Name | MegaSphere | ||
Developer | AKGames | ||
Publisher | AKGames | ||
Tags | |||
Release | 2015-08-25 | ||
Steam | 13,99€ 10,99£ 14,99$ / 0 % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  0  | ||
Steam Rating | Mixed | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | MegaSphere LINUX alpha [169.51 M] |
Happy Holidays and New Year from AKGames! |
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Months of hard work at long last crystallized in a substantial update for players to enjoy! With new areas, mechanics, enemies and improvements to game throughout, Anomaly update is a lot of fun. Thank you so much to the community for playtesting, feedback, reporting issues and suggesting improvements, I couldnt make it without your invaluable input! Keep it coming!
New mechanics
Improvements
Please enjoy and be sure to let me know how it works for you! I'll continue to work on this and previous areas of the game so don't hesitate and leave your feedback! Meanwhile, work on new update is starting and Ive got some new ideas for improvements and new mechanics that I think will greatly enhance the game. Oh and new area with huge part of the story to be discovered. MegaSphere needs your help! Because of changes to steam and indie marketplace in general things slowed down in last few months. If you enjoy the game, and want development to move faster please help me promote it! Please wishlist, leave a review, share the game's steam page with your friends, record videos and stream it. Thank you very much for any support! Join game's discord to discuss the game and follow me on twitter for more frequent development updates! Thank you for being part of the game! Anton AK Games |
At last, all mechanics and designs are in place! Here's a few new GIFs showing new mechanics and big enemies. |
Anomaly update is going strong, here's a few of the new mechanics and enemies! |
Hello and welcome back to Anomaly! |
MegaSphere update with new areas, enemies and mechanics is now available! |
Few cool changes in new update that are currently available to try out in 'development' beta branch: |
Here's something for the players who want to get into early builds! |
Here's a sneak peek at some of new mechanics that I'm building for TURMS interior area of the game. |
Here's a sneak peek at some of new mechanics that I'm building for TURMS interior area of the game. |
News been slow lately, but its only because I've been busy working on new area! Its gonna have completely new mechanics and will introduce a weapon type, thats completely different. |
News been slow lately, but its only because I've been busy working on new area! Its gonna have completely new mechanics and will introduce a weapon type, thats completely different. |
'Nova' update development build is out for testing! |
'Nova' update development build is out for testing! |
Interface and radar functionality |
Interface and radar functionality |
Happy to share that new update is finally feature-complete! Heres just one of the features: a special puzzle! |
Happy to share that new update is finally feature-complete! Heres just one of the features: a special puzzle! |
Cooking up some new mechanics, features and improvements. I'm working hard non-stop and very excited to put finishing touches to this update! |
Cooking up some new mechanics, features and improvements. I'm working hard non-stop and very excited to put finishing touches to this update! |
Busy with work on boss, here's some new unique mechanics and devices! |
Made solid progress on design of new boss, new enemy! |
Sorry updates are scarce lately, but development is still progressing and lots of work is being done every day. |
Development going strong, here's a few gifs from recent WIP additions: |
ICYM, I've been working hard on adding a way to stop/resume the game at almost any point and its called hibernation. |
Good news! A way to instantly save current game is almost here! |
Thank you, you incredible bunch of players of my game! Your feedback, help and enthusiasm is appreciated and I can't be more grateful. |
Latest build in the development branch!
Other than that I was focusing on bug fixes, visual enhancements and performance improvements. Try it out and report any issues! Thank you very much for playing MegaSphere! Anton |
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You've waited and waited and its finally here. After 8 months of hard work new MegaSphere update is out for you to try out! |
While my teammates are finishing up text and audio assets, i've been busy fixing a couple annoying issues, adding bits of content (rooms/layouts, moving platforms), improving starting area. |
New update in the works![b] |
MegaSphere alpha (and demo) is updated with latest fixes and enhancements: |
Alpha development build is updated with new features, try it out! |
New builds are up (for every branch, demo included).
Thank you everyone for reporting issues, posting improvement ideas and just playing my game! It's a dream come true for me! Thank you very much! ;] |
I've made a separate branch with most recent build, includes a few fixes and requested features.
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MegaSphere alpha is nearly ready! |