Update 2.1.4 - September 24,2020
[ 2020-09-24 15:50:39 CET ] [ Original post ]
Please be aware of plot spoilers in the description below!
Areas
- Fixed the issue due to which moving from one zone to another with a large party (20+) could result in the game crash.
- Fixed the issues with the characters movement at the Capital Square.
- It was impossible to attack Kobold Artist at the trolls lair. Resolution: fixed.
- Fixed the issue due to which it was possible to talk to the inquisitor at the Secluded Lodge only once.
Quests
- Fixed the issue due to which the final boss failed to appear at the end of the Varnhold's Lot campaign.
- The event with Sartayne (Nazrielles apprentice and royal advisor) in the throne room worked incorrectly. Resolution: fixed.
Classes & Mechanics
- Fixed the issue due to which Peridot Wyvern became uncontrollable.
- Fixed the issue due to which pets became uncontrollable after the companions duels.
- Fixed an issue due to which ghosts couldnt do anything.
- The boggard's Terrifying Croak had no Fear descriptor, thats why bonuses to saving throws against fear were not applied. Resolution: fixed. Terrifying Croak now has the Fear descriptor.
- The nereids aura was multiplied if characters succeeded at saving throws against her.
- Mimic's Adhesive Entanglement had no description. Resolution: fixed. Adhesive Entanglement now has the Entangle description.
- Spectres received the halved damage from the Unholy, Positive, and Negative Energy effects. Resolution: fixed. Now Spectres receive the correct amount of damage from spells and abilities with the Unholy, Positive, and Negative Energy descriptors.
- Lingering Performance didnt take into account the time left until the end of the current round. Resolution: fixed.
- Bardic Knowledge didnt allow the bard to make Knowledge skill checks untrained. Resolution: fixed.
- A druid in the Shambling Mound shape with the Natural Spell feat couldn't use any abilities or spells. Resolution: fixed.
- Wild Shape (Smilodon) had an incorrect damage description for attacks. Resolution: fixed.
- Wild Shape (Bear) bear had 1d4 damage on attacks instead of the intended 1d6. Resolution: fixed. Now bear attacks have 1d6 damage.
- The monks Style Strike turned off after every rest. Resolution: fixed.
- The sage sorcerers Arcane Bolt ability now correctly works with sneak attacks and feats affecting rays.
- The Metakinetic Master ability no longer creates the second ability in the ability list with a wrong burn cost.
- The slayer's Studied Target ability used on party characters failed to end. Resolution: fixed. Now it stops working after resting.
- Several rogue characters no longer disable each others Debilitating Injury spells.
- The Mage Armor spell failed to protect from incorporeal touch attacks. Resolution: fixed. Mage Armor now provides 4 AC bonus against incorporeal touch attacks.
- Shroud of Water and several other abilities could sometimes turn off. Resolution: fixed.
- Tristian's Angelic Form used a standard action instead of a move action. Resolution: fixed. It now spends a move action.
- Hellfire Ray was displayed twice in the level up spell selection window for wizards and sorcerers. Resolution: fixed.
- Freedom of Movement now correctly works on all movement-impairing effects of the Tar Pool spell.
- True Seeing now correctly allows you to ignore different concealment effects, such as Displacement and Blur.
- Arcane Strike worked incorrectly in turn-based mode. Resolution: fixed.
- The performance has been slightly improved, namely, when using a large number of long-lasting AoE effects (auras, Cloudkill and so on).
- After you created a mercenary, some alignment-restricted spells could become unavailable even if the alignment was selected correctly. Resolution: fixed.
- In turn-based mode, effects on enemies could last longer than intended; effects on any characters could last 1 turn less than intended; effects during their last active turn could be visible on the characters portraits but they were not visible using Inspect and on the characters screen. Resolution: fixed.
- Commands given during the cutscenes played in turn-based mode could be interrupted by the combat logic, which resulted in the cutscene issues. Resolution: fixed.
Items
- Bracers of Armor failed to protect from incorporeal touch attacks. Resolution: fixed. Bracers of Armor now provide a bonus against incorporeal touch attacks.
- Instead of applying one of the three effects at random, the Black Star starknife applied all three at the same time.
User Interface
- It was impossible to close the message box with congratulations on completing the Varnhold's Lot campaign. Resolution: fixed.
- The UI could sometimes work incorrectly if you opened and closed the spellbook quickly on the spell selection page during the level-up or character generation. Resolution: fixed.
- If you increased a characters level and then moved to another location sometimes the class selection page worked incorrectly for another character. Resolution: fixed.
- Fixed the issue due to which the game sometimes couldnt be saved at the end of the Varnhold's Lot campaign.
Miscellaneous
Pathfinder: Kingmaker
Owlcat Games
Deep Silver
2018-09-25
Singleplayer
Game News Posts 176
🎹🖱️Keyboard + Mouse
Mostly Positive
(26005 reviews)
https://kingmaker.owlcat.games/
https://store.steampowered.com/app/640820 
The Game includes VR Support
Pathfinder: Kingmaker Dev Linux [11.99 G]Pathfinder: Kingmaker Content Linux [39.24 G]
Pathfinder: Kingmaker — The Wildcards
Pathfinder: Kingmaker — Varnhold's Lot
Pathfinder: Kingmaker — Beneath The Stolen Lands
Pathfinder: Kingmaker — Bloody Mess
Pathfinder: Kingmaker — Arcane Unleashed
With the help of over 18,000 Kickstarter backers, Narrative Designer Chris Avellone and composer Inon Zur, Owlcat Games is proud to bring you the first isometric computer RPG set in the beloved Pathfinder tabletop universe. Pathfinder: Kingmaker puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil! Take on the role of a canny fighter hacking through enemies with an enchanted sword, a powerful sorceress blessed with magic by the hint of demon blood in her veins, a wise cleric of gods benevolent or malignant, a witty rogue ready to defuse even the deadliest of traps, or any of countless other heroes. The only limit is your imagination!
The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you. Whether you’re new to the Pathfinder® universe or you’re a seasoned veteran, Pathfinder: Kingmaker® is the CRPG you’ve been waiting for.
Pathfinder has considerable depth, not only in its lore, but also in its game mechanics and the freedom it offers to develop your own unique character. You can customize your character with a wide range of classes and powers including specialized archetypes, powerful arcane and divine spells, choosing from a multitude of class abilities, skills and feats. Pathfinder allows players to create heroes (or villains) that fit both their individual gameplay styles and their personalities.
The Story
To the north lie the Stolen Lands, a region that has been contested territory for centuries. Hundreds of kingdoms have risen and fallen in these lands, and now it is time for you to make your mark—by building your own kingdom! To do so, you’ll need to survive the harsh wilderness and the threat of rival nations… as well as threats within your own court.
Pathfinder: Kingmaker is based on Paizo’s award-winning Pathfinder Adventure Path of the same name. You certainly don’t need to be familiar with the story, but if you are, you will encounter characters you know and love as well as a host of brand-new events, companions, allies, and threats that expand and enhance the original Adventure Path. With help from Paizo and their authors, the story and quests have been expanded by RPG writer Chris Avellone and the Owlcat team, allowing for even more adventure in the already rich narrative of the Stolen Lands.
While Pathfinder: Kingmaker is a single-player game, you won’t be adventuring alone. Kingmaker features a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.
Your Kingdom
We chose to adapt the Kingmaker adventure path because it features a host of open-world mechanics, allowing players to experience the story at their own pace as they explore the Stolen Lands, which will challenge you as both an adventurer and a ruler. Most importantly, the game allows you to claim these lands as your own, letting you carve your own kingdom from the wilderness. While classic dungeon crawling and exploration lie at the heart of this adventure, diplomacy, politics, and the ability to lead troops in the field are also part of the challenge. Choose your allies well, and keep them close while exploring ancient tombs and ruins — and while dealing with politics in your own court.
As you’ll discover, building a kingdom goes beyond simply building a stronghold: Your kingdom is a reflection of your character and your choices throughout the game. It is a living thing shaped by your alignment, your allies, and your ability to lead your people. Not only can your kingdom expand, opening up new territories and allowing you to build new towns and communities, but your capital city will physically change based on your decisions, your policies, and even whom you choose to ally with. As your kingdom grows, a number of factions and neighboring countries will come to you to seek favor—and to test your strength.
Explore - Conquer - Rule
MINIMAL SETUP
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Celeron 1037U @ 1.80GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 30 GB available space
- OS: Ubuntu 14.04 LTS 64-bit or newer
- Processor: Intel Core i7 CPU 920 @ 2.67GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTX 960M
- Storage: 30 GB available space
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