Dear pathfinders, Starting from this hotfix, we are changing our development approach. We have got more than one thousand bugs exterminated by now in the 1.1 version of the game. All of those are waiting to be checked and released. To release the 1.1 version we have to refocus the team effort from making frequent hotfixes to working on this big patch. It would take a whole week at minimum to test every aspect of our complex game. That means we need to reduce the frequency of hotfixes and the amount of fixes they consist of during the next 1-2 weeks (although we will definitely attempt to address the most critical issues whether they arise). Once the Release 1.1 version will be close to stable, we plan to make it available for everyone in special beta branch. We would welcome those players who are interested to check the new version before it released. The detailed instruction how to play the Release 1.1 beta will be available soon. Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)! Quests
- "The First Crown" quest couldn't be completed if players didn't talk to Salim Ghadafar before all crown parts would be found. Resolution: fixed.
- "One Thousand and One Questionable Stories" could start earlier than intended. Resolution: fixed.
- There was (one more) problem with Tristian romance not progressing after the dialog with him in the Abandoned Keep area. Resolution: fixed. Affected players should load the save file prior to this dialog and get a special romance option in it ("Let me take you home.")
- Storyteller couldn't craft "Tiger Armor" and "Star Gauntlet" artifacts. Resolution: fixed.
- The game could get stuck when leaving the throne room after completing the kingdom event regarding Annamede Belavarah performance at the Capital Square. Resolution: fixed.
- Characters could leave the ruined basement part of "House At The Edge Of Time" area with irremovable "Wild Energies" debuff. Resolution: fixed. For effected saves where party are still at the "House At The Edge Of Time" area, players have to visit the ruined basement part and leave it again to remove the debuff.
- The Defaced Sister at "Barbarian Camp" area can now count to three and provide a correct line depending on how many of her sisters the player has saved / killed.
- Vendors are added to the "Pitax Town" area after conquering the city.
- After leaving the councilor post Jhod Kavken could disappear from the Capital Square forever. Resolution: fixed.
- Bokken didn't trade with the players during the "An Ancient Formula" quest. Resolution: fixed.
- In rare cases, Sartayne could start coming every time the player enters the throne room. Resolution: fixed.
- Events for Divine VIII and IX Rank ups as well as Arcane VII and Arcane IX could get stuck in some cases. Resolution: fixed. Projects for respective rank ups are given as intended.
- Events for Community IX and X Rank ups could get stuck. Resolution: fixed. Projects for respective rank ups are given as intended.
- Culture X Rank up event will start properly.
- There were incorrect numbers in the Loyalty stat reward in a couple of Pitax Influence events. Resolution: fixed.
- Region upgrade cards are correctly removed now when you finish upgrading the region.
- Bald Hilltop events such as "Creeping Death", "Battle for the Bald Hilltop" and "Hunting the Wild Hunt" correctly complete respective quest objectives now.
- Linxia stops attacks on denizens of your barony properly.
- No entry points on Pitax city map. Resolution: fixed.
- Quest objective "Upgrade any region" in the "How to Build a Kingdom" quest can be completed correctly now.
- Quest objectives in the "Region Upgrade" quest can be completed correctly now.
- Rank up time reduction project did not work. Resolution: fixed.
- "Secret of Hooking and Summoning" killed any creatures, not just summoned ones. Resolution: fixed.
- At 15th level of Arcane and Sage bloodline Sorcerer the characters received School Power - but were unable to select the school that would receive a bonus. Resolution: Sorcerers can now select the school properly. The game will try to select the favored school for sorcerers that are already past level 15 (the selection is based on the other school related feats and the spell selection of a sorcerer, favoring schools with spell focuses and higher level selected spells).
- Weapon enhancing abilities of Magus, Paladin and ranger archetypes Stormwalker and Flamewarden did not affect unarmed attacks. Resolution: While the rules were ambiguous, we decided that there is no need to limit player selection in this case and made them affect unarmed attacks as well as weapons.
- Alchemist counted as a divine class for the requirements of Mystic Theurge. Resolution: fixed.
- The caster level check was incorrect for "Bloodbird" removal (37 instead of 26). Resolution: fixed.
- "Overwhelming Presence" worked incorrectly. Resolution: fixed.
- Whenever any character had two identical metamagic rods equipped on his belt the charges were spending on both. Resolution: fixed.
- Paladin's archetype Divine Guardian could only use Lay on Hands as a move action on himself (while he should have also been able to use them as a move action on the target of his Divine Troth ability). Resolution: fixed.
- Linzi didn't disappear after death if she died with active polymorph effect. Resolution: fixed.
- Chinese localization bugs in Recipes are fixed.
Pathfinder: Kingmaker
Owlcat Games
Deep Silver
2018-09-25
Singleplayer
Game News Posts 176
🎹🖱️Keyboard + Mouse
Mostly Positive
(26005 reviews)
https://kingmaker.owlcat.games/
https://store.steampowered.com/app/640820 
The Game includes VR Support
Pathfinder: Kingmaker Dev Linux [11.99 G]Pathfinder: Kingmaker Content Linux [39.24 G]
Pathfinder: Kingmaker — The Wildcards
Pathfinder: Kingmaker — Varnhold's Lot
Pathfinder: Kingmaker — Beneath The Stolen Lands
Pathfinder: Kingmaker — Bloody Mess
Pathfinder: Kingmaker — Arcane Unleashed
With the help of over 18,000 Kickstarter backers, Narrative Designer Chris Avellone and composer Inon Zur, Owlcat Games is proud to bring you the first isometric computer RPG set in the beloved Pathfinder tabletop universe. Pathfinder: Kingmaker puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil! Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malignant, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!
The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you. Whether you’re new to the Pathfinder® universe or you’re a seasoned veteran, Pathfinder: Kingmaker® is the CRPG you’ve been waiting for.
Pathfinder has considerable depth, not only in its lore, but also in its game mechanics and the freedom it offers to develop your own unique character. You can customize your character with a wide range of classes and powers including specialized archetypes, powerful arcane and divine spells, choosing from a multitude of class abilities, skills and feats. Pathfinder allows players to create heroes (or villains) that fit both their individual gameplay styles and their personalities.
The Story
To the north lie the Stolen Lands, a region that has been contested territory for centuries. Hundreds of kingdoms have risen and fallen in these lands, and now it is time for you to make your mark—by building your own kingdom! To do so, you’ll need to survive the harsh wilderness and the threat of rival nations… as well as threats within your own court.
Pathfinder: Kingmaker is based on Paizo’s award-winning Pathfinder Adventure Path of the same name. You certainly don’t need to be familiar with the story, but if you are, you will encounter characters you know and love as well as a host of brand-new events, companions, allies, and threats that expand and enhance the original Adventure Path. With help from Paizo and their authors, the story and quests have been expanded by RPG writer Chris Avellone and the Owlcat team, allowing for even more adventure in the already rich narrative of the Stolen Lands.
While Pathfinder: Kingmaker is a single-player game, you won’t be adventuring alone. Kingmaker features a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.
Your Kingdom
We chose to adapt the Kingmaker adventure path because it features a host of open-world mechanics, allowing players to experience the story at their own pace as they explore the Stolen Lands, which will challenge you as both an adventurer and a ruler. Most importantly, the game allows you to claim these lands as your own, letting you carve your own kingdom from the wilderness. While classic dungeon crawling and exploration lie at the heart of this adventure, diplomacy, politics, and the ability to lead troops in the field are also part of the challenge. Choose your allies well, and keep them close while exploring ancient tombs and ruins — and while dealing with politics in your own court.
As you’ll discover, building a kingdom goes beyond simply building a stronghold: Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with. As your kingdom grows, a number of factions and neighboring countries will come to you to seek favor—and to test your strength.
Explore - Conquer - Rule
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Celeron 1037U @ 1.80GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 30 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i7 CPU 920 @ 2.67GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTX 960M
- Storage: 30 GB available space
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