and gamepad inputs
- Steam Achievements
The Lost Land...
A world where time has no meaning - and evil knows no bounds. Torn from a world long gone, the time traveling warrior Turok has found himself thrust into a savage land torn by conflict. An evil overlord known as 'The Campaigner' seeks to shred the fabric of time and rule the universe using an ancient artifact known as 'The Chronoscepter'. The Chronoscepter was shattered thousands of years ago in an effort to keep it from falling into evil hands. The Campaigner has constructed a massive focusing array which he plans to use to magnify and pervert the power of the Chronoscepter in order to shatter the barriers between the ages and rule the universe. Turok has vowed to find the eight pieces of the Chronoscepter spread throughout the Lost Land and put an end to The Campaigner's evil plot...
To learn more you must enter the world of Turok
- Completely 3-D Virtual World
Run, jump, climb in any direction in a fully 3D world, with the ability to independently look and aim your weapons up, down, or sideways. - Intelligent Enemies Programmed for Ferocity
Variable aggression profiles make each enemy behave uniquely. - 14 Monstrous High-tech Weapons
From the Grenade Launcher, Plasma Pulse Rifle and Alien Weapon, to the Quad Rocket Launcher and, the mother of all guns, the Atomic Fusion Cannon! - Advanced Interactive Backgrounds with Particle Technology
Cobwebs sway. Bubbles form rings on the water's surface. Bullets ricochet. Trees explode into flames and crash to the ground. Waterfalls boil with foam. - Bionically Engineered Dinosaurs
Razor-toothed Raptors. Artillery-packing Triceratops. Alien Infantry and a Laser-Guided T-Rex. Following your every move with head-tracking technology.
MINIMAL SETUP
- OS: Ubuntu 12.04 64-bit
- Processor: Dual-core from Intel or AMD at 2.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel 787 Express or equivalent supporting OpenGL 2.1 Core
- Storage: 800 MB available spaceAdditional Notes: 64-bit Linux only. 32-bit is not supported.
- OS: Ubuntu 16.04 64-bit
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 7800/7900/8600 series. ATI/AMD Radeon HD 2600/3600 or X1800/X1900 series supporting OpenGL 2.1 Core
- Storage: 800 MB available spaceAdditional Notes: 64-bit Linux only. 32-bit is not supported.
GAMEBILLET
[ 6109 ]
GAMERSGATE
[ 1296 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB