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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Pathfinder: Kingmaker 

 

Developer

 Owlcat Games 

 

Publisher

 Deep Silver  

 

Tags

 

Singleplayer 

Release

 2018-09-25 

 

Steam

 € £ $ / % 

 

News

 174 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1472 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/640820 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 6614  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 8859 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Pathfinder: Kingmaker Dev Linux [11.99 G] 


 Pathfinder: Kingmaker Content Linux [39.24 G] 


DLC

 Pathfinder: Kingmaker - The Wildcards 


 Pathfinder: Kingmaker - Varnhold's Lot 


 Pathfinder: Kingmaker - Beneath The Stolen Lands 


 Pathfinder: Kingmaker - Bloody Mess 


 Pathfinder: Kingmaker - Arcane Unleashed 




LINUX STREAMERS (12)
thirdlifecrisiscipherjonesstrackiithelvaen_mandel
talkittynorapenguinpropagandarusxzonenanki353
cidermcdreadcrazyeyedavez13l5ch31b3binslo




Update 2.0.5 - June 21, 2019

Please be aware of plot spoilers in the description below!



  • When loading old saves, players did not receive Crisis Points. Resolution: fixed.
  • When loading a pre-Enhanced Edition save in which Ekundayo has left, some players could find his pet uncontrollable when the ranger returned. Resolution: fixed for both old saves and games where this has already happened.
  • Fixed the hanging up issue when trying to rest with a charged spell of the healing touch type.
  • Custom portraits sometimes got deleted. Resolution: when a player loads a saved game with custom portraits, folders are created with the names that correspond to the portrait identifiers.
  • Players who reached floor 50 of the Endless Dungeon could have noticed that the enemy difficulty stopped to increase. That turned out to be true: we never imagined that there would be heroes capable of going so deep! The enemies suffered under the players onslaught and reported lots of bugs using F11. They asked and we listened! Weve strengthened them on floor 51 and beyond.
    Players who are currently on floors below 50 should expect a leap in difficulty: monsters have gained strengths and theyll try to strike back fiercely. Stay alert and remember: losing a battle does not mean losing the war! (And you can always let your hero retire.)
  • In Tenebrous Depths, players encountered subtasks of type "Our descent was halted by a shroud of darkness. We must wait until it disperses." even if there were no shroud of darkness. Such subtasks failed to complete when the shroud of darkness disappeared. Resolution: fixed.
  • In rare cases, when you followed the Betrayer's Flight quest to Candlemere Tower, there could be neither Tristian nor an active portal. Resolution: fixed.
  • In the main game, in Tenebrous Depths VI, one of the enemy groups incorrectly consisted of 6 Wild Hunt Archers. Resolution: fixed.
  • One of the endings of the Heroes' Fate quest in Lostlarn Keep could get stuck in the main game after the saved game conversion if the DLC General was female. Resolution: fixed. To fix the issue, load the saved game before entering the dungeon.
  • The Cloudkill buff in traps in the Vordakai Tomb had no visible text. Resolution: fixed.
  • In the battle with the Everblooming Flower in the Other World, you can now rest and recover after the battle before you teleport to the Womb of Lamashtu.
  • Now you can speak to Kobold Artist in the Troll Liar only once.
  • The Spawn of Rovagug had the Chaotic Neutral alignment. Resolution: fixed to the Chaotic Evil alignment.
  • Even the smallest goblin alchemists now can throw bombs.
  • Classes: Mind Fog had an incorrect duration description. Resolution: fixed.
  • The description of Sage Sorcerer has been expanded to clarify the features of this archetype.
  • Names and descriptions of some Wild Hunt Archer abilities were missing. Resolution: fixed.
  • Abilities: Coup De Grace no longer ignores Fortification.
  • Items from Tristians dead body were looted incorrectly. Resolution: fixed. You cannot interact with the corpse to loot it; instead, Tristians equipment is looted automatically after his death.
  • Items: Cloak Of Inner Warmth had an abnormally low price. Resolution: fixed.
  • Items: Frost Rapier +1 from the Honest Guy had an incorrect price. Resolution: fixed.
  • Items: Flaming Gnome Hooked Hammer +1 had a corrosive enchantment. Resolution: fixed.
  • Items: Gloves of Dexterity +2 had an incorrect price. Resolution: fixed.
  • Audio: the Sartayne's House had no audio scenes. Resolution: fixed.



A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.


[ 2019-06-21 11:42:06 CET ] [ Original post ]