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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Pathfinder: Kingmaker 

 

Developer

 Owlcat Games 

 

Publisher

 Deep Silver  

 

Tags

 

Singleplayer 

Release

 2018-09-25 

 

Steam

 € £ $ / % 

 

News

 174 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1472 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/640820 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 6614  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 8859 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Pathfinder: Kingmaker Dev Linux [11.99 G] 


 Pathfinder: Kingmaker Content Linux [39.24 G] 


DLC

 Pathfinder: Kingmaker - The Wildcards 


 Pathfinder: Kingmaker - Varnhold's Lot 


 Pathfinder: Kingmaker - Beneath The Stolen Lands 


 Pathfinder: Kingmaker - Bloody Mess 


 Pathfinder: Kingmaker - Arcane Unleashed 




LINUX STREAMERS (12)
thirdlifecrisiscipherjonesstrackiithelvaen_mandel
talkittynorapenguinpropagandarusxzonenanki353
cidermcdreadcrazyeyedavez13l5ch31b3binslo




Enhanced Edition open beta! - May 25, 2019 - Part 2

Part 1 is here.

This list is still under construction! It doesn't list all the features and fixes yet, and it will be edited to ensure better readability and grammar.

Please, be aware of plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!


Items


  • The mace "Sovereign" didn't provide stackable bonuses. Resolution: fixed.
  • The vendor at Rushlight Festival had an incorrect type of shield. Resolution: fixed.
  • The gloves "Ultimate Grip" listed incorrect spell and caster levels. Resoltuion: fixed.
  • The "Robe of False Death" didn't show a magical aura in inventory. Resolution: fixed.
  • The priest of Erastil in Varnhold didn't have anything to sell. Resolution: fixed.
  • The "Gloves of Dueling" granted incorrect bonus to CMD. Resolution: fixed.
  • The "Necrotic Heavy Mace +2" had an incorrect sheath model. Resolution: fixed.
  • The bonus from "Professor's Hat" was listed as "Unknown Key". Resolution: fixed.
  • The "Furious Bardiche +2" had an incorrect price. Resolution: fixed.
  • The "Gloves of Elvenkind" gave an incorrect type of bonus. Resolution: fixed.
  • The "Absolver's Cloak" had a typo in the description. Resolution: fixed.
  • The "Downfall" bow had an incorrect price. Resolution: fixed.
  • The "Dark Acolyte's Robe" had an incorect description. Resolution: fixed.
  • A most unusual travelling merchant has been spotted wandering across the Stolen lands.
  • The "Ring of Radiant Arrows" had a typo. Resolution: fixed.
  • The "Greater Ring of Balance" had a typo in the description. Resolution: fixed.
  • The "Forest Knight's Bracers" could have granted a permanent buff. Resolution: now in the end of fight or when unequipping, the buff is removed. If your character already has a permanent buff from these bracers, just unequip and equip them.
  • Hearty Meal had a typo in the description. Resolution: fixed.
  • Some weapons didn't have properly working Mithral, Cold Iron and Adamantine Enchantments. Resolution: fixed.


User Interfaces

  • New: during character generation and level-up, you will now be able to see who of the party members already has the spell, skill, or teamwork feat that you're currently looking at.
  • New: you can now buy BP from the kingdom management interface.
  • New: from now on, you can see the result that your advisor has rolled during a Kingdom event. You can also see which modificators influenced the outcome. Alas, you'll never found out what happened during past kingdom events.
  • New: from now on, the kingdom event's or project's card shows whether you have an advisor capable of dealing with it. Once you start an event or project, the card shows which advisor you picked and how many days are left until they're done.
  • New: camping banter can now be seen and heard when resting on the global map.
  • New: an item's tooltip in the inventory now shows where you have found said items. Very useful when searching for ancient artifact shards for the Storyteller.
  • New: the global map now shows the borders of your kingdom. You can pick between 3 settings: show nothing, show only borders, show borders and color the terrain.
  • New: in the inventory, you can now make a character's backpack or hat invisible.
  • New: for item stacks, you should now be able to see the price and weight both for 1 item and the whole stack.
  • New: location notifications on the Global Map now show what was the new thing that happened there.
  • New: different events on the Global Map now show different wooden figurines.
  • In the inventory, the character doll wouldn't display the FX corresponding to the off-hand weapon being used. Resolution: fixed.
  • Scrolling to the end of the saved games list and deleting one would make some of the UI elements disappear. Resolution: fixed.
  • The "Death's Door" icon could stay on a character's portrait even after the condition was actually removed. Resolution: fixed.
  • Splitting item stacks could lead to incorrect item numbers being displayed. Resolution: fixed.
  • Fixed the numbers displaying the weight and cost in the tooltips of items.
  • Fixed mistakes in displaying enemies' immunities in the Inspect window.
  • Switching from one ability to the other in the level-up window didn't change the relevant description. Resolution: fixed.


Audio

  • The Throne Hall ambience started twice when switching to it from the Kingdom Management mode. Resolution: fixed
  • Some magic effects played annoying sounds when leaving a location. Resolution: fixed.
  • Characters could erupt in battle cries even when unconscious. Resolution: nerfed. Too imbalanced.


Misc

  • New: added new types of different random encounters on the Global Map.
  • Some of the kingdom artisans had incorrect visuals. Resolution: fixed.
  • The "Death Ward" spell had the wrong description in Russian. Resolution: fixed.
  • Added a red eye FX to Vordakai. You'll be able to see it after leaving and re-entering the area.
  • Fixed the flags near the tribune in the stone capital of Lawful Neutral alignment.
  • When using stealth, some of the swords could turn upside down. Resolution: fixed.
  • Some players still had troubles with flying skeletons in the Sharp Fangs Tribal Camp. Resolution: fixed them.
  • Some of the events connected to Valerie's romance could happen even if the main character cannot have a romance with her. Resolution: Fixed.
  • Improved detalization in the main square of the unupgraded (wooden) capital.
  • Improved visuals of the vendors in regional settlements.
  • Improved visuals of the "Wererat Lair" area.
  • Added ambient animations to bards in Littletown.
  • Added an animation for coronation.
  • Added ragdoll to mobs.
  • Sometimes, characters wouldn't sheathe their weapons after a combat. Resoultion: fixed.


System

  • Fixed Last Azlanti saves sometimes getting overwritten when starting a new campaign in Last Azlanti mode.
  • Music and sound is no longer stopped when the game is in the background.


A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please, report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.


[ 2019-05-25 15:22:38 CET ] [ Original post ]