Hotfix 1.0.10 October, 18th 2018
[ 2018-10-18 10:05:52 CET ] [ Original post ]
Hello everyone! Please, be aware that there are plot spoilers in the descriptions below (in the Quest, Areas and Kingdom sections)! Quests
- "Assemble a Militia in Varnhold" could be started before the player was able to enter Varnhold. Resolution: fixed.
- Not all the guards were triggered into aggressive state while completing "Intervene in Varnhold" objective, making the quest impossible to complete. Resolution: fixed. For players, who already encountered this issue, Tirval has a new dialog to complete the objective.
- Amiri's sword repair didn't count in the companion's quest ("Reforged Blade"). Resolution: fixed. Affected saves files have also been corrected.
- Valerie's first companion quest was easy to miss - its starting event was active for 10 days only. Resolution: the active period of the starting event was extended.
- "Search for poachers somewhere in the Narlmarches" objective could not be completed due to the chance that the related special encounter didn't happen. Resolution: fixed.
- The dialogue with Eimar could be interrupted ("The River's Justice" quest), making the quest impossible to complete. Resolution: fixed.
- Romance with Tristian didn't continue in some cases after events at the "Abandoned keep" area during the "Betrayer's flight" quest. Resolution: fixed. Unfortunately, the affected saves couldn't be fixed. Those players who want to continue romance with Tristian have to use saves before "Betrayer's flight" quest completion.
- Players could use the rule posts after the debates ("Inconsequent Debates" quest), which led to Jubilost becoming a frog permanently. Resolution: fixed.
- Dialogue with Alondi ("A Bard's Calling" quest) was interrupted after the first phrase, making the quest impossible to complete. Resolution: fixed.
- "Impatient Pirates" quest didn't finish in some cases. Resolution: fixed.
- Pitax Wardens had their Combat Expertise bonuses multiplied every time players saved the game. Resolution: fixed.
- Dialogue with Nyrissa could not be finished in some cases at "Abandoned Keep" area. Resolution: fixed.
- It was possible to do the "Shrewish Gulch" book event more than once. Resolution: fixed.
- Party could be teleported to a random area after the Book Event at "Castle of Knives" area. Resolution: fixed.
- There was a chance to get the second copy of Briar at Pitax King Palace. Resolution: fixed.
- There was incorrect entrance into "Empty Skull Rock" area. This area couldn't be found by perception check on the Global Map. Resolution: both issues are fixed.
- There was incorrect entrance into "Middle of Nowhere" area. Resolution: fixed.
- Dialogue with Salim Ghadafar was triggered every time after loading at "Castle of Knives" area. Resolution: fixed.
- There were several issues with navigation at "Castle of Knives" area (some loot chests were unreachable; no collisions for some models). Resolution: fixed.
- Players couldn't loot dead Darwen at "Brineheart". Resolution: fixed.
- There were two areas for Amiri's companion quest with the same names ("Six Bears Camp") which confused players. Resolution: fixed. The outdated area changed its name now.
- Under certain conditions, quest NPCs could not appear at "Flintlock Grasslands" area infused by the First World (the last chapter). Resolution: fixed.
- Bartholomew could be missing at "Wizard's Laboratory" area when players tried to return his whip. Resolution: fixed.
- Amiri could keep immortal state after completing events at "Flintlock Grasslands" area. Resolution: fixed.
- "Shallow Gulch" area doesn't require perception check on the Global Map anymore.
- One of the areas had incorrect type and visualization on the Global Map. Resolution: fixed.
- The dialogue (Merchant in Distress) didn't work correctly if players resolved the event with fey-pranker peacefully. Resolution: a new dialogue option has been added.
- Dialogue with goblins located behind the Lamashtu statue was not available. Resolution: fixed.
- Characters in Inventory could become black-and-white in some cases. Resolution: fixed.
- HP-bar is improved to indicate correctly Hit Points left.
- Interaction and exit area markers got stuck in the game frame sometimes. Resolution: fixed.
- Pitax final kingdom event didn't start. Resolution: fixed.
- Brevoy councilor didn't appear at "Throne Room" area and Kingdom development couldn't progress. Resolution: fixed.
- The project to get rid of Lander Lebeda's spies was not available. Resolution: fixed.
- Kingdom could be destroyed without triggering the gameover dialogue in some rare cases. Resolution: fixed.
- The kingdom event "A Mysterious Letter has Arrived at the Castle" (the letter from Linxia; "Deal With the Devil" quest) didn't finish correctly. Resolution: fixed.
- Building tooltips have numbers of the kingdom stats which are upgraded by the specific building now.
- Players who strayed from their prescripted alignment as divine classes and lost their spells asked us to provide them with a way to atone for their transgressions. Resolution: Jhod Kavken and Arsinoe sell Scrolls of Atonement now. Using that scroll returns you to the alignment you selected during character creation at the start of the game which in turn should help characters if they lost their spells.
- There was empty description for the buff that caused 50% chance of a spell failure due to the First World influence in some areas. Resolution: fixed.
- Warpainted Skull of Duthica disappeared after use and did not summon two barbarian spirits. Resolution: Warpainted skull can be properly used once per day and summons two barbarian spirits.
- There could be two copies of Grimoire in Blakemoor's inventory. Resolution: fixed.
- Companions who died from the Disintegrate spell disappeared from the party. Resolution: fixed.
- Jaethal and Linzi became invisible if they died from the Disintegrate spell. Resolution: fixed.
- Vital Strike inflicted extremely low damage. Resolution: fixed.
- Bokken's masterpiece didn't work. Resolution: fixed.
- Lawful Neutral Inquisitors and Clerics of Torag could not cast spells. Resolution: fixed.
- Enchanted shields no longer give double bonus when equipped (some extraneous enchantments may still remain in older saves).
- Animal Companions that Druids got from Animal Domain did not scale properly off druid level (while the animal companions that Inquisitors and Clerics got from the same domain were doing just fine). Resolution: fixed.
- Hospitalers and Empyreal Sorcerers could not select Selective Channel and Extra Channel. Resolution: fixed.
- The Energy Source ring did not give additional Channel Energy charges to Hospitalers and Empyreal Sorcerers. Resolution: fixed.
- There was an issue with one of Nyrissa's animations. Resolution: fixed.
- Zip library is upgraded to fix some rare save corruption issues. Unfortunately, affected saves files can not be corrected.
Pathfinder: Kingmaker
Owlcat Games
Deep Silver
2018-09-25
Singleplayer
Game News Posts 176
🎹🖱️Keyboard + Mouse
Mostly Positive
(26005 reviews)
https://kingmaker.owlcat.games/
https://store.steampowered.com/app/640820 
The Game includes VR Support
Pathfinder: Kingmaker Dev Linux [11.99 G]Pathfinder: Kingmaker Content Linux [39.24 G]
Pathfinder: Kingmaker — The Wildcards
Pathfinder: Kingmaker — Varnhold's Lot
Pathfinder: Kingmaker — Beneath The Stolen Lands
Pathfinder: Kingmaker — Bloody Mess
Pathfinder: Kingmaker — Arcane Unleashed
With the help of over 18,000 Kickstarter backers, Narrative Designer Chris Avellone and composer Inon Zur, Owlcat Games is proud to bring you the first isometric computer RPG set in the beloved Pathfinder tabletop universe. Pathfinder: Kingmaker puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil! Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malignant, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!
The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you. Whether you’re new to the Pathfinder® universe or you’re a seasoned veteran, Pathfinder: Kingmaker® is the CRPG you’ve been waiting for.
Pathfinder has considerable depth, not only in its lore, but also in its game mechanics and the freedom it offers to develop your own unique character. You can customize your character with a wide range of classes and powers including specialized archetypes, powerful arcane and divine spells, choosing from a multitude of class abilities, skills and feats. Pathfinder allows players to create heroes (or villains) that fit both their individual gameplay styles and their personalities.
The Story
To the north lie the Stolen Lands, a region that has been contested territory for centuries. Hundreds of kingdoms have risen and fallen in these lands, and now it is time for you to make your mark—by building your own kingdom! To do so, you’ll need to survive the harsh wilderness and the threat of rival nations… as well as threats within your own court.
Pathfinder: Kingmaker is based on Paizo’s award-winning Pathfinder Adventure Path of the same name. You certainly don’t need to be familiar with the story, but if you are, you will encounter characters you know and love as well as a host of brand-new events, companions, allies, and threats that expand and enhance the original Adventure Path. With help from Paizo and their authors, the story and quests have been expanded by RPG writer Chris Avellone and the Owlcat team, allowing for even more adventure in the already rich narrative of the Stolen Lands.
While Pathfinder: Kingmaker is a single-player game, you won’t be adventuring alone. Kingmaker features a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.
Your Kingdom
We chose to adapt the Kingmaker adventure path because it features a host of open-world mechanics, allowing players to experience the story at their own pace as they explore the Stolen Lands, which will challenge you as both an adventurer and a ruler. Most importantly, the game allows you to claim these lands as your own, letting you carve your own kingdom from the wilderness. While classic dungeon crawling and exploration lie at the heart of this adventure, diplomacy, politics, and the ability to lead troops in the field are also part of the challenge. Choose your allies well, and keep them close while exploring ancient tombs and ruins — and while dealing with politics in your own court.
As you’ll discover, building a kingdom goes beyond simply building a stronghold: Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with. As your kingdom grows, a number of factions and neighboring countries will come to you to seek favor—and to test your strength.
Explore - Conquer - Rule
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Celeron 1037U @ 1.80GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 30 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i7 CPU 920 @ 2.67GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTX 960M
- Storage: 30 GB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB