Surprise, surprise!
We have a surprise, an unexpected goal that
if achieved will unlock all the remaining hidden locations that are currently tied to the community stretch goals. So far only two of the total number of se7en hidden locations have been unlocked.

Hidden locations are locations that offer an insight into the background story and lore of the town, a non-playable character to interact with, a special item that could help with the progress at certain points in the story, or sometimes even all of the above mentioned together. To learn more about these locations, read
post update #4 on Kickstarter.
We need to achieve 100%
The goal is very simple:
if we manage to have the project funded by 11 PM CEST on Friday, July 17, we will unlock all the remaining hidden locations in the game. This special goal will replace all the remaining community stretch goals.

Considering that right now we are 87% funded and that we have a trend of growing 3 to 5% each day,
this goal is very achievable! It does need a stronger push than usual, but it's not impossible.
And hey, can you imagine?
The game will have all the hidden locations and it will be funded! And then we can start looking at those
sweet stretch goals. Oh, what a day, what a lovely day it would be! :)
Get the word out about this special goal and we'll do the same. Let's get it achieved and the project funded together!
Visit the Kickstarter here:
https://www.kickstarter.com/projects/redmartyr/saint-kotar?ref=34wgpx[ 2020-07-15 23:26:04 CET ] [ Original post ]