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Name

 Pathfinder: Kingmaker 

 

Developer

 Owlcat Games 

 

Publisher

 Deep Silver  

 

Tags

 

Singleplayer 

Release

 2018-09-25 

 

Steam

 € £ $ / % 

 

News

 174 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1472 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/640820 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 6614  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 8859 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Pathfinder: Kingmaker Dev Linux [11.99 G] 


 Pathfinder: Kingmaker Content Linux [39.24 G] 


DLC

 Pathfinder: Kingmaker - The Wildcards 


 Pathfinder: Kingmaker - Varnhold's Lot 


 Pathfinder: Kingmaker - Beneath The Stolen Lands 


 Pathfinder: Kingmaker - Bloody Mess 


 Pathfinder: Kingmaker - Arcane Unleashed 




LINUX STREAMERS (12)
thirdlifecrisiscipherjonesstrackiithelvaen_mandel
talkittynorapenguinpropagandarusxzonenanki353
cidermcdreadcrazyeyedavez13l5ch31b3binslo




Hotfix 1.0.15 November, 1st 2018

Dear pathfinders,

While working on the Release 1.1 version we continue to pay close attention to the issues you keep posting to us (we can't miss the opportunity to say one more time how much we appreciate your help!). As we promised, in this hotfix we are addressing the most critical issues we have solution for by now. It's highly likely that we will have one or two more hotfixes before 1.1 version is ready to go live. The 1.1 version is scheduled for release between November 12th and 16th. We plan to have it available in Beta branch on the next week (we will soon post the detailed instructions on how to play the Release 1.1 Beta).

Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!

Quest


  • One of the arguments to convince Jaethal not to sacrifice her daughter during the "Reveal My Destiny" quest was missing if the player chose to "destroy Urgathoa ritual" while talking with Taneka during Jaethal's "Chase My Shadow" quest. Resolution: fixed. If this argument is the decisive one for those players who tried to convince Jaethal, failed and then chose "attack Jaethal" instead, the quest result will be changed. Jaethal will appear at the critical point at the House at the Edge of Times area and act as if she was convinced to let go of her evil ways.
  • Tristian could be missing at the "Abandoned Keep" area in some cases which made it impossible to complete the "Betrayer's Flight" quest. Resolution: fixed.
  • The "Blood Calling" quest did not update in some cases if dialogue with Gwart was interrupted incorrectly at the "Flintrock Grassland" area. Resolution: fixed.
  • The "Hour of Rage" quest did not finish after completing the "Flintrock Grassland" area in some rare cases. Resolution: fixed.


Areas

  • Players couldn't interact with Ivar at the "Littletown" area after the battle. Resolution: fixed.
  • The direct transition by portals between areas didn't work in the last chapter (players could only move through the "Camp at the Capital Gates" area). Resolution: fixed.
  • The "Oleg's Trading Post" area in the final chapter couldn't be completed (the dialogue with Kesten Garess didn't start) if Jhod Kavken died during the "Season of Bloom" quest. Resolution: fixed.
  • Tristian could become uncontrollable after visiting the "Candlemere Tower" area in some cases. Resolution: fixed.
  • Characters couldn't move at the Capital Inn area after the romance event with Regongar and Octavia. Resolution: fixed.
  • Tsanna attacked the party at the "Shrine of Lamashtu" area in the final chapter even if players befriended and assigned her as one of the councilors. Resolution: fixed.
  • Players couldn't leave the "Capital Square" area in some cases because of the Pitax bard NPC which got stuck in one of the cut-scene. Resolution: fixed.
  • Epilogues finished abruptly at the certain endings of the game. Resolution: fixed.


Kingdom

  • The project "Research into the Nature of Curses: Armag" did not become available in some cases after Armag was defeated. Resolution: fixed.
  • The project "Research into the Nature of Curses: Davik Nettle" did not become available when Nettle's quest was successfully completed. Resolution: fixed.
  • "Warden Needs Your Advice" event couldn't be finished and project to rank up Stability stat was not given if certain answers were selected in the corresponding dialogue. Resolution: fixed.
  • "Magister Requesting an Audience" and "Regent requesting an Audience" events remained active after the meeting with the advisors. Resolution: fixed.
  • "A Mysterious Letter has Arrived at the Castle" event (letter from Linxia, "Deal With the Devil" quest) could not be completed. Resolution: fixed.
  • The game could get stuck if the "Coronation" event intersected with Hell Knight's investigation (the "Deal with the Devil" quest). Resolution: fixed.


Classes & Mechanics

  • Sorcerers with Sage archetype bloodline still could not select School Power and had the bonus automatically assigned by the fix. Resolution: fixed.
  • Saving throw wasn't counted successful after natural 20 roll. Resolution: fixed.
  • When alchemists had Gear's Rule equipped their bomb charges were restored every time players saved a game. Resolution: fixed.
  • Fighter's "Weapon Training (Crossbows)" was giving bonuses to attacks and damage with bows instead of crossbows. Resolution: fixed.


Items

  • The Crown disappeared after the use. Fixed: the Crown no longer vanishes once it was used and it can be used twice per day now instead of once.


Misc

  • Several Chinese and Russian localization typos were fixed.


System

  • The game could crash because of the memory lack when loading saves in the final chapter. Resolution: RAM usage is reduced while loading save files.


[ 2018-11-01 11:19:29 CET ] [ Original post ]