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Name

 Pathfinder: Kingmaker 

 

Developer

 Owlcat Games 

 

Publisher

 Deep Silver  

 

Tags

 

Singleplayer 

Release

 2018-09-25 

 

Steam

 € £ $ / % 

 

News

 174 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1472 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/640820 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 6614  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 8859 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Pathfinder: Kingmaker Dev Linux [11.99 G] 


 Pathfinder: Kingmaker Content Linux [39.24 G] 


DLC

 Pathfinder: Kingmaker - The Wildcards 


 Pathfinder: Kingmaker - Varnhold's Lot 


 Pathfinder: Kingmaker - Beneath The Stolen Lands 


 Pathfinder: Kingmaker - Bloody Mess 


 Pathfinder: Kingmaker - Arcane Unleashed 




LINUX STREAMERS (12)
thirdlifecrisiscipherjonesstrackiithelvaen_mandel
talkittynorapenguinpropagandarusxzonenanki353
cidermcdreadcrazyeyedavez13l5ch31b3binslo




Hotfix 1.1.3 December 14th, 2018

Dear pathfinders,

Even while delivering our first major DLC, the Wildcards, we never stopped working with your feedback and suggestions. Here is the next batch of fixes and improvements we've made after your comments. Of course, we shall carry on with this work even after the DLC is out. The next big step for us will be Patch 1.2, which should become available in the middle of the January. In the meantime, we will keep reading your bug reports and monitoring your posts in order to resolve the most pressing issues in Hotfixes.

Please, pay attention that the size of this update is quite big because it includes the content of the DLC. Sorry for the inconvenience!

Please, be aware of the plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!

New feature


  • The party can teleport between settlements if they have a special building - the Teleportation Circle.


Quests

  • Players could re-start the first test from "The Secrets of Suramgamin" quest after its successful completion, which blocked further quest progression. Resolution: fixed.
  • The dryad didn't spawn during the "Affairs of the Heart" quest in some cases. Resolution: fixed.
  • In rare cases, the "Judgment of the Gods" quest could get stuck at "Withstand the divine trial" stage. Resolution: fixed.
  • Some players could not progress in the "Deal with the Devil" quest after completing the "Defeat the hellknights" stage. Resolution: fixed.
  • The party could get stuck at the "Oleg's Trading Post" area if the "Trouble with Goblins" quest was failed. Resolution: fixed.



Areas

  • Killing Nilak fails the "Reforged Blade" quest from now on. We hope this will make Amiri's "Test of Loyalty" result more clear for the players who have experienced this quest resolution.
  • The different ways in which Tristian's "Saving Grace" quest could get resolved don't influence the result of the "Test of Loyalty" event any more (the status of the quest still matters, however). We hope this will make the conditions of Jaethal's and Tristian's survival more clear for the players.
  • From now on, if during Jubilost's "Door to Nowhere" quest the player chooses to grant immortality to a random gnome (Nyrd), she will appear in Irovetti's Palace regardless of whether the player killed her before or not. This will allow Jubilost to survive his trial in the "House at the Edge of Time" after being saved by Nyrd.
  • From now on, Harrim survives the "Test of Loyalty" event with any successful completion of the "The Unmaking" quest now. We hope this will make Harrim's "Test of Loyalty" result more clear for players.
  • Linzi's death could cause an unexpected "game over" in rare cases at the "House At The Edge Of Time" area. Resolution: fixed.
  • In some cases, players could meet two copies of Bartholomew at the "Wizard's Laboratory" area. Resolution: fixed.
  • An incorrect list of destination options for the portal at the "Camp at the Capital Gates" area could be displayed in some cases. Resolution: fixed.
  • Epilogues could work incorrectly if players experienced an issue with the "Problem with Taxes" kingdom event. Resolution: fixed.
  • First Mate Wellar didn't leave with the rest of the crew in some cases. Resolution: fixed.
  • In rare cases, a dialogue could not be started after defeating Nyrissa at the "House at the Edge of Time". Resolution: fixed.
  • The passage to Lantern King remained closed at the "Ravaged Capital Castle Threshold" sub-area if the last splinter was delivered while talking to the storyteller at the "Ruined Warehouse" location. Resolution: fixed.
  • The Curse could still force all enemies to attack the party when entering the area during the last chapter. Resolution: another fix was implemented.
  • Players couldn't find the Briar at the "House at the Edge of Time" area. Resolution: fixed.
  • The Jabberwock battle scene could be triggered multiple times at the "Other World" area. Resolution: fixed.
  • Song Bird could be killed using area effect spells at the "Other World" area, which blocked further progression. Resolution: fixed. For affected save files: Song Bird will re-appear after rest using the the Old Gnome's campfire.
  • The Old Gnome dialogue about the party splitting after filling Everblooming Flower with poison blocked further progression. Resolution: fixed.
  • A dialogue with Nok-Nok finished incorrectly in some cases if players chose "I'd like to know more about you" option. Resolution: fixed.
  • Completing the "King's Return" quest didn't finish Nok-Nok's companion story correctly in some cases. Resolution: fixed.
  • Some story events didn't start correctly at the "House at the Edge of Time" area in rare cases. Resolution: fixed.
  • The cut-scene of quarrel between Octavia and Regongar didn't happen at the tavern in some cases, which blocked further progression of Regongar's romance. Resolution: fixed.
  • Each character in the party started a dialogue with barbarians moving besides them at the "Overgrown Cavern" area. Resolution: fixed.
  • Souleater didn't name Valerie correctly at the "Vordakai's Tomb" area. Resolution: fixed.



Kingdom

  • Inventory and Journal can be opened in kingdom management from now on.
  • Camera could focus on a black screen when flipping through the events description. Resolution: fixed.
  • Loading the game while in kingdom management interface could break kingdom management in rare cases. Resolution: fixed.
  • The kingdom event when Edrist Hanvaki left the Capital failing "The Lost Brother" quest wouldn't trigger if the Capital had been improved to City by that time. Resolution: fixed.
  • Sometimes kingdom events and projects could be shown as ignored even when players did not ignore them. Resolution: fixed, old "ignored" events should become active again.
  • Players couldn't skip time on the war table at the "Throne Room" with Auto Kingdom enabled in some cases. Resolution: fixed.
  • Special buffs to help with the development of secondary kingdom stats were added.
  • Players can cancel unfinished events and projects now. In this case the events are considered failed. As for the projects, they lose all progress and players get back 90% of the project's cost.


User Interfaces

  • Tooltip of the skill-check option in an illustrated event ("Book event") represents the companion with the highest corresponding skill now.
  • The Action Bar could temporarily disappear when on Pause in some cases. Resolution: fixed.
  • Camera scroll could break in rare cases. Resolution: fixed.
  • Tooltips are added for the transition points for the "House at the Edge of Time" area map.
  • Camp: Skip time didn't work correctly while resting at dungeons.Resolution: fixed.
  • A notification was added for cases when traveling the world map is prohibited due to a single companion carrying too much weight.
  • Arsinoe and Hyland are marked as important NPCs on the Capital Square map now.



Classes & Mechanics

  • The Crusader didn't get a slot for domain spells if there were no non-domain spell slots while levelling up. Resolution: fixed. A domain slot will now appear after resting.
  • Vilderavn bleed debuff could get stuck on a character in some cases. Resolution: fixed.
  • Premade Build didn't distribute skill points correctly for some classes if the Aasimar race was chosen. Resolution: fixed.
  • The Ranged Legerdemain ability was fixed.



Miscellaneous

  • Too many active torches could overload the CPU audio thread. Resolution: fixed.
  • No special visual effect would be displayed if enemies were killed with a critical hit. Resolution: fixed.
  • FR, DE, ZH issues for the Inspect dialogue were fixed.
  • Improved inventory character doll appearance.
  • The First Crown had no visual model. Resolution: fixed.
  • New idle animations were added for some classes.


System

  • The Anti-aliasing graphic option didn't work. Resolution: fixed.
  • Bloom or Depth of Field graphic options couldn't be turned on within one game session if theywere switched off. Resolution: fixed.
  • Game crashes while using 4k resolution. Some video memory optimization was implemented.
  • Several improvements were implemented for crashes on startup.



[ 2018-12-14 10:44:33 CET ] [ Original post ]