RANDOMIZE EVERYTHING
New world each time you play
TOUGH ENEMIES
Those AI's are called 'intelligence' for a reason
UPGRADEABLE WEAPONS
A homing flamethrower, a wall-destroying graviton, a bouncing RPG?
THE SCI-FI LOOK YOU'VE LOVED
Pixel art + pixel-perfect modern lighting engine
PERMADEATH WITH CHECKPOINTS
One life per user, unless you're a cat
PHYSICS-BASED PLATFORMING
Believable, alive world. So good it hurts
GAMEPAD OR MOUSE+KEYBOARD
Designed to work with your favorite control scheme
[b]New update in the works![b]
Game saving (and loading, woo)!
Updated and streamlined options screen.
Quest system to guide player through the story and environments.
Codex to keep track of various research paths and log/records you will find.
Also a map, quick-navi, overhauled super-simple inventory (now called Loadout) and log of all dialogs/cutscenes player sees.
Fuser to combine and research upgrades.
New big area to explore, enemies to face and chunk of story is also in the works, here's a sneak peek:
Stay tuned and thank you everybody for playing and following development! ;]
Anton
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: Intel Core 2 Duo 2.2 Ghz / AMD Athlon 64 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DX9 (shader model 2.0) capabilities
- Storage: 4 GB available space
Recommended Setup
- OS: Ubuntu 12.04+
- Processor: Intel Core i5 2300 / AMD FX6120Memory: 4 GB RAM
- Graphics: GeForce GTX 550 Ti / Radeon HD 6770
- Storage: 8 GB available spaceAdditional Notes: Gamepad or Controller Recommended
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